Player Matchup

Sun Wukong
Sun Wukong
FranfunyZ77
Sun Wukong
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 7L
1,740 Elo+
Party 1
Eset
Eset
Juancho35
Eset
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 5L
1,740 Elo+
Party 1
Ares
Ares
TheAdrianZ98Z
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,557 Elo+
Party 1
Izanami
Izanami
ValienteJmf
Izanami
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 7L
1,740 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nacoman78
Tsukuyomi
Level 153
God Stats
2W - 0L
1,913 SR
Queue Stats
28W - 13L
1,740 Elo+
Party 1
Team Averages
Level 96
1,583 SR
1,704 Elo+

VS

Team Averages
Level 82
1,549 SR
1,710 Elo+
Chiron
Chiron
Antonio14543JR
Chiron
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Horus
Horus
Git0Gud
Horus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 11L
1,844 Elo+
Party 3
Kali
Kali
Jdms
Kali
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 6L
1,893 Elo+
Party 2
Ymir
Ymir
MATTEMAT
Ymir
Level 126
God Stats
1W - 4L
1,528 SR
Queue Stats
29W - 40L
1,656 Elo+
Party 3
Agni
Agni
loleo22
Agni
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FranfunyZ77
Sun Wukong
17
7 / 3 / 13
12,234
612
15,062
20,095
19,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
15
5 / 4 / 10
11,400
570
10,077
11,157
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 3 / 14
12,156
608
10,487
21,075
27,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ValienteJmf
Izanami
20
2 / 3 / 1
13,185
659
5,975
13,613
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
nacoman78
Tsukuyomi
20
10 / 4 / 15
13,299
665
31,137
16,908
8,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,713
486
7,298
13,997
4,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Git0Gud
Horus
12
1 / 7 / 10
8,885
444
5,224
19,700
20,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kali
Jdms
Kali
17
3 / 7 / 4
10,094
505
9,278
19,857
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
6 / 7 / 5
9,799
490
10,888
21,978
14,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
loleo22
Agni
14
3 / 7 / 4
9,133
457
13,743
14,608
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
32
Kills
17
17
Deaths
32
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Sun Wukong
FranfunyZ77
Sun Wukong
7
3
13
4.5
L
Horus
Git0Gud
Horus
1
7
10
0.86
L
Kali
Jdms
Kali
3
7
4
0.71
W
Eset
5
4
10
2.5
L
Ymir
6
7
5
1.21
W
8
3
14
5
W
Izanami
ValienteJmf
Izanami
2
3
1
0.83
L
Agni
loleo22
Agni
3
7
4
0.71
W
Tsukuyomi
nacoman78
Tsukuyomi
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,738
Damage
46,431
82,848
Taken
90,140
64,757
Mitigated
53,299
24,683
Healing
19,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,298
3,764
660
3,301
13,997
4,356
684
2,190
11,716
0
54,023
W
Sun Wukong
FranfunyZ77
Sun Wukong
15,062
1,607
0
7,428
20,095
19,205
1,457
9,120
10,975
0
65,723
L
Horus
Git0Gud
Horus
5,224
2,213
2,743
4,014
19,700
20,689
0
6,200
13,046
3,109
10,110
L
Kali
Jdms
Kali
9,278
2,863
0
6,058
19,857
8,277
0
4,057
15,654
0
64,674
W
Eset
10,077
884
768
2,457
11,157
4,720
2,471
4,965
6,192
51,741
0
L
Ymir
10,888
2,611
0
280
21,978
14,745
204
5,411
16,129
38,400
0
W
10,487
1,166
0
4,159
21,075
27,129
509
7,465
13,610
19,447
0
W
Izanami
ValienteJmf
Izanami
5,975
3,731
0
7,284
13,613
5,271
7,204
2,006
11,607
0
138,574
L
Agni
loleo22
Agni
13,743
1,152
0
2,408
14,608
5,232
0
1,580
12,904
48,989
0
W
Tsukuyomi
nacoman78
Tsukuyomi
31,137
11,536
0
2,587
16,908
8,432
442
5,776
11,132
0
119,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,274
Gold Earned
47,624
568
Minions Killed
356
0
Camps Cleared
0
2,029,653
Distance Traveled
1,872,851
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,713
486
108
5
0
382,611
3
W
Sun Wukong
12,234
612
114
6
0
412,089
0
L
Horus
8,885
444
15
1
0
390,062
4
L
Kali
10,094
505
95
5
0
408,273
5
W
Eset
11,400
570
82
4
0
401,758
2
L
Ymir
9,799
490
55
3
0
361,365
1
W
Ares
12,156
608
16
1
0
389,536
4
W
Izanami
13,185
659
214
11
0
374,543
3
L
Agni
9,133
457
83
4
0
330,540
2
W
Tsukuyomi
13,299
665
142
7
0
451,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role