Player Matchup

Cernunnos
Cernunnos
Meezyuknowme
Cernunnos
Level 156
God Stats
2W - 3L
1,443 SR
Queue Stats
145W - 137L
1,599 Elo+
Party 3
Gilgamesh
Gilgamesh
Riasira
Gilgamesh
Level 44
God Stats
1W - 3L
1,726 SR
Queue Stats
93W - 104L
1,608 Elo+
Party 3
Bacchus
Bacchus
iamthird
Bacchus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 209L
1,500 Elo+
Party 2
Tyr
Tyr
inmaninmen
Tyr
Level 144
God Stats
2W - 4L
1,469 SR
Queue Stats
335W - 316L
1,508 Elo+
Party 2
Thoth
Thoth
wafflefryguy
Thoth
Level 36
God Stats
4W - 12L
1,357 SR
Queue Stats
157W - 130L
1,508 Elo+
Party 2
Team Averages
Level 99
1,499 SR
1,545 Elo+

VS

Team Averages
Level 102
1,660 SR
1,642 Elo+
He Bo
He Bo
APMuffinMan
He Bo
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
292W - 252L
1,581 Elo+
Solo
Horus
Horus
CoolRoach
Horus
Level 43
God Stats
22W - 14L
1,679 SR
Queue Stats
450W - 383L
1,639 Elo+
Party 1
Jormungandr
Jormungandr
KomodoMoose
Jormungandr
Level 156
God Stats
6W - 1L
1,763 SR
Queue Stats
426W - 358L
1,728 Elo+
Party 1
Rama
Rama
Vampwood
Rama
Level 107
God Stats
21W - 11L
1,690 SR
Queue Stats
338W - 279L
1,643 Elo+
Party 1
Loki
Loki
naturegemini2001
Loki
Level 140
God Stats
4W - 4L
1,670 SR
Queue Stats
175W - 142L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Meezyuknowme
Cernunnos
5
0 / 2 / 1
3,575
511
1,781
3,351
498
Gilgamesh
Riasira
Gilgamesh
7
1 / 2 / 0
4,146
592
1,758
4,896
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bacchus
iamthird
Bacchus
5
0 / 3 / 2
3,755
536
1,401
4,072
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 3 / 0
4,109
587
2,190
9,185
4,643
8
1 / 2 / 1
4,321
617
1,308
3,210
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,077
725
1,285
2,667
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
CoolRoach
Horus
8
1 / 0 / 6
5,371
767
2,333
4,689
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
KomodoMoose
Jormungandr
10
4 / 1 / 0
6,023
860
6,691
5,007
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rama
9
5 / 0 / 2
5,574
796
3,633
3,267
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 0
4,779
683
1,623
4,535
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Horus
CoolRoach
Horus
1
0
6
4
W
Jormungandr
KomodoMoose
Jormungandr
4
1
0
4
L
Cernunnos
Meezyuknowme
Cernunnos
0
2
1
0.25
L
Gilgamesh
Riasira
Gilgamesh
1
2
0
0.5
W
Rama
5
0
2
6
L
Bacchus
iamthird
Bacchus
0
3
2
0.33
L
1
3
0
0.33
W
1
1
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,438
Damage
15,565
24,714
Taken
20,165
9,753
Mitigated
9,135
7,915
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,285
121
0
42
2,667
697
0
0
2,667
23,750
0
W
Horus
CoolRoach
Horus
2,333
1,420
231
2,661
4,689
2,957
424
698
3,991
0
14,002
W
Jormungandr
KomodoMoose
Jormungandr
6,691
3,701
0
2,366
5,007
3,350
0
91
4,916
33,461
0
L
Cernunnos
Meezyuknowme
Cernunnos
1,781
951
0
645
3,351
498
0
0
3,351
0
11,326
L
Gilgamesh
Riasira
Gilgamesh
1,758
578
0
1,651
4,896
1,678
0
850
3,948
0
14,554
W
Rama
3,633
3,090
0
2,104
3,267
978
372
777
2,490
0
29,640
L
Bacchus
iamthird
Bacchus
1,401
261
0
510
4,072
2,141
0
215
3,857
7,581
0
L
2,190
259
0
4,609
9,185
4,643
0
5,891
3,294
0
17,714
W
1,623
260
0
2,586
4,535
1,153
0
1,143
3,392
0
18,425
L
1,308
188
0
500
3,210
793
0
916
2,288
18,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,906
Gold Earned
26,824
148
Minions Killed
257
0
Camps Cleared
0
704,658
Distance Traveled
736,493
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,077
725
61
9
0
142,657
0
W
Horus
5,371
767
21
3
0
162,249
0
W
Jormungandr
6,023
860
70
10
0
132,563
3
L
Cernunnos
3,575
511
21
3
0
109,949
2
L
Gilgamesh
4,146
592
35
5
0
156,054
3
W
Rama
5,574
796
59
8
0
141,275
2
L
Bacchus
3,755
536
12
2
0
146,119
2
L
Tyr
4,109
587
35
5
0
167,484
0
W
Loki
4,779
683
46
7
0
157,749
0
L
Thoth
4,321
617
45
6
0
125,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role