Player Matchup

Heimdallr
Heimdallr
DracoNation
Heimdallr
Level 116
God Stats
3W - 1L
1,639 SR
Queue Stats
236W - 195L
1,497 Elo+
Party 4
Merlin
Merlin
JonkinsThePimp
Merlin
Level 158
God Stats
52W - 47L
1,595 SR
Queue Stats
182W - 167L
1,581 Elo+
Party 4
Athena
Athena
Mauѕ
Athena
Level 160
God Stats
3W - 3L
1,671 SR
Queue Stats
22W - 27L
1,464 Elo+
Party 3
Erlang Shen
Erlang Shen
Mythicss
Erlang Shen
Level 156
God Stats
2W - 2L
1,513 SR
Queue Stats
173W - 145L
1,622 Elo+
Solo
Pele
Pele
OgNamesR4Chump
Pele
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,675 Elo+
Party 3
Team Averages
Level 129
1,584 SR
1,568 Elo+

VS

Team Averages
Level 134
1,456 SR
1,555 Elo+
Thoth
Thoth
Axew11
Thoth
Level 107
God Stats
5W - 3L
1,520 SR
Queue Stats
88W - 89L
1,538 Elo+
Party 2
Nox
Nox
OkayKENLO
Nox
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
118W - 101L
1,527 Elo+
Party 1
Rama
Rama
Sicilini
Rama
Level 117
God Stats
10W - 5L
1,298 SR
Queue Stats
500W - 460L
1,643 Elo+
Solo
Artio
Artio
UnknownDisease
Artio
Level 158
God Stats
2W - 7L
1,662 SR
Queue Stats
29W - 28L
1,531 Elo+
Party 1
Bakasura
Bakasura
zFrosted
Bakasura
Level 126
God Stats
0W - 2L
1,299 SR
Queue Stats
82W - 83L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DracoNation
Heimdallr
9
0 / 4 / 2
5,266
479
5,138
7,843
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 2 / 4
8,051
732
8,907
6,947
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Mauѕ
Athena
10
4 / 0 / 3
6,339
576
2,358
7,223
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Mythicss
Erlang Shen
11
6 / 2 / 3
6,991
636
6,620
7,354
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 2
6,145
559
2,412
9,553
5,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Axew11
Thoth
10
1 / 6 / 1
5,968
543
3,083
6,016
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 4 / 3
5,901
536
4,155
7,775
2,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
12
4 / 2 / 1
7,125
648
5,817
8,434
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 1
6,741
613
5,966
6,666
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
zFrosted
Bakasura
11
4 / 6 / 1
6,640
604
6,538
11,256
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
19
Kills
11
11
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
Axew11
Thoth
1
6
1
0.25
W
Heimdallr
DracoNation
Heimdallr
0
4
2
0.25
W
9
2
4
5.5
W
Athena
Mauѕ
Athena
4
0
3
5.5
W
Erlang Shen
Mythicss
Erlang Shen
6
2
3
3.75
W
0
3
2
0.33
L
1
4
3
0.63
L
Rama
4
2
1
2.25
L
1
1
1
1.5
L
Bakasura
zFrosted
Bakasura
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
25,559
38,920
Taken
40,147
15,570
Mitigated
14,849
13,188
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Axew11
Thoth
3,083
277
0
351
6,016
1,188
0
4,313
1,703
29,496
0
W
Heimdallr
DracoNation
Heimdallr
5,138
2,373
0
1,712
7,843
2,221
0
1,460
6,243
0
27,295
W
8,907
873
0
904
6,947
1,811
0
3,137
3,245
47,069
0
W
Athena
Mauѕ
Athena
2,358
650
338
2,927
7,223
3,811
0
1,484
5,739
17,212
0
W
Erlang Shen
Mythicss
Erlang Shen
6,620
3,764
0
3,182
7,354
2,716
0
1,436
5,121
0
38,275
W
2,412
883
0
4,125
9,553
5,011
0
4,931
3,682
0
31,223
L
4,155
905
177
1,587
7,775
2,552
0
2,967
4,808
17,832
0
L
Rama
5,817
4,678
0
3,502
8,434
1,911
291
751
7,683
0
42,695
L
5,966
590
14
3,684
6,666
5,772
0
0
6,666
42,493
0
L
Bakasura
zFrosted
Bakasura
6,538
5,299
0
2,318
11,256
3,426
0
3,234
8,022
0
36,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
32,375
318
Minions Killed
347
0
Camps Cleared
0
1,055,300
Distance Traveled
1,078,295
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,968
543
55
5
0
187,870
0
W
Heimdallr
5,266
479
60
5
0
188,394
2
W
Merlin
8,051
732
88
8
0
194,167
1
W
Athena
6,339
576
15
1
0
229,455
3
W
Erlang Shen
6,991
636
70
6
0
225,603
0
W
Pele
6,145
559
85
8
0
217,681
0
L
Nox
5,901
536
27
2
0
202,326
5
L
Rama
7,125
648
91
8
0
232,207
2
L
Artio
6,741
613
90
8
0
232,772
2
L
Bakasura
6,640
604
84
8
0
223,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role