Player Matchup

Sol
Sol
DrkLeo
Sol
Level 18
God Stats
18W - 24L
1,478 SR
Queue Stats
79W - 117L
1,287 Elo+
Party 1
Izanami
Izanami
GetOffMeBird
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
GrimOutcome
Loki
Level 42
God Stats
3W - 2L
1,285 SR
Queue Stats
67W - 67L
1,274 Elo+
Solo
Pele
Pele
Silphas
Pele
Level 18
God Stats
8W - 13L
1,467 SR
Queue Stats
87W - 131L
1,275 Elo+
Party 1
Chaac
Chaac
WaterMelonMan00
Chaac
Level 29
God Stats
11W - 4L
1,688 SR
Queue Stats
121W - 125L
1,373 Elo+
Solo
Team Averages
Level 26
1,484 SR
1,342 Elo+

VS

Team Averages
Level 72
1,500 SR
1,319 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FixedResolve
Ganesha
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 106L
1,399 Elo+
Solo
Amaterasu
Amaterasu
HERMYDA66
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,052 Elo+
Solo
Hou Yi
Hou Yi
LoloZoe
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,146 Elo+
Solo
Charybdis
Charybdis
f0ll0w-upL
Charybdis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DrkLeo
Sol
13
0 / 2 / 1
6,612
827
6,763
6,218
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
GetOffMeBird
Izanami
11
0 / 2 / 1
5,988
749
3,904
5,205
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
6,368
796
3,918
5,251
2,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Pele
Silphas
Pele
11
0 / 1 / 0
5,713
714
2,727
4,028
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 0
6,160
770
4,785
7,463
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 2
6,871
859
7,715
3,917
1,517
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
FixedResolve
Ganesha
12
1 / 0 / 5
6,411
801
5,430
10,041
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
HERMYDA66
Amaterasu
11
1 / 0 / 0
5,800
725
1,088
7,380
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
LoloZoe
Hou Yi
8
0 / 0 / 0
5,021
628
0
0
0
Charybdis
f0ll0w-upL
Charybdis
11
1 / 3 / 1
5,992
749
2,955
5,314
1,902
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
7
7
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
0
2
5
W
Sol
DrkLeo
Sol
0
2
1
0.25
L
Ganesha
FixedResolve
Ganesha
1
0
5
3.5
W
Izanami
GetOffMeBird
Izanami
0
2
1
0.25
W
1
0
2
2
L
Amaterasu
HERMYDA66
Amaterasu
1
0
0
1
L
Hou Yi
LoloZoe
Hou Yi
0
0
0
0
W
Pele
Silphas
Pele
0
1
0
0
W
2
2
0
1
L
Charybdis
f0ll0w-upL
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,097
Damage
17,188
28,165
Taken
26,652
11,429
Mitigated
17,796
7,103
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,715
1,345
0
214
3,917
1,517
0
1,173
2,702
21,362
0
W
Sol
DrkLeo
Sol
6,763
2,843
0
1,760
6,218
1,841
2,682
2,407
3,811
33,289
0
L
Ganesha
FixedResolve
Ganesha
5,430
515
0
675
10,041
9,635
0
2,423
7,404
12,707
0
W
Izanami
GetOffMeBird
Izanami
3,904
2,440
0
0
5,205
1,381
50
3,411
1,794
0
24,388
W
3,918
368
113
2,277
5,251
2,208
133
1,770
3,481
0
19,182
L
Amaterasu
HERMYDA66
Amaterasu
1,088
428
1,010
1,377
7,380
4,742
0
2,480
4,757
0
4,785
L
Hou Yi
LoloZoe
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Pele
Silphas
Pele
2,727
595
0
369
4,028
1,039
1,106
2,702
1,326
0
8,620
W
4,785
805
0
2,584
7,463
4,960
973
2,855
4,608
0
13,158
L
Charybdis
f0ll0w-upL
Charybdis
2,955
1,327
0
500
5,314
1,902
0
687
4,432
0
15,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
30,095
183
Minions Killed
89
0
Camps Cleared
0
845,094
Distance Traveled
627,182
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,871
859
39
5
0
160,508
1
W
Sol
6,612
827
71
9
0
151,233
2
L
Ganesha
6,411
801
11
1
0
163,116
4
W
Izanami
5,988
749
45
6
0
163,711
3
W
Loki
6,368
796
40
5
0
191,587
0
L
Amaterasu
5,800
725
5
1
0
182,293
0
L
Hou Yi
5,021
628
0
0
0
0
0
W
Pele
5,713
714
14
2
0
172,236
3
W
Chaac
6,160
770
13
2
0
166,327
0
L
Charybdis
5,992
749
34
4
0
121,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role