Player Matchup

Cernunnos
Cernunnos
ArayarkInk
Cernunnos
Level 48
God Stats
3W - 0L
1,901 SR
Queue Stats
76W - 44L
1,900 Elo+
Party 3
Amaterasu
Amaterasu
Mcstabin
Amaterasu
Level 14
God Stats
83W - 85L
1,545 SR
Queue Stats
120W - 125L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirSebs
Morgan Le Fay
Level 159
God Stats
16W - 12L
1,312 SR
Queue Stats
167W - 114L
1,392 Elo+
Party 1
Fafnir
Fafnir
Slowbro507
Fafnir
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,819 Elo+
Party 3
Thor
Thor
Syloo
Thor
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 20L
1,566 Elo+
Party 1
Team Averages
Level 75
1,552 SR
1,647 Elo+

VS

Team Averages
Level 42
1,541 SR
1,531 Elo+
Ra
Ra
 
Ra
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Helpm1
Nemesis
Level 25
God Stats
0W - 4L
1,488 SR
Queue Stats
82W - 88L
1,578 Elo+
Solo
Skadi
Skadi
Kojaih
Skadi
Level 123
God Stats
3W - 4L
1,883 SR
Queue Stats
371W - 405L
1,598 Elo+
Party 2
Bellona
Bellona
Nalgosaurio232
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
Treski2525
Gilgamesh
Level 48
God Stats
2W - 4L
1,336 SR
Queue Stats
210W - 254L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArayarkInk
Cernunnos
16
4 / 1 / 3
8,895
809
11,190
6,414
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Mcstabin
Amaterasu
14
2 / 2 / 8
7,900
718
5,023
8,548
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SirSebs
Morgan Le Fay
14
3 / 1 / 6
8,158
742
10,505
7,492
3,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Slowbro507
Fafnir
15
2 / 1 / 6
9,014
819
3,656
9,914
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Syloo
Thor
14
2 / 2 / 6
7,918
720
8,770
9,410
3,399
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 2 / 3
7,481
680
5,369
5,550
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Helpm1
Nemesis
11
0 / 5 / 2
6,632
603
3,137
7,033
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Kojaih
Skadi
15
4 / 3 / 0
8,415
765
13,540
11,421
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 0
6,696
609
1,534
7,426
4,525
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Treski2525
Gilgamesh
13
1 / 2 / 3
7,896
718
3,652
14,098
5,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
13
Kills
5
7
Deaths
13
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
3
0.75
W
Cernunnos
ArayarkInk
Cernunnos
4
1
3
5.5
L
Nemesis
Helpm1
Nemesis
0
5
2
0.2
L
Skadi
Kojaih
Skadi
4
3
0
1.33
W
Amaterasu
Mcstabin
Amaterasu
2
2
8
3
L
0
1
0
0
W
Morgan Le Fay
SirSebs
Morgan Le Fay
3
1
6
6
W
Fafnir
Slowbro507
Fafnir
2
1
6
5
W
Thor
Syloo
Thor
2
2
6
2.5
L
Gilgamesh
Treski2525
Gilgamesh
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,144
Damage
27,232
41,778
Taken
45,528
25,629
Mitigated
17,540
9,964
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,369
495
2,075
1,067
5,550
1,552
0
3,266
2,251
38,088
0
W
Cernunnos
ArayarkInk
Cernunnos
11,190
4,856
0
623
6,414
2,524
1,991
1,395
5,019
0
43,534
L
Nemesis
Helpm1
Nemesis
3,137
833
0
224
7,033
2,854
0
2,829
4,080
0
5,433
L
Skadi
Kojaih
Skadi
13,540
7,178
0
1,399
11,421
3,405
0
2,402
8,897
0
35,107
W
Amaterasu
Mcstabin
Amaterasu
5,023
2,398
354
3,134
8,548
5,717
28
1,231
7,317
0
15,640
L
1,534
212
0
40
7,426
4,525
0
2,276
5,054
0
6,110
W
Morgan Le Fay
SirSebs
Morgan Le Fay
10,505
1,377
0
348
7,492
3,024
312
999
6,493
27,458
0
W
Fafnir
Slowbro507
Fafnir
3,656
360
707
4,083
9,914
10,965
452
928
8,986
10,904
0
W
Thor
Syloo
Thor
8,770
699
0
715
9,410
3,399
1,555
912
8,498
0
26,753
L
Gilgamesh
Treski2525
Gilgamesh
3,652
376
1,264
3,389
14,098
5,204
0
3,388
10,458
96
15,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
37,120
202
Minions Killed
163
0
Camps Cleared
0
1,146,622
Distance Traveled
1,021,944
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,481
680
74
7
0
237,993
1
W
Cernunnos
8,895
809
84
8
0
218,430
2
L
Nemesis
6,632
603
9
1
0
161,589
3
L
Skadi
8,415
765
56
5
0
206,288
3
W
Amaterasu
7,900
718
30
3
0
240,596
1
L
Bellona
6,696
609
8
1
0
211,048
0
W
Morgan Le Fay
8,158
742
39
4
0
224,471
0
W
Fafnir
9,014
819
10
1
0
233,554
4
W
Thor
7,918
720
39
4
0
229,571
2
L
Gilgamesh
7,896
718
16
1
0
205,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role