Player Matchup

Amaterasu
Amaterasu
DCHammer
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,341 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dkgoblin
Morgan Le Fay
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
43W - 39L
1,755 Elo+
Party 2
Athena
Athena
jvzelle
Athena
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 3
Artemis
Artemis
motherbear3
Artemis
Level 66
God Stats
32W - 24L
1,835 SR
Queue Stats
36W - 29L
1,789 Elo+
Party 2
Nemesis
Nemesis
slayermaker
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,755 Elo+
Party 2
Team Averages
Level 33
1,567 SR
1,596 Elo+

VS

Team Averages
Level 77
1,463 SR
1,459 Elo+
Mulan
Mulan
DrRiceFarmer
Mulan
Level 121
God Stats
1W - 3L
1,316 SR
Queue Stats
79W - 64L
1,563 Elo+
Party 1
Izanami
Izanami
Garretdaferret
Izanami
Level 60
God Stats
7W - 4L
1,500 SR
Queue Stats
46W - 49L
1,664 Elo+
Party 1
Cerberus
Cerberus
SwaggyHashTaggy
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,577 Elo+
Party 1
Pele
Pele
TheLeg3nd413
Pele
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 57L
1,286 Elo+
Party 1
Ra
Ra
bchstriker
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DCHammer
Amaterasu
20
9 / 0 / 8
12,250
583
23,574
25,350
26,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
dkgoblin
Morgan Le Fay
19
9 / 3 / 7
12,138
578
18,419
14,309
5,508
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
jvzelle
Athena
16
2 / 2 / 22
11,160
531
7,627
20,116
23,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
motherbear3
Artemis
17
3 / 7 / 5
10,754
512
12,370
15,772
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
slayermaker
Nemesis
19
13 / 4 / 11
12,372
589
21,410
21,322
9,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
9,661
460
19,057
27,457
18,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 5 / 3
9,836
468
14,764
15,827
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
14
2 / 5 / 6
9,481
451
8,426
23,577
22,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

15
10 / 9 / 2
11,166
532
20,914
21,252
7,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 10 / 3
8,364
398
5,753
16,947
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
36
Kills
16
16
Deaths
36
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DCHammer
Amaterasu
9
0
8
13
L
0
7
2
0.14
L
4
5
3
1.1
L
Cerberus
2
5
6
1
L
10
9
2
1.22
L
0
10
3
0.15
W
Morgan Le Fay
dkgoblin
Morgan Le Fay
9
3
7
4.17
W
Athena
jvzelle
Athena
2
2
22
6.5
W
Artemis
motherbear3
Artemis
3
7
5
0.79
W
Nemesis
slayermaker
Nemesis
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,400
Damage
68,914
96,869
Taken
105,060
71,478
Mitigated
60,333
29,434
Healing
26,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DCHammer
Amaterasu
23,574
12,266
105
11,888
25,350
26,964
353
2,837
21,489
0
76,508
L
19,057
3,142
408
10,204
27,457
18,322
0
1,782
24,030
6,076
64,894
L
14,764
10,168
0
1,545
15,827
5,167
997
2,136
13,640
0
78,588
L
Cerberus
8,426
424
1,350
5,264
23,577
22,485
0
4,739
18,364
44,187
0
L
20,914
5,108
0
4,554
21,252
7,832
0
7,891
13,285
0
64,309
L
5,753
583
607
2,736
16,947
6,527
0
9,498
7,401
37,823
0
W
Morgan Le Fay
dkgoblin
Morgan Le Fay
18,419
2,768
80
5,350
14,309
5,508
1,692
3,268
10,805
81,135
0
W
Athena
jvzelle
Athena
7,627
1,920
722
2,612
20,116
23,642
1,067
4,399
15,190
29,426
0
W
Artemis
motherbear3
Artemis
12,370
6,018
520
4,436
15,772
5,908
3,214
1,751
13,967
0
71,020
W
Nemesis
slayermaker
Nemesis
21,410
11,412
0
3,721
21,322
9,456
989
3,305
17,896
0
92,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,674
Gold Earned
48,508
514
Minions Killed
505
0
Camps Cleared
0
2,089,951
Distance Traveled
1,829,603
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,250
583
120
6
0
424,801
0
L
Mulan
9,661
460
118
6
0
359,451
8
L
Izanami
9,836
468
137
7
0
369,669
1
L
Cerberus
9,481
451
77
4
0
380,052
6
L
Pele
11,166
532
89
4
0
375,665
1
L
Ra
8,364
398
84
4
0
344,766
0
W
Morgan Le Fay
12,138
578
115
5
0
406,656
3
W
Athena
11,160
531
36
2
0
445,944
7
W
Artemis
10,754
512
116
6
0
331,083
7
W
Nemesis
12,372
589
127
6
0
481,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role