Player Matchup

Olorun
Olorun
ARDAVINCI
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
Im shnagy
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
kresbo
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,500 Elo+

VS

Team Averages
Level 82
1,383 SR
1,597 Elo+
He Bo
He Bo
XARTIBUMON777
He Bo
Level 129
God Stats
1W - 0L
1,691 SR
Queue Stats
52W - 60L
1,715 Elo+
Party 1
Atlas
Atlas
gustavo13e15
Atlas
Level 27
God Stats
6W - 5L
1,448 SR
Queue Stats
33W - 43L
1,715 Elo+
Party 1
Heimdallr
Heimdallr
kalmah777
Heimdallr
Level 89
God Stats
6W - 14L
1,011 SR
Queue Stats
70W - 123L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ARDAVINCI
Olorun
11
0 / 10 / 1
7,347
565
2,947
12,279
4,590
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Im shnagy
Chaac
12
1 / 1 / 1
8,181
629
7,865
15,726
14,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
kresbo
Apollo
13
3 / 3 / 0
8,492
653
6,441
11,905
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 6
9,767
751
12,634
11,370
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 7
9,851
758
9,295
17,222
19,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
kalmah777
Heimdallr
14
4 / 0 / 9
9,950
765
10,737
7,531
3,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
14
14
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
ARDAVINCI
Olorun
0
10
1
0.05
L
Chaac
Im shnagy
Chaac
1
1
1
1.5
W
5
4
6
2
W
5
0
7
8.5
W
Heimdallr
kalmah777
Heimdallr
4
0
9
8.5
L
Apollo
kresbo
Apollo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,253
Damage
32,666
39,910
Taken
36,123
24,472
Mitigated
28,118
6,530
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ARDAVINCI
Olorun
2,947
1,782
782
869
12,279
4,590
0
7,099
4,896
11,826
0
L
Chaac
Im shnagy
Chaac
7,865
721
90
3,969
15,726
14,832
0
8,178
7,338
0
29,902
W
12,634
162
231
1,829
11,370
4,350
471
960
10,410
38,452
0
W
9,295
2,636
0
4,163
17,222
19,803
778
1,500
15,722
25,030
0
W
Heimdallr
kalmah777
Heimdallr
10,737
4,356
1,463
1,968
7,531
3,965
1,382
729
6,802
0
40,850
L
Apollo
kresbo
Apollo
6,441
2,447
0
820
11,905
5,050
0
6,166
5,602
0
31,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,020
Gold Earned
29,568
115
Minions Killed
136
2
Camps Cleared
5
733,444
Distance Traveled
741,807
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,347
565
26
2
0
211,167
0
L
Chaac
8,181
629
29
2
0
247,341
2
W
He Bo
9,767
751
50
4
2
229,188
3
W
Atlas
9,851
758
28
2
0
251,560
2
W
Heimdallr
9,950
765
58
4
3
261,059
3
L
Apollo
8,492
653
60
5
2
274,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role