Player Matchup

Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AliUniverse
Ra
Level 127
God Stats
2W - 0L
1,386 SR
Queue Stats
32W - 32L
1,538 Elo+
Party 2
Neith
Neith
Geko1030
Neith
Level 127
God Stats
4W - 1L
1,827 SR
Queue Stats
42W - 38L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
RYOKU_
Gilgamesh
Level 149
God Stats
15W - 12L
1,500 SR
Queue Stats
388W - 430L
1,551 Elo+
Solo
Loki
Loki
XdOnGoRx
Loki
Level 160
God Stats
12W - 13L
1,500 SR
Queue Stats
846W - 878L
1,464 Elo+
Solo
Team Averages
Level 129
1,543 SR
1,518 Elo+

VS

Team Averages
Level 118
1,553 SR
1,514 Elo+
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
D4nyG4m3r153
Nemesis
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
240W - 226L
1,551 Elo+
Solo
Scylla
Scylla
Slayed By Raul
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 422L
1,524 Elo+
Solo
Atlas
Atlas
birdkingxxx
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
savagemokey
Cernunnos
Level 122
God Stats
2W - 1L
1,763 SR
Queue Stats
10W - 12L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 4
5,029
503
2,181
7,093
3,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 1
5,847
585
2,831
2,540
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Geko1030
Neith
10
4 / 0 / 1
6,035
604
5,191
4,400
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
RYOKU_
Gilgamesh
11
5 / 0 / 1
6,708
671
5,097
4,996
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
12
2 / 0 / 3
6,438
644
3,190
4,615
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 5 / 0
5,217
522
1,999
6,691
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
D4nyG4m3r153
Nemesis
10
0 / 3 / 0
5,580
558
1,997
7,434
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 0
5,554
555
2,161
2,389
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,849
485
3,085
5,184
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
savagemokey
Cernunnos
9
0 / 2 / 0
4,891
489
2,760
5,616
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
4
2
L
Ra
 
Ra
0
5
0
0
W
0
0
1
0.5
L
Nemesis
D4nyG4m3r153
Nemesis
0
3
0
0
W
Neith
Geko1030
Neith
4
0
1
4.5
W
Gilgamesh
RYOKU_
Gilgamesh
5
0
1
5.5
L
0
0
0
0
W
Loki
2
0
3
3.5
L
0
1
0
0
L
Cernunnos
savagemokey
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
12,002
23,644
Taken
27,314
8,441
Mitigated
8,778
11,106
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,181
414
285
1,490
7,093
3,178
0
2,589
4,504
9,554
0
L
Ra
 
Ra
1,999
369
55
1,912
6,691
1,933
0
0
6,691
21,786
0
W
2,831
377
368
1,099
2,540
822
0
1,352
1,188
36,006
0
L
Nemesis
D4nyG4m3r153
Nemesis
1,997
502
0
1,601
7,434
2,136
0
1,821
5,613
0
35,521
W
Neith
Geko1030
Neith
5,191
1,708
0
2,689
4,400
1,148
503
1,183
3,217
0
34,543
W
Gilgamesh
RYOKU_
Gilgamesh
5,097
1,690
0
2,367
4,996
1,958
344
1,462
3,216
0
27,631
L
2,161
186
0
438
2,389
573
0
1,230
1,159
37,797
0
W
Loki
3,190
546
0
2,808
4,615
1,335
0
327
4,274
0
39,913
L
3,085
1,094
155
892
5,184
2,399
0
1,264
3,920
11,623
0
L
Cernunnos
savagemokey
Cernunnos
2,760
792
0
1,729
5,616
1,737
0
697
4,919
0
28,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
26,091
308
Minions Killed
283
0
Camps Cleared
0
1,029,935
Distance Traveled
913,789
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,029
503
16
2
0
202,742
1
L
Ra
5,217
522
50
5
0
177,214
1
W
Ra
5,847
585
81
8
0
206,878
3
L
Nemesis
5,580
558
77
8
0
212,712
0
W
Neith
6,035
604
68
7
0
186,151
1
W
Gilgamesh
6,708
671
59
6
0
191,270
0
L
Scylla
5,554
555
82
8
0
169,062
2
W
Loki
6,438
644
84
8
0
242,894
2
L
Atlas
4,849
485
14
1
0
190,440
0
L
Cernunnos
4,891
489
60
6
0
164,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role