Player Matchup

Jing Wei
Jing Wei
DaniCTM
Jing Wei
Level 40
God Stats
11W - 18L
1,257 SR
Queue Stats
192W - 194L
1,500 Elo+
Solo
Anubis
Anubis
HomieHD
Anubis
Level 112
God Stats
21W - 5L
1,850 SR
Queue Stats
37W - 17L
1,701 Elo+
Solo
Xing Tian
Xing Tian
JeremyJS
Xing Tian
Level 22
God Stats
1W - 0L
1,780 SR
Queue Stats
11W - 2L
1,723 Elo+
Party 2
Apollo
Apollo
Khanjari
Apollo
Level 136
God Stats
2W - 5L
1,210 SR
Queue Stats
52W - 33L
1,266 Elo+
Solo
Ah Puch
Ah Puch
Shirley69
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,723 Elo+
Party 2
Team Averages
Level 87
1,519 SR
1,583 Elo+

VS

Team Averages
Level 59
1,374 SR
1,334 Elo+
Ravana
Ravana
 
Ravana
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BallisticPandas
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,555 Elo+
Solo
Cernunnos
Cernunnos
SanguineJustice
Cernunnos
Level 27
God Stats
2W - 9L
1,199 SR
Queue Stats
2W - 13L
1,142 Elo+
Party 1
Cupid
Cupid
radical0xD
Cupid
Level 6
God Stats
0W - 3L
1,171 SR
Queue Stats
0W - 11L
971 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaniCTM
Jing Wei
17
4 / 1 / 19
10,452
1,161
6,649
3,944
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
HomieHD
Anubis
17
6 / 3 / 12
10,161
1,129
11,711
7,399
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
JeremyJS
Xing Tian
18
2 / 0 / 26
11,571
1,286
8,199
9,695
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Khanjari
Apollo
18
15 / 0 / 18
12,093
1,344
23,472
6,597
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
Shirley69
Ah Puch
18
13 / 0 / 18
12,786
1,421
25,191
4,052
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
0 / 15 / 1
9,048
1,005
6,893
22,346
11,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
 
Ganesha
14
0 / 1 / 0
8,923
991
852
4,648
2,755
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
15
4 / 3 / 0
10,292
1,144
4,533
17,105
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
SanguineJustice
Cernunnos
14
0 / 11 / 2
9,110
1,012
8,197
21,012
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
14
0 / 10 / 1
9,109
1,012
7,497
16,952
6,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
8
40
Kills
4
4
Deaths
40
93
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
15
1
0.03
L
Ganesha
 
Ganesha
0
1
0
0
L
Bakasura
4
3
0
1.33
W
Jing Wei
DaniCTM
Jing Wei
4
1
19
13.5
W
Anubis
HomieHD
Anubis
6
3
12
4
W
Xing Tian
JeremyJS
Xing Tian
2
0
26
15
W
Apollo
Khanjari
Apollo
15
0
18
24
L
Cernunnos
SanguineJustice
Cernunnos
0
11
2
0.09
W
Ah Puch
Shirley69
Ah Puch
13
0
18
22
L
Cupid
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,222
Damage
27,972
31,687
Taken
82,063
19,312
Mitigated
34,674
8,268
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,893
3,085
49
1,995
22,346
11,101
0
10,344
12,002
2,730
15,483
L
Ganesha
 
Ganesha
852
0
309
477
4,648
2,755
0
2,109
2,539
4,794
0
L
Bakasura
4,533
3,039
0
1,123
17,105
7,151
0
9,827
7,165
0
13,692
W
Jing Wei
DaniCTM
Jing Wei
6,649
4,222
0
0
3,944
1,458
0
75
3,568
0
11,688
W
Anubis
HomieHD
Anubis
11,711
427
0
1,190
7,399
2,583
0
303
6,630
26,993
0
W
Xing Tian
JeremyJS
Xing Tian
8,199
1,342
0
960
9,695
10,660
0
712
8,918
20,557
0
W
Apollo
Khanjari
Apollo
23,472
17,435
397
4,756
6,597
2,892
0
287
6,310
0
38,698
L
Cernunnos
SanguineJustice
Cernunnos
8,197
3,930
14
280
21,012
7,611
0
12,856
8,156
0
19,508
W
Ah Puch
Shirley69
Ah Puch
25,191
1,451
0
965
4,052
1,719
0
25
4,027
54,057
0
L
Cupid
7,497
3,675
43
571
16,952
6,056
0
9,852
7,100
0
24,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
46,482
183
Minions Killed
151
6
Camps Cleared
3
804,552
Distance Traveled
643,953
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,048
1,005
25
3
1
139,175
1
L
Ganesha
8,923
991
2
0
0
63,553
1
L
Bakasura
10,292
1,144
32
4
0
185,999
1
W
Jing Wei
10,452
1,161
12
1
0
144,954
0
W
Anubis
10,161
1,129
31
3
2
131,038
0
W
Xing Tian
11,571
1,286
20
2
1
167,850
0
W
Apollo
12,093
1,344
30
3
2
182,631
0
L
Cernunnos
9,110
1,012
39
4
2
124,602
0
W
Ah Puch
12,786
1,421
90
10
1
178,079
0
L
Cupid
9,109
1,012
53
6
0
130,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role