Player Matchup

Ymir
Ymir
Chainxzy
Ymir
Level 17
God Stats
13W - 12L
1,498 SR
Queue Stats
32W - 53L
1,294 Elo+
Party 1
Mercury
Mercury
kaz146
Mercury
Level 72
God Stats
5W - 5L
1,365 SR
Queue Stats
12W - 22L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
kingbassik
Zhong Kui
Level 69
God Stats
14W - 13L
1,775 SR
Queue Stats
104W - 179L
1,332 Elo+
Party 1
Team Averages
Level 53
1,546 SR
1,375 Elo+

VS

Team Averages
Level 81
1,384 SR
1,337 Elo+
Olorun
Olorun
BIG T BONE 23
Olorun
Level 60
God Stats
1W - 2L
1,438 SR
Queue Stats
2W - 5L
1,492 Elo+
Party 2
Arachne
Arachne
SmokyLISTO626
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
gmaggia
Gilgamesh
Level 121
God Stats
14W - 13L
1,213 SR
Queue Stats
255W - 466L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 0 / 13
9,443
726
7,831
10,628
5,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
kaz146
Mercury
15
5 / 1 / 12
10,134
780
8,260
5,942
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
kingbassik
Zhong Kui
15
8 / 0 / 10
9,983
768
16,087
11,050
6,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,406
570
5,303
12,516
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
11
0 / 5 / 1
7,419
571
4,450
12,051
4,623
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
gmaggia
Gilgamesh
10
1 / 7 / 0
7,440
572
7,430
14,842
10,137
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
18
Kills
1
1
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ymir
5
0
13
11.5
L
Arachne
0
5
1
0.1
L
Gilgamesh
gmaggia
Gilgamesh
1
7
0
0.14
W
Mercury
kaz146
Mercury
5
1
12
11
W
Zhong Kui
kingbassik
Zhong Kui
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
17,183
27,620
Taken
39,409
15,573
Mitigated
19,225
11,260
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,303
1,905
362
3,672
12,516
4,465
560
8,320
4,196
23,539
0
W
Ymir
7,831
1,819
433
1,576
10,628
5,541
760
1,659
8,969
28,871
0
L
Arachne
4,450
2,227
0
1,345
12,051
4,623
37
6,942
5,109
0
14,758
L
Gilgamesh
gmaggia
Gilgamesh
7,430
1,321
0
358
14,842
10,137
0
9,110
5,732
0
21,163
W
Mercury
kaz146
Mercury
8,260
3,642
0
1,560
5,942
3,108
864
1,776
4,166
0
38,365
W
Zhong Kui
kingbassik
Zhong Kui
16,087
2,264
1,359
6,332
11,050
6,924
1,112
2,556
8,494
38,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
22,265
148
Minions Killed
104
7
Camps Cleared
2
708,230
Distance Traveled
614,653
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,406
570
42
3
1
203,451
1
W
Ymir
9,443
726
39
3
1
225,379
2
L
Arachne
7,419
571
34
3
0
229,205
0
L
Gilgamesh
7,440
572
28
2
1
181,997
0
W
Mercury
10,134
780
64
5
5
269,948
1
W
Zhong Kui
9,983
768
45
3
1
212,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role