Player Matchup

Arachne
Arachne
BIB_VeEtrOx
Arachne
Level 81
God Stats
18W - 18L
1,947 SR
Queue Stats
108W - 130L
1,535 Elo+
Party 2
Sol
Sol
Paisums
Sol
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
244W - 248L
1,452 Elo+
Party 1
Athena
Athena
X-lApexl-X
Athena
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 130L
1,535 Elo+
Party 2
Cerberus
Cerberus
ozzzy_68
Cerberus
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 122L
1,565 Elo+
Party 1
Izanami
Izanami
pol4rb34r_BW
Izanami
Level 87
God Stats
3W - 6L
1,500 SR
Queue Stats
234W - 232L
1,501 Elo+
Solo
Team Averages
Level 110
1,589 SR
1,517 Elo+

VS

Team Averages
Level 97
1,615 SR
1,496 Elo+
Poseidon
Poseidon
HxzeTwizzy
Poseidon
Level 68
God Stats
5W - 12L
1,500 SR
Queue Stats
258W - 271L
1,618 Elo+
Solo
Athena
Athena
LeopardPTA2A
Athena
Level 110
God Stats
26W - 26L
1,635 SR
Queue Stats
193W - 222L
1,546 Elo+
Party 3
Chiron
Chiron
SenpaiXV
Chiron
Level 104
God Stats
32W - 15L
1,700 SR
Queue Stats
41W - 29L
1,655 Elo+
Party 3
Ravana
Ravana
SrAndino1504
Ravana
Level 103
God Stats
1W - 1L
1,742 SR
Queue Stats
70W - 82L
1,456 Elo+
Solo
Ne Zha
Ne Zha
supervivi40
Ne Zha
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 37L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIB_VeEtrOx
Arachne
19
7 / 2 / 6
12,002
632
10,857
14,240
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
17
5 / 0 / 9
11,247
592
7,398
9,330
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
X-lApexl-X
Athena
19
5 / 0 / 7
11,753
619
11,489
14,008
15,365
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
ozzzy_68
Cerberus
15
3 / 0 / 14
10,305
542
6,960
17,809
21,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
pol4rb34r_BW
Izanami
20
12 / 2 / 4
12,403
653
19,078
11,151
4,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HxzeTwizzy
Poseidon
16
2 / 6 / 0
10,009
527
13,884
11,697
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
0 / 7 / 2
7,570
398
4,361
18,239
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
SenpaiXV
Chiron
14
2 / 5 / 1
8,606
453
7,488
13,166
3,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
14
0 / 7 / 0
8,189
431
6,633
16,002
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
13
0 / 7 / 2
7,890
415
3,775
14,795
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
32
Kills
4
4
Deaths
32
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
BIB_VeEtrOx
Arachne
7
2
6
5
L
Poseidon
HxzeTwizzy
Poseidon
2
6
0
0.33
L
Athena
0
7
2
0.14
W
Sol
5
0
9
9.5
L
Chiron
SenpaiXV
Chiron
2
5
1
0.5
L
Ravana
0
7
0
0
W
Athena
X-lApexl-X
Athena
5
0
7
8.5
W
Cerberus
ozzzy_68
Cerberus
3
0
14
10
W
Izanami
pol4rb34r_BW
Izanami
12
2
4
7
L
Ne Zha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,782
Damage
36,141
66,538
Taken
73,899
51,707
Mitigated
33,296
22,739
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BIB_VeEtrOx
Arachne
10,857
7,442
0
4,119
14,240
5,894
2,664
4,145
10,095
0
97,197
L
Poseidon
HxzeTwizzy
Poseidon
13,884
1,015
27
2,327
11,697
3,139
190
6,579
5,118
78,743
0
L
Athena
4,361
933
389
3,671
18,239
13,983
0
3,833
14,406
26,732
0
W
Sol
7,398
1,725
0
5,358
9,330
4,304
2,308
3,450
5,880
59,964
5,328
L
Chiron
SenpaiXV
Chiron
7,488
2,965
1,157
3,166
13,166
3,683
0
1,179
11,942
0
57,996
L
Ravana
6,633
1,026
0
4,125
16,002
6,953
139
8,755
7,247
0
48,091
W
Athena
X-lApexl-X
Athena
11,489
2,985
0
6,199
14,008
15,365
191
3,276
10,732
66,960
0
W
Cerberus
ozzzy_68
Cerberus
6,960
452
0
4,205
17,809
21,235
48
4,992
12,817
25,660
0
W
Izanami
pol4rb34r_BW
Izanami
19,078
12,832
0
2,858
11,151
4,909
1,313
2,382
8,769
0
112,768
L
Ne Zha
3,775
820
175
4,784
14,795
5,538
0
5,191
9,604
0
48,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,710
Gold Earned
42,264
655
Minions Killed
470
0
Camps Cleared
0
1,862,481
Distance Traveled
1,800,655
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,002
632
150
8
0
411,644
7
L
Poseidon
10,009
527
136
7
0
369,058
8
L
Athena
7,570
398
37
2
0
371,473
6
W
Sol
11,247
592
138
7
0
350,827
6
L
Chiron
8,606
453
108
6
0
339,645
9
L
Ravana
8,189
431
102
5
0
318,289
8
W
Athena
11,753
619
126
7
0
397,188
8
W
Cerberus
10,305
542
44
2
0
361,300
8
W
Izanami
12,403
653
197
10
0
341,522
4
L
Ne Zha
7,890
415
87
5
0
402,190
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role