Player Matchup

Hou Yi
Hou Yi
Gods420Handz
Hou Yi
Level 39
God Stats
7W - 11L
1,255 SR
Queue Stats
24W - 45L
1,155 Elo+
Party 1
Olorun
Olorun
Havin_Motion83
Olorun
Level 57
God Stats
2W - 6L
1,184 SR
Queue Stats
23W - 40L
1,231 Elo+
Party 1
Sol
Sol
MeiAfton
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 47
1,313 SR
1,295 Elo+

VS

Team Averages
Level 64
1,548 SR
1,254 Elo+
Mercury
Mercury
GoodDelinquent
Mercury
Level 58
God Stats
11W - 10L
1,673 SR
Queue Stats
86W - 123L
1,567 Elo+
Solo
Vamana
Vamana
PugMaster899
Vamana
Level 66
God Stats
1W - 1L
1,190 SR
Queue Stats
1W - 7L
1,055 Elo+
Party 2
Anubis
Anubis
maxzombie13
Anubis
Level 68
God Stats
1W - 1L
1,781 SR
Queue Stats
1W - 5L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
9 / 2 / 2
10,703
714
15,269
14,354
5,132
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 4 / 5
9,787
652
12,356
12,979
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 5
10,161
677
7,725
16,440
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
9,788
653
8,824
14,262
5,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Vamana
15
3 / 3 / 3
10,919
728
13,764
18,383
14,819
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
4 / 4 / 2
11,439
763
14,687
17,107
8,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
8
8
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
9
2
2
5
W
1
6
1
0.25
L
3
4
5
1.38
L
1
2
5
1.75
W
Vamana
3
3
3
1.5
W
Anubis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
37,275
43,773
Taken
49,752
16,930
Mitigated
28,851
7,734
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
15,269
6,174
0
1,475
14,354
5,132
330
4,692
9,662
0
38,046
W
8,824
3,945
89
1,442
14,262
5,058
644
6,106
8,156
0
37,208
L
12,356
5,503
1,276
2,862
12,979
5,476
0
4,673
8,306
35,598
3,233
L
7,725
2,932
0
2,121
16,440
6,322
0
5,586
10,854
24,543
0
W
Vamana
13,764
6,961
690
6,536
18,383
14,819
709
7,488
10,739
0
32,428
W
Anubis
14,687
849
735
6,772
17,107
8,974
700
5,678
11,429
61,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
32,146
140
Minions Killed
164
6
Camps Cleared
6
696,791
Distance Traveled
858,517
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,703
714
36
2
1
266,121
9
W
Mercury
9,788
653
49
3
1
317,311
0
L
Olorun
9,787
652
62
4
5
202,649
0
L
Sol
10,161
677
42
3
0
228,021
0
W
Vamana
10,919
728
27
2
0
296,493
0
W
Anubis
11,439
763
88
6
5
244,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role