Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Drivingkidcolby
Jormungandr
Gold IV
Level 124
God Stats
20W - 13L
1,740 SR
Queue Stats
71W - 73L
1,685 MMR
Solo
Thoth
Thoth
Gold III
Killuaaa
Thoth
Gold III
Level 129
God Stats
7W - 3L
1,987 SR
Queue Stats
99W - 86L
1,730 MMR
Party 1
Medusa
Medusa
Gold IV
Loneloverttv
Medusa
Gold IV
Level 63
God Stats
1W - 1L
1,327 SR
Queue Stats
24W - 17L
1,662 MMR
Solo
Mercury
Mercury
Silver I
d11127o4sh0
Mercury
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,589 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,611 SR
1,633 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,433 SR
1,667 MMR
Izanami
Izanami
Gold I
Marğiela
Izanami
Gold I
Level 97
God Stats
5W - 3L
1,500 SR
Queue Stats
222W - 207L
1,659 MMR
Solo
Atlas
Atlas
Silver I
Nevariin
Atlas
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 142L
1,670 MMR
Solo
King Arthur
King Arthur
Gold II
Raytric
King Arthur
Gold II
Level 136
God Stats
1W - 5L
1,165 SR
Queue Stats
188W - 183L
1,685 MMR
Solo
Ravana
Ravana
Gold V
XxMaiza98xX
Ravana
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,643 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Ðreamscappe
Kukulkan
Gold IV
Level 62
God Stats
5W - 16L
1,500 SR
Queue Stats
188W - 180L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 3 / 8
9,148
538
5,295
16,281
17,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Drivingkidcolby
Jormungandr
16
4 / 1 / 3
10,597
623
8,769
10,151
8,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Killuaaa
Thoth
17
8 / 2 / 11
11,030
649
15,145
7,915
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
3 / 2 / 0
9,697
570
8,396
12,745
2,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
d11127o4sh0
Mercury
19
6 / 2 / 9
11,118
654
13,533
14,091
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SolCliodhnaCamazotzLoki

VS

Bans
YemojaAchillesGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marğiela
Izanami
16
3 / 2 / 2
9,549
562
13,227
11,497
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Nevariin
Atlas
11
1 / 3 / 3
7,355
433
7,719
15,484
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
Raytric
King Arthur
15
0 / 3 / 1
8,620
507
6,029
17,240
12,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
13
3 / 9 / 1
8,636
508
7,311
12,785
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Ðreamscappe
Kukulkan
13
2 / 7 / 0
8,568
504
6,292
10,723
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
24
Kills
9
10
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
8
2.33
W
Jormungandr
Drivingkidcolby
Jormungandr
4
1
3
5.5
W
Thoth
Killuaaa
Thoth
8
2
11
6.75
W
Medusa
3
2
0
1.5
L
Izanami
Marğiela
Izanami
3
2
2
2
L
Atlas
Nevariin
Atlas
1
3
3
0.83
L
King Arthur
Raytric
King Arthur
0
3
1
0.17
L
Ravana
3
9
1
0.39
W
Mercury
d11127o4sh0
Mercury
6
2
9
5.25
L
Kukulkan
Ðreamscappe
Kukulkan
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,138
Damage
40,578
61,183
Taken
67,729
37,285
Mitigated
39,408
12,160
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,295
498
535
6,321
16,281
17,089
155
3,995
12,180
25,637
0
W
Jormungandr
Drivingkidcolby
Jormungandr
8,769
3,415
0
1,642
10,151
8,873
468
1,414
8,709
65,611
0
W
Thoth
Killuaaa
Thoth
15,145
1,074
0
1,572
7,915
2,897
1,487
3,135
4,686
69,603
0
W
Medusa
8,396
4,729
0
1,810
12,745
2,785
0
2,156
10,589
0
73,781
L
Izanami
Marğiela
Izanami
13,227
8,965
0
5,253
11,497
3,485
662
1,726
9,751
0
92,018
L
Atlas
Nevariin
Atlas
7,719
3,283
48
2,285
15,484
15,804
0
5,960
9,337
21,769
0
L
King Arthur
Raytric
King Arthur
6,029
625
0
5,969
17,240
12,564
0
8,031
9,189
128
59,167
L
Ravana
7,311
2,248
0
2,090
12,785
4,677
0
6,670
5,836
0
45,473
W
Mercury
d11127o4sh0
Mercury
13,533
8,190
0
280
14,091
5,641
2,034
3,087
10,880
0
96,881
L
Kukulkan
Ðreamscappe
Kukulkan
6,292
309
0
364
10,723
2,878
0
6,020
4,407
55,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
42,728
635
Minions Killed
529
0
Camps Cleared
0
1,754,242
Distance Traveled
1,563,384
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,148
538
24
1
0
362,074
4
W
Jormungandr
10,597
623
146
9
0
300,653
1
W
Thoth
11,030
649
155
9
0
329,912
4
W
Medusa
9,697
570
146
9
0
355,389
3
L
Izanami
9,549
562
180
11
0
317,711
11
L
Atlas
7,355
433
22
1
0
325,697
0
L
King Arthur
8,620
507
136
8
0
335,351
5
L
Ravana
8,636
508
72
4
0
309,678
1
W
Mercury
11,118
654
164
10
0
406,214
1
L
Kukulkan
8,568
504
119
7
0
274,947
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role