Player Matchup

Sun Wukong
Sun Wukong
Bongbottom
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
Crazyeyedd
Chaac
Level 148
God Stats
7W - 6L
1,500 SR
Queue Stats
777W - 707L
1,524 Elo+
Party 1
Neith
Neith
HyperPeeks
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,554 Elo+
Solo
Thor
Thor
Krazyace30
Thor
Level 111
God Stats
1W - 3L
1,725 SR
Queue Stats
466W - 386L
1,544 Elo+
Party 1
Zeus
Zeus
TheGarbageKing
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 3
Team Averages
Level 86
1,545 SR
1,525 Elo+

VS

Team Averages
Level 73
1,500 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
BobbyShmurdа
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 3L
1,840 Elo+
Party 2
Eset
Eset
DjGhost_Chan
Eset
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 24L
1,373 Elo+
Party 4
Jing Wei
Jing Wei
Goоse
Jing Wei
Level 158
God Stats
3W - 3L
1,285 SR
Queue Stats
256W - 125L
1,629 Elo+
Party 2
Ne Zha
Ne Zha
blackblood1997
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Ullr
Ullr
sayX23X
Ullr
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
503W - 544L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bongbottom
Sun Wukong
13
1 / 7 / 7
7,838
784
5,066
15,990
15,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
15
7 / 5 / 4
9,344
934
10,393
15,916
20,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
13
0 / 6 / 5
7,485
749
5,271
10,104
4,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 3
6,992
699
6,087
10,096
3,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
5 / 8 / 3
8,639
864
10,802
11,299
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BobbyShmurdа
Ah Muzen Cab
18
13 / 2 / 10
10,578
1,058
20,206
9,779
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 1 / 17
8,733
873
5,053
6,285
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Goоse
Jing Wei
17
11 / 3 / 15
10,562
1,056
22,151
9,582
3,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 16
8,119
812
5,053
8,836
3,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
sayX23X
Ullr
15
3 / 2 / 18
9,206
921
3,975
8,553
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
14
Kills
31
33
Deaths
14
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BobbyShmurdа
Ah Muzen Cab
13
2
10
9
L
Sun Wukong
Bongbottom
Sun Wukong
1
7
7
0.64
L
Chaac
7
5
4
1.8
W
2
1
17
10.5
W
Jing Wei
Goоse
Jing Wei
11
3
15
6.17
L
Neith
0
6
5
0.42
L
1
7
3
0.36
L
5
8
3
0.81
W
2
6
16
1.67
W
Ullr
sayX23X
Ullr
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,619
Damage
56,438
63,405
Taken
43,035
49,420
Mitigated
23,142
11,109
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BobbyShmurdа
Ah Muzen Cab
20,206
8,330
121
2,965
9,779
4,181
1,212
1,640
7,968
0
43,377
L
Sun Wukong
Bongbottom
Sun Wukong
5,066
928
55
2,649
15,990
15,383
0
1,310
14,680
0
11,845
L
Chaac
10,393
925
631
3,390
15,916
20,721
118
2,634
13,282
0
17,309
W
5,053
1,102
1,535
1,884
6,285
2,103
296
1,246
4,982
9,219
0
W
Jing Wei
Goоse
Jing Wei
22,151
18,660
986
3,655
9,582
3,800
2,390
3,018
6,269
0
33,927
L
Neith
5,271
1,032
376
768
10,104
4,456
876
162
9,942
0
13,422
L
6,087
890
547
1,125
10,096
3,916
25
830
9,266
0
9,790
L
10,802
567
660
908
11,299
4,944
279
117
11,182
20,280
0
W
5,053
1,930
609
393
8,836
3,969
704
2,375
6,190
0
7,434
W
Ullr
sayX23X
Ullr
3,975
1,052
269
1,215
8,553
9,089
630
1,938
6,282
0
7,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
47,198
95
Minions Killed
96
0
Camps Cleared
0
800,298
Distance Traveled
890,291
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,578
1,058
45
5
0
168,607
0
L
Sun Wukong
7,838
784
10
1
0
159,206
1
L
Chaac
9,344
934
7
1
0
172,028
0
W
Eset
8,733
873
9
1
0
182,565
0
W
Jing Wei
10,562
1,056
37
4
0
173,178
0
L
Neith
7,485
749
36
4
0
152,959
1
L
Thor
6,992
699
9
1
0
164,178
0
L
Zeus
8,639
864
33
3
0
151,927
0
W
Ne Zha
8,119
812
1
0
0
188,601
0
W
Ullr
9,206
921
4
0
0
177,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role