Player Matchup

Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Genuine1
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,500 Elo+
Party 3
Artemis
Artemis
MufinFromHeII
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,500 Elo+
Party 3
Yemoja
Yemoja
ZeroConnor
Yemoja
Level 28
God Stats
13W - 9L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
yungsaltine
Morgan Le Fay
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 40L
1,500 Elo+
Party 3
Team Averages
Level 77
1,500 SR
1,500 Elo+

VS

Team Averages
Level 43
1,490 SR
1,514 Elo+
Hercules
Hercules
 
Hercules
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AnEpicGamer247
Loki
Level 96
God Stats
4W - 8L
1,518 SR
Queue Stats
220W - 199L
1,300 Elo+
Party 2
Cerberus
Cerberus
Jackobean15
Cerberus
Level 6
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 1
Khepri
Khepri
OGcapsmeller
Khepri
Level 16
God Stats
12W - 9L
1,325 SR
Queue Stats
173W - 184L
1,300 Elo+
Party 2
Hel
Hel
Vaenezza
Hel
Level 6
God Stats
0W - 1L
1,415 SR
Queue Stats
2W - 3L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 2 / 7
10,836
602
11,340
12,841
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
Genuine1
Hades
18
9 / 1 / 4
11,840
658
17,315
14,870
17,021
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
14
2 / 6 / 5
8,609
478
7,926
10,658
2,967
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ZeroConnor
Yemoja
12
0 / 3 / 5
8,228
457
3,998
10,032
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
yungsaltine
Morgan Le Fay
17
2 / 3 / 4
10,456
581
6,755
10,090
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 5 / 2
8,130
452
5,292
15,836
11,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 4 / 0
10,632
591
10,893
14,145
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Jackobean15
Cerberus
12
1 / 3 / 9
8,315
462
7,061
16,844
16,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
12
2 / 2 / 7
8,233
457
3,505
13,205
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 2
8,693
483
6,237
11,869
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
18
Kills
15
15
Deaths
18
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
2
7
4.25
L
Hercules
 
Hercules
0
5
2
0.2
L
10
4
0
2.5
W
Hades
Genuine1
Hades
9
1
4
11
L
Cerberus
Jackobean15
Cerberus
1
3
9
1.83
W
Artemis
2
6
5
0.75
L
Khepri
2
2
7
2.75
L
2
4
2
0.75
W
Yemoja
ZeroConnor
Yemoja
0
3
5
0.83
W
Morgan Le Fay
yungsaltine
Morgan Le Fay
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,334
Damage
32,988
58,491
Taken
71,899
35,869
Mitigated
52,046
23,165
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,340
6,923
0
6,859
12,841
5,348
0
1,606
11,177
0
67,049
L
Hercules
 
Hercules
5,292
3,073
0
3,317
15,836
11,761
980
6,981
8,811
0
43,077
L
10,893
3,375
0
743
14,145
5,874
163
3,895
10,185
0
87,555
W
Hades
Genuine1
Hades
17,315
4,347
258
9,681
14,870
17,021
2,372
2,105
12,709
71,599
0
L
Cerberus
Jackobean15
Cerberus
7,061
552
0
2,423
16,844
16,796
676
4,945
11,803
22,993
0
W
Artemis
7,926
3,837
1
246
10,658
2,967
1,356
4,214
6,378
0
51,732
L
Khepri
3,505
234
64
2,287
13,205
12,780
583
5,359
7,726
22,098
0
L
6,237
329
2,564
4,994
11,869
4,835
1,768
6,381
5,306
52,120
0
W
Yemoja
ZeroConnor
Yemoja
3,998
927
1,185
1,572
10,032
6,713
351
6,087
3,835
21,038
0
W
Morgan Le Fay
yungsaltine
Morgan Le Fay
6,755
455
1
3,362
10,090
3,820
0
2,357
7,589
75,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,969
Gold Earned
44,003
471
Minions Killed
440
0
Camps Cleared
0
1,611,063
Distance Traveled
1,663,672
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,836
602
112
6
0
362,386
0
L
Hercules
8,130
452
98
5
0
325,809
0
L
Loki
10,632
591
134
7
0
355,291
4
W
Hades
11,840
658
137
8
0
312,324
0
L
Cerberus
8,315
462
43
2
0
315,622
0
W
Artemis
8,609
478
65
4
0
305,763
4
L
Khepri
8,233
457
25
1
0
341,030
0
L
Hel
8,693
483
140
8
0
325,920
0
W
Yemoja
8,228
457
32
2
0
277,295
1
W
Morgan Le Fay
10,456
581
125
7
0
353,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role