Player Matchup

Hel
Hel
Firedrake123
Hel
Level 160
God Stats
13W - 8L
1,435 SR
Queue Stats
762W - 817L
1,523 Elo+
Solo
Eset
Eset
Mexican
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,759 Elo+
Party 1
Medusa
Medusa
Oogiez
Medusa
Level 102
God Stats
3W - 2L
1,545 SR
Queue Stats
18W - 6L
1,759 Elo+
Party 1
Pele
Pele
PelePelePelePele
Pele
Level 87
God Stats
5W - 7L
1,697 SR
Queue Stats
84W - 74L
1,665 Elo+
Solo
Chaac
Chaac
xc3lsior
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 156L
1,630 Elo+
Solo
Team Averages
Level 128
1,536 SR
1,667 Elo+

VS

Team Averages
Level 154
1,488 SR
1,618 Elo+
Zeus
Zeus
AVENÐOR
Zeus
Level 158
God Stats
8W - 9L
1,664 SR
Queue Stats
201W - 211L
1,632 Elo+
Solo
Odin
Odin
Zookstorm
Odin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 174L
1,579 Elo+
Party 2
Chiron
Chiron
paazify
Chiron
Level 153
God Stats
6W - 7L
1,500 SR
Queue Stats
149W - 151L
1,749 Elo+
Solo
Khepri
Khepri
rubbyducky
Khepri
Level 142
God Stats
6W - 10L
1,273 SR
Queue Stats
297W - 300L
1,580 Elo+
Solo
Osiris
Osiris
whalebert
Osiris
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 181L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
9,103
607
6,412
5,407
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Mexican
Eset
13
1 / 2 / 9
8,161
544
6,054
11,635
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Oogiez
Medusa
16
4 / 2 / 3
9,043
603
9,578
9,486
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
11 / 3 / 4
10,180
679
13,383
15,524
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
xc3lsior
Chaac
16
1 / 1 / 5
9,499
633
8,672
13,441
16,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 6 / 3
9,166
611
9,111
10,273
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
3 / 4 / 4
8,355
557
5,986
12,699
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
paazify
Chiron
13
2 / 4 / 0
8,006
534
7,501
10,423
1,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
rubbyducky
Khepri
12
1 / 2 / 4
7,082
472
3,343
7,387
5,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
whalebert
Osiris
14
1 / 4 / 1
7,984
532
8,253
15,924
18,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
11
11
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
6
3
0.92
W
3
3
9
2.5
W
Eset
Mexican
Eset
1
2
9
2.75
W
Medusa
Oogiez
Medusa
4
2
3
2.75
W
11
3
4
4.33
L
Odin
3
4
4
1.25
L
Chiron
paazify
Chiron
2
4
0
0.5
L
Khepri
rubbyducky
Khepri
1
2
4
1.5
L
Osiris
whalebert
Osiris
1
4
1
0.38
W
Chaac
xc3lsior
Chaac
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,099
Damage
34,194
55,493
Taken
56,706
35,298
Mitigated
34,130
23,226
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,111
1,080
0
2,278
10,273
3,238
142
3,259
6,806
66,857
0
W
6,412
530
2,250
1,986
5,407
1,760
453
2,051
3,125
51,582
0
W
Eset
Mexican
Eset
6,054
631
268
3,816
11,635
8,747
443
3,663
7,542
23,089
0
W
Medusa
Oogiez
Medusa
9,578
4,206
0
3,255
9,486
2,998
1,237
765
8,701
0
67,591
W
13,383
3,750
0
5,120
15,524
5,756
1,079
3,364
11,868
0
78,999
L
Odin
5,986
1,651
0
480
12,699
4,909
0
3,915
8,608
0
43,941
L
Chiron
paazify
Chiron
7,501
3,642
352
3,383
10,423
1,810
0
618
9,805
0
51,787
L
Khepri
rubbyducky
Khepri
3,343
300
650
1,487
7,387
5,989
0
1,853
5,514
18,716
0
L
Osiris
whalebert
Osiris
8,253
4,458
0
5,046
15,924
18,184
0
2,393
13,507
0
46,452
W
Chaac
xc3lsior
Chaac
8,672
1,937
0
6,531
13,441
16,037
751
1,554
11,803
0
62,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,986
Gold Earned
40,593
532
Minions Killed
458
0
Camps Cleared
0
1,559,935
Distance Traveled
1,423,740
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,166
611
132
9
0
284,299
3
W
Hel
9,103
607
111
7
0
302,445
6
W
Eset
8,161
544
35
2
0
290,010
4
W
Medusa
9,043
603
121
8
0
307,793
3
W
Pele
10,180
679
125
8
0
359,481
2
L
Odin
8,355
557
86
6
0
312,360
3
L
Chiron
8,006
534
112
7
0
268,205
5
L
Khepri
7,082
472
28
2
0
291,094
4
L
Osiris
7,984
532
100
7
0
267,782
0
W
Chaac
9,499
633
140
9
0
300,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role