Player Matchup

Loki
Loki
JesunuaS
Loki
Level 127
God Stats
11W - 7L
1,720 SR
Queue Stats
121W - 77L
1,634 Elo+
Party 2
Mulan
Mulan
pekka26547
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 31L
1,438 Elo+
Party 2
Merlin
Merlin
rubicai25
Merlin
Level 100
God Stats
8W - 4L
1,500 SR
Queue Stats
107W - 76L
1,262 Elo+
Party 2
Team Averages
Level 105
1,573 SR
1,445 Elo+

VS

Team Averages
Level 59
1,405 SR
1,475 Elo+
Ra
Ra
Burak40_40
Ra
Level 62
God Stats
0W - 2L
1,289 SR
Queue Stats
10W - 19L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Sillemanneke
Danzaburou
Level 53
God Stats
17W - 23L
1,426 SR
Queue Stats
189W - 252L
1,395 Elo+
Solo
Odin
Odin
noticedhawk
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
8 / 1 / 4
9,974
831
11,774
7,063
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
14
2 / 1 / 8
8,780
732
6,058
9,479
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
rubicai25
Merlin
13
2 / 1 / 4
8,363
697
5,240
4,523
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,880
657
4,624
8,835
2,763
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sillemanneke
Danzaburou
13
2 / 3 / 0
7,793
649
5,438
7,467
2,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
7,025
585
3,029
10,636
6,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Loki
8
1
4
10
L
Danzaburou
Sillemanneke
Danzaburou
2
3
0
0.67
L
0
2
1
0.25
W
Mulan
2
1
8
6
W
Merlin
rubicai25
Merlin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,072
Damage
13,091
21,065
Taken
26,938
11,468
Mitigated
11,313
2,234
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,624
435
297
738
8,835
2,763
0
304
8,301
34,457
0
W
Loki
11,774
4,205
0
858
7,063
2,687
235
2,018
5,045
0
40,274
L
Danzaburou
Sillemanneke
Danzaburou
5,438
1,124
0
951
7,467
2,244
0
2,352
5,084
0
20,096
L
3,029
246
73
3,110
10,636
6,306
0
3,017
7,343
0
11,575
W
Mulan
6,058
145
0
909
9,479
7,026
552
2,556
6,923
0
15,603
W
Merlin
rubicai25
Merlin
5,240
432
0
467
4,523
1,755
513
372
4,151
30,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
22,698
153
Minions Killed
125
9
Camps Cleared
3
717,333
Distance Traveled
655,255
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,880
657
69
6
0
199,692
1
W
Loki
9,974
831
55
5
8
241,181
0
L
Danzaburou
7,793
649
35
3
2
207,061
4
L
Odin
7,025
585
21
2
1
248,502
0
W
Mulan
8,780
732
27
2
0
247,182
3
W
Merlin
8,363
697
71
6
1
228,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role