Player Matchup

Gilgamesh
Gilgamesh
Akkor0
Gilgamesh
Level 18
God Stats
4W - 7L
1,535 SR
Queue Stats
11W - 24L
1,269 Elo+
Solo
Neith
Neith
Cr4zyRogue
Neith
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Sol
Sol
DUROGOD
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,617 Elo+
Solo
Chernobog
Chernobog
LeszyGM
Chernobog
Level 64
God Stats
3W - 6L
1,185 SR
Queue Stats
11W - 14L
1,395 Elo+
Party 1
Olorun
Olorun
Notos8391
Olorun
Level 26
God Stats
1W - 1L
1,418 SR
Queue Stats
14W - 20L
1,420 Elo+
Party 1
Team Averages
Level 30
1,427 SR
1,440 Elo+

VS

Team Averages
Level 87
1,481 SR
1,452 Elo+
Pele
Pele
ConnArB98
Pele
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,398 Elo+
Solo
Discordia
Discordia
Kacadu
Discordia
Level 119
God Stats
28W - 12L
1,500 SR
Queue Stats
159W - 136L
1,447 Elo+
Solo
Hou Yi
Hou Yi
MoundedGamer
Hou Yi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ryssen98
Amaterasu
Level 128
God Stats
7W - 4L
1,205 SR
Queue Stats
84W - 82L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
TheBigWunk
Kuzenbo
Level 102
God Stats
2W - 0L
1,702 SR
Queue Stats
43W - 50L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akkor0
Gilgamesh
19
7 / 7 / 8
12,421
828
16,856
21,961
16,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
18
3 / 7 / 10
10,928
729
14,526
16,318
4,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
17
1 / 8 / 6
10,237
682
6,195
13,864
3,526
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
LeszyGM
Chernobog
19
9 / 7 / 9
12,284
819
17,732
19,087
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Notos8391
Olorun
18
3 / 10 / 10
11,038
736
19,464
24,238
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
8 / 5 / 20
13,123
875
21,069
22,255
8,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Kacadu
Discordia
20
12 / 2 / 14
13,715
914
24,989
8,902
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
20
13 / 5 / 4
12,623
842
14,835
15,737
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Ryssen98
Amaterasu
18
3 / 3 / 17
11,981
799
7,565
21,413
27,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
TheBigWunk
Kuzenbo
18
3 / 8 / 17
11,124
742
12,098
23,894
31,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
111
23
Kills
39
39
Deaths
23
43
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Akkor0
Gilgamesh
7
7
8
1.57
W
Pele
8
5
20
3.6
L
Neith
3
7
10
1.14
L
Sol
1
8
6
0.5
W
Discordia
Kacadu
Discordia
12
2
14
9.5
L
Chernobog
LeszyGM
Chernobog
9
7
9
1.93
W
Hou Yi
13
5
4
3
L
Olorun
Notos8391
Olorun
3
10
10
0.8
W
Amaterasu
Ryssen98
Amaterasu
3
3
17
3.83
W
Kuzenbo
TheBigWunk
Kuzenbo
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,773
Damage
80,556
95,468
Taken
92,201
41,077
Mitigated
76,692
18,055
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Akkor0
Gilgamesh
16,856
3,901
1,302
2,427
21,961
16,914
937
7,242
14,229
7,135
33,388
W
Pele
21,069
3,223
0
10,410
22,255
8,966
0
7,253
15,002
0
59,625
L
Neith
14,526
6,353
106
1,382
16,318
4,551
1,763
6,101
10,168
0
26,170
L
Sol
6,195
857
90
1,632
13,864
3,526
480
6,464
7,312
24,791
0
W
Discordia
Kacadu
Discordia
24,989
1,705
0
549
8,902
3,320
216
1,707
7,195
65,958
0
L
Chernobog
LeszyGM
Chernobog
17,732
13,245
0
3,736
19,087
7,048
53
6,065
12,799
0
33,222
W
Hou Yi
14,835
8,353
0
2,737
15,737
5,890
2,425
1,780
13,957
0
29,965
L
Olorun
Notos8391
Olorun
19,464
9,804
682
6,698
24,238
9,038
1,008
9,909
13,873
37,582
4,497
W
Amaterasu
Ryssen98
Amaterasu
7,565
1,775
0
3,241
21,413
27,069
1,020
7,290
14,123
0
18,747
W
Kuzenbo
TheBigWunk
Kuzenbo
12,098
1,635
1,538
3,572
23,894
31,447
124
8,210
15,684
23,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,908
Gold Earned
62,566
214
Minions Killed
247
0
Camps Cleared
0
1,326,712
Distance Traveled
1,486,951
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,421
828
36
2
0
310,383
1
W
Pele
13,123
875
70
5
0
349,141
7
L
Neith
10,928
729
37
2
0
267,697
1
L
Sol
10,237
682
57
4
0
220,493
0
W
Discordia
13,715
914
92
6
0
329,369
3
L
Chernobog
12,284
819
34
2
0
273,633
0
W
Hou Yi
12,623
842
40
3
0
229,157
0
L
Olorun
11,038
736
50
3
0
254,506
0
W
Amaterasu
11,981
799
25
2
0
282,837
0
W
Kuzenbo
11,124
742
20
1
0
296,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role