Player Matchup

Cthulhu
Cthulhu
Alex2319
Cthulhu
Level 16
God Stats
3W - 2L
1,482 SR
Queue Stats
86W - 72L
1,686 Elo+
Party 3
Hou Yi
Hou Yi
Icymanmike
Hou Yi
Level 28
God Stats
12W - 5L
1,524 SR
Queue Stats
30W - 25L
1,506 Elo+
Party 2
Bacchus
Bacchus
Sakurai-Kyo_312
Bacchus
Level 100
God Stats
7W - 0L
1,842 SR
Queue Stats
139W - 131L
1,507 Elo+
Party 3
Poseidon
Poseidon
dizneycrazy
Poseidon
Level 114
God Stats
6W - 5L
1,500 SR
Queue Stats
162W - 138L
1,567 Elo+
Party 2
Bellona
Bellona
z-rains6
Bellona
Level 103
God Stats
7W - 4L
1,448 SR
Queue Stats
20W - 17L
1,537 Elo+
Party 2
Team Averages
Level 72
1,559 SR
1,561 Elo+

VS

Team Averages
Level 61
1,592 SR
1,447 Elo+
Apollo
Apollo
Coliflower23
Apollo
Level 61
God Stats
0W - 2L
1,515 SR
Queue Stats
30W - 36L
1,343 Elo+
Party 1
Atlas
Atlas
KevinChaos
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Log ona fyye
Ratatoskr
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 49L
1,426 Elo+
Party 4
Anubis
Anubis
charleymuel19
Anubis
Level 43
God Stats
2W - 1L
1,946 SR
Queue Stats
8W - 5L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
natedagr8t1
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alex2319
Cthulhu
16
0 / 4 / 6
10,418
521
12,079
12,306
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Icymanmike
Hou Yi
19
6 / 3 / 4
12,497
625
10,468
13,980
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 2 / 13
10,032
502
8,087
14,488
18,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
dizneycrazy
Poseidon
20
13 / 4 / 2
13,778
689
23,259
12,120
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
z-rains6
Bellona
19
3 / 2 / 3
11,744
587
7,887
11,975
8,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 5 / 2
8,606
430
3,325
11,115
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
13
1 / 7 / 7
8,330
417
6,584
20,264
17,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Log ona fyye
Ratatoskr
16
3 / 2 / 6
9,877
494
7,702
16,223
4,845
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 6 / 2
10,782
539
13,464
15,667
7,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
natedagr8t1
Amaterasu
17
4 / 2 / 4
10,943
547
10,552
21,417
15,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
22
Kills
15
15
Deaths
22
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alex2319
Cthulhu
0
4
6
0.75
L
Apollo
0
5
2
0.2
W
Hou Yi
Icymanmike
Hou Yi
6
3
4
2.67
L
Atlas
1
7
7
0.64
L
Ratatoskr
Log ona fyye
Ratatoskr
3
2
6
3
W
0
2
13
3.25
L
7
6
2
1.33
W
Poseidon
dizneycrazy
Poseidon
13
4
2
3.5
L
Amaterasu
natedagr8t1
Amaterasu
4
2
4
3
W
Bellona
z-rains6
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,780
Damage
41,627
64,869
Taken
84,686
46,689
Mitigated
47,242
19,585
Healing
22,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alex2319
Cthulhu
12,079
937
1,054
3,362
12,306
10,278
329
1,835
9,968
62,698
0
L
Apollo
3,325
1,299
0
3,285
11,115
2,607
837
4,910
6,205
0
62,588
W
Hou Yi
Icymanmike
Hou Yi
10,468
4,538
0
5,689
13,980
5,225
2,990
4,453
9,344
0
94,483
L
Atlas
6,584
2,506
506
384
20,264
17,174
0
9,407
10,773
16,297
0
L
Ratatoskr
Log ona fyye
Ratatoskr
7,702
2,053
0
4,315
16,223
4,845
0
6,194
9,908
0
62,356
W
8,087
1,303
664
2,081
14,488
18,218
483
5,511
8,772
20,807
0
L
13,464
529
526
5,273
15,667
7,499
0
9,240
6,427
75,351
0
W
Poseidon
dizneycrazy
Poseidon
23,259
2,634
192
2,224
12,120
4,406
1,144
4,034
7,996
122,001
3,288
L
Amaterasu
natedagr8t1
Amaterasu
10,552
3,942
0
7,834
21,417
15,117
8
12,304
8,035
0
54,396
W
Bellona
z-rains6
Bellona
7,887
2,152
0
4,319
11,975
8,562
0
4,215
7,658
0
106,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,469
Gold Earned
48,538
641
Minions Killed
472
0
Camps Cleared
0
1,970,340
Distance Traveled
1,852,415
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,418
521
113
6
0
411,926
3
L
Apollo
8,606
430
121
6
0
389,248
2
W
Hou Yi
12,497
625
160
8
0
348,794
2
L
Atlas
8,330
417
10
1
0
373,616
1
L
Ratatoskr
9,877
494
100
5
0
420,270
4
W
Bacchus
10,032
502
35
2
0
385,198
1
L
Anubis
10,782
539
127
6
0
310,335
3
W
Poseidon
13,778
689
184
9
0
367,335
4
L
Amaterasu
10,943
547
114
6
0
358,946
5
W
Bellona
11,744
587
149
7
0
457,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role