Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BlackCry00675
Morgan Le Fay
Level 29
God Stats
25W - 35L
1,588 SR
Queue Stats
62W - 103L
1,505 Elo+
Party 2
Set
Set
ImmaculateShame
Set
Level 148
God Stats
12W - 23L
1,424 SR
Queue Stats
141W - 213L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
RickyVickJoe
Baron Samedi
Level 98
God Stats
33W - 31L
1,462 SR
Queue Stats
38W - 35L
1,420 Elo+
Party 2
Medusa
Medusa
mossy_mermaid
Medusa
Level 105
God Stats
7W - 6L
1,497 SR
Queue Stats
74W - 108L
1,442 Elo+
Party 2
Team Averages
Level 103
1,494 SR
1,456 Elo+

VS

Team Averages
Level 81
1,539 SR
1,512 Elo+
Janus
Janus
Bluewatch
Janus
Level 28
God Stats
7W - 9L
1,697 SR
Queue Stats
222W - 214L
1,481 Elo+
Party 3
Tiamat
Tiamat
BustyStepBro420
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 1
Izanami
Izanami
Fear is Wraith
Izanami
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 59L
1,476 Elo+
Solo
Osiris
Osiris
ZGREE37
Osiris
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Party 1
Charybdis
Charybdis
whitewatch
Charybdis
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 67L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 4 / 9
8,633
785
9,547
10,320
11,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
BlackCry00675
Morgan Le Fay
16
5 / 1 / 8
9,018
820
7,169
8,584
3,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 5
9,601
873
5,923
8,638
7,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
RickyVickJoe
Baron Samedi
17
6 / 2 / 6
9,697
882
12,517
11,311
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 9
10,122
920
8,377
12,041
5,260
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bluewatch
Janus
15
1 / 5 / 6
8,476
771
9,742
9,781
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 5
8,374
761
6,156
11,188
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 1
9,767
888
12,039
10,787
4,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
ZGREE37
Osiris
13
0 / 4 / 2
7,244
659
4,400
9,189
5,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
whitewatch
Charybdis
15
2 / 8 / 2
8,575
780
7,683
12,975
4,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
23
Kills
10
10
Deaths
24
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
9
1.38
W
Morgan Le Fay
BlackCry00675
Morgan Le Fay
5
1
8
9
L
Janus
Bluewatch
Janus
1
5
6
0.8
L
1
6
5
0.58
L
6
1
1
6.5
W
6
0
5
8.5
W
Baron Samedi
RickyVickJoe
Baron Samedi
6
2
6
4.5
L
Osiris
ZGREE37
Osiris
0
4
2
0.25
W
5
3
9
3.17
L
Charybdis
whitewatch
Charybdis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,533
Damage
40,020
50,894
Taken
53,920
33,917
Mitigated
24,865
14,931
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,547
1,195
151
1,730
10,320
11,832
224
2,477
7,843
18,851
0
W
Morgan Le Fay
BlackCry00675
Morgan Le Fay
7,169
652
90
2,312
8,584
3,605
1,001
3,968
4,616
21,447
0
L
Janus
Bluewatch
Janus
9,742
868
0
1,726
9,781
3,402
0
5,857
3,924
33,382
0
L
6,156
1,041
509
1,806
11,188
7,140
0
4,659
6,529
19,276
0
L
12,039
8,227
0
1,261
10,787
4,180
827
6,469
4,318
0
43,182
W
5,923
2,099
0
2,591
8,638
7,471
19
2,435
6,203
0
36,473
W
Baron Samedi
RickyVickJoe
Baron Samedi
12,517
948
962
5,073
11,311
5,749
179
3,480
7,831
34,780
0
L
Osiris
ZGREE37
Osiris
4,400
1,734
0
1,008
9,189
5,680
0
6,029
3,160
0
10,594
W
8,377
3,343
0
2,022
12,041
5,260
3,066
3,538
8,503
0
36,206
L
Charybdis
whitewatch
Charybdis
7,683
3,948
0
0
12,975
4,463
277
6,219
5,837
0
27,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
42,436
265
Minions Killed
217
0
Camps Cleared
0
1,169,531
Distance Traveled
1,083,706
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,633
785
27
2
0
230,791
0
W
Morgan Le Fay
9,018
820
33
3
0
221,128
0
L
Janus
8,476
771
51
5
0
208,058
1
L
Tiamat
8,374
761
33
3
0
224,717
1
L
Izanami
9,767
888
78
7
0
235,879
1
W
Set
9,601
873
68
6
0
265,692
1
W
Baron Samedi
9,697
882
67
6
0
209,068
2
L
Osiris
7,244
659
8
1
0
191,219
1
W
Medusa
10,122
920
70
6
0
242,852
2
L
Charybdis
8,575
780
47
4
0
223,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role