Player Matchup

Mercury
Mercury
Milky_Man00
Mercury
Level 16
God Stats
32W - 19L
1,500 SR
Queue Stats
144W - 173L
1,456 Elo+
Party 1
Fenrir
Fenrir
TrashTalkGuy
Fenrir
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,722 Elo+
Party 1
Xing Tian
Xing Tian
mortymortecian
Xing Tian
Level 96
God Stats
0W - 1L
1,804 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 79
1,601 SR
1,559 Elo+

VS

Team Averages
Level 59
1,544 SR
1,568 Elo+
Nu Wa
Nu Wa
Ondad
Nu Wa
Level 57
God Stats
20W - 7L
1,632 SR
Queue Stats
23W - 10L
1,690 Elo+
Party 2
Discordia
Discordia
Ondraie
Discordia
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,610 Elo+
Party 2
Zeus
Zeus
jigehh
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 451L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Milky_Man00
Mercury
13
1 / 7 / 10
10,073
560
2,525
17,516
6,574
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
18
15 / 9 / 3
14,215
790
18,115
22,934
7,988
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
mortymortecian
Xing Tian
16
4 / 3 / 11
11,407
634
6,908
29,229
34,809
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ondad
Nu Wa
16
2 / 8 / 15
13,241
736
14,902
12,353
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Ondraie
Discordia
20
8 / 1 / 8
13,758
764
27,091
9,744
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
jigehh
Zeus
17
9 / 11 / 7
13,966
776
15,861
12,226
4,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
20
Kills
19
19
Deaths
20
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
Milky_Man00
Mercury
1
7
10
0.86
W
Nu Wa
Ondad
Nu Wa
2
8
15
1.19
W
Discordia
Ondraie
Discordia
8
1
8
12
L
Fenrir
15
9
3
1.83
W
Zeus
jigehh
Zeus
9
11
7
1.14
L
Xing Tian
mortymortecian
Xing Tian
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,548
Damage
57,854
69,679
Taken
34,323
49,371
Mitigated
12,195
12,296
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Milky_Man00
Mercury
2,525
521
0
660
17,516
6,574
753
14,317
2,767
0
18,619
W
Nu Wa
Ondad
Nu Wa
14,902
7,652
168
1,311
12,353
4,554
264
2,367
9,986
40,889
0
W
Discordia
Ondraie
Discordia
27,091
2,326
609
2,286
9,744
3,369
796
2,949
6,795
72,696
0
L
Fenrir
18,115
2,553
505
3,255
22,934
7,988
0
19,355
3,055
0
62,962
W
Zeus
jigehh
Zeus
15,861
4,529
0
238
12,226
4,272
773
1,968
10,258
34,444
0
L
Xing Tian
mortymortecian
Xing Tian
6,908
201
286
7,590
29,229
34,809
0
23,000
5,426
39,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,695
Gold Earned
40,965
146
Minions Killed
177
4
Camps Cleared
9
939,743
Distance Traveled
827,822
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,073
560
24
1
0
310,551
4
W
Nu Wa
13,241
736
47
3
1
257,853
5
W
Discordia
13,758
764
95
5
5
331,123
4
L
Fenrir
14,215
790
78
4
3
300,780
4
W
Zeus
13,966
776
35
2
3
238,846
0
L
Xing Tian
11,407
634
44
2
1
328,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role