Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Akkor0
Gilgamesh
Level 18
God Stats
4W - 7L
1,468 SR
Queue Stats
11W - 24L
1,259 Elo+
Solo
Janus
Janus
Fataiho
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Matthieu1f1
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
x_-SH1N0B1-_x
Geb
Level 69
God Stats
50W - 46L
1,470 SR
Queue Stats
726W - 828L
1,437 Elo+
Solo
Team Averages
Level 34
1,488 SR
1,439 Elo+

VS

Team Averages
Level 107
1,559 SR
1,440 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Buisie1994
Mulan
Level 29
God Stats
2W - 3L
1,392 SR
Queue Stats
30W - 42L
1,458 Elo+
Party 1
Charybdis
Charybdis
Gold-D-DiuZs
Charybdis
Level 87
God Stats
3W - 4L
1,902 SR
Queue Stats
24W - 27L
1,244 Elo+
Solo
Tiamat
Tiamat
RedStar7
Tiamat
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 190L
1,438 Elo+
Party 1
Discordia
Discordia
SullenStew16
Discordia
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 6 / 0
6,811
681
4,559
9,557
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Akkor0
Gilgamesh
13
3 / 5 / 3
7,726
773
5,243
12,536
6,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Fataiho
Janus
12
0 / 6 / 1
6,425
643
3,831
7,826
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Matthieu1f1
Bellona
13
1 / 3 / 2
6,806
681
6,468
9,609
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 1
6,947
695
3,357
8,495
6,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 2 / 8
7,595
760
5,312
8,715
3,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
12
1 / 1 / 8
6,989
699
2,177
5,487
3,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Gold-D-DiuZs
Charybdis
15
4 / 3 / 7
8,101
810
7,355
8,373
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
RedStar7
Tiamat
16
5 / 1 / 4
8,308
831
12,799
4,930
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
SullenStew16
Discordia
16
7 / 0 / 8
8,953
895
12,155
5,732
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
20
20
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
0
0.33
W
Fenrir
 
Fenrir
3
2
8
3.5
L
Gilgamesh
Akkor0
Gilgamesh
3
5
3
0.9
W
Mulan
1
1
8
5
L
Janus
Fataiho
Janus
0
6
1
0.08
W
Charybdis
Gold-D-DiuZs
Charybdis
4
3
7
2.5
L
Bellona
Matthieu1f1
Bellona
1
3
2
0.67
W
Tiamat
RedStar7
Tiamat
5
1
4
7
W
Discordia
SullenStew16
Discordia
7
0
8
11
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,458
Damage
39,798
48,023
Taken
33,237
23,134
Mitigated
15,293
6,890
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,559
1,548
0
415
9,557
3,033
0
4,831
4,726
15,817
0
W
Fenrir
 
Fenrir
5,312
1,879
0
3,620
8,715
3,460
0
2,512
6,101
0
11,619
L
Gilgamesh
Akkor0
Gilgamesh
5,243
1,381
868
1,174
12,536
6,441
0
7,362
5,174
114
15,392
W
Mulan
2,177
458
172
105
5,487
3,404
0
2,639
2,776
0
4,763
L
Janus
Fataiho
Janus
3,831
554
0
1,229
7,826
2,200
0
4,554
3,272
14,229
0
W
Charybdis
Gold-D-DiuZs
Charybdis
7,355
2,525
0
2,100
8,373
2,873
0
2,173
6,188
0
27,792
L
Bellona
Matthieu1f1
Bellona
6,468
799
0
1,101
9,609
5,153
0
4,187
5,422
0
14,520
W
Tiamat
RedStar7
Tiamat
12,799
681
0
1,468
4,930
3,436
206
2,134
2,673
37,197
0
W
Discordia
SullenStew16
Discordia
12,155
475
53
1,646
5,732
2,120
559
2,010
3,638
41,640
0
L
3,357
112
165
1,938
8,495
6,307
0
4,020
4,475
15,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
39,946
109
Minions Killed
205
0
Camps Cleared
0
910,596
Distance Traveled
1,051,889
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,811
681
23
2
0
162,491
0
W
Fenrir
7,595
760
20
2
0
223,199
1
L
Gilgamesh
7,726
773
14
1
0
189,749
0
W
Mulan
6,989
699
8
1
0
210,192
0
L
Janus
6,425
643
28
3
0
133,943
0
W
Charybdis
8,101
810
46
5
0
198,755
0
L
Bellona
6,806
681
20
2
0
216,664
0
W
Tiamat
8,308
831
57
6
0
215,364
3
W
Discordia
8,953
895
74
7
0
204,379
0
L
Geb
6,947
695
24
2
0
207,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role