Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ABS0LUTxSH0T
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,386 Elo+
Party 1
Anubis
Anubis
Add Stuns
Anubis
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 120L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
Frodo_T_Baggens_
Zhong Kui
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
255W - 303L
1,378 Elo+
Solo
Poseidon
Poseidon
StEvangeline
Poseidon
Level 128
God Stats
1W - 5L
1,715 SR
Queue Stats
317W - 323L
1,437 Elo+
Solo
Team Averages
Level 106
1,543 SR
1,459 Elo+

VS

Team Averages
Level 99
1,543 SR
1,469 Elo+
Merlin
Merlin
Funglestreak
Merlin
Level 78
God Stats
5W - 1L
1,500 SR
Queue Stats
177W - 177L
1,468 Elo+
Party 2
Apollo
Apollo
LittleMissDemise
Apollo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Solo
Eset
Eset
ReluctntHiro
Eset
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
426W - 417L
1,436 Elo+
Solo
Chaac
Chaac
Swagcart777
Chaac
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
364W - 357L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
xXSloppySecondsX
Ah Puch
Level 84
God Stats
11W - 3L
1,715 SR
Queue Stats
408W - 395L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 6 / 9
10,339
795
10,218
25,529
22,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
ABS0LUTxSH0T
Xing Tian
14
2 / 7 / 4
8,969
690
5,513
13,308
17,484
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Add Stuns
Anubis
17
4 / 4 / 3
9,443
726
10,611
11,194
4,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
14
2 / 8 / 4
8,855
681
8,429
12,948
6,565
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
StEvangeline
Poseidon
16
2 / 6 / 6
9,247
711
9,751
10,214
3,753
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 2 / 17
11,215
863
15,239
13,227
11,675
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 4 / 15
10,786
830
14,199
13,086
6,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 3 / 12
11,357
874
10,737
11,673
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 1 / 17
10,518
809
9,848
14,511
15,792
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 17
11,159
858
17,574
9,276
4,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
12
Kills
31
31
Deaths
12
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
9
1.08
L
Xing Tian
ABS0LUTxSH0T
Xing Tian
2
7
4
0.57
L
Anubis
Add Stuns
Anubis
4
4
3
1.38
L
Zhong Kui
2
8
4
0.5
W
Merlin
6
2
17
7.25
W
5
4
15
3.13
W
9
3
12
5
L
Poseidon
StEvangeline
Poseidon
2
6
6
0.83
W
4
1
17
12.5
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,522
Damage
67,597
73,193
Taken
61,773
55,451
Mitigated
43,344
17,735
Healing
28,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,218
1,533
489
6,097
25,529
22,657
0
12,545
12,758
20,972
0
L
Xing Tian
ABS0LUTxSH0T
Xing Tian
5,513
152
1,098
987
13,308
17,484
0
7,691
5,534
11,510
0
L
Anubis
Add Stuns
Anubis
10,611
263
248
4,745
11,194
4,992
0
7,295
3,697
33,041
0
L
Zhong Kui
8,429
800
460
1,370
12,948
6,565
0
8,138
4,681
12,997
0
W
Merlin
15,239
1,370
1,477
3,903
13,227
11,675
717
9,800
3,427
31,403
0
W
14,199
7,533
2,071
3,263
13,086
6,289
2,769
11,184
1,902
0
32,087
W
10,737
546
2,606
2,239
11,673
5,233
827
10,137
1,536
19,348
0
L
Poseidon
StEvangeline
Poseidon
9,751
700
920
1,321
10,214
3,753
0
7,143
2,973
24,308
0
W
9,848
1,020
2,121
5,740
14,511
15,792
0
7,165
7,346
0
20,563
W
17,574
1,569
2,608
2,878
9,276
4,355
944
6,236
3,040
36,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,853
Gold Earned
55,035
154
Minions Killed
155
0
Camps Cleared
0
950,835
Distance Traveled
1,276,176
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,339
795
37
3
0
231,781
0
L
Xing Tian
8,969
690
18
1
0
210,242
0
L
Anubis
9,443
726
43
3
0
162,984
0
L
Zhong Kui
8,855
681
23
2
0
150,249
1
W
Merlin
11,215
863
37
3
0
254,706
0
W
Apollo
10,786
830
43
3
0
244,285
0
W
Eset
11,357
874
19
1
0
223,948
0
L
Poseidon
9,247
711
33
3
0
195,579
0
W
Chaac
10,518
809
23
2
0
304,883
1
W
Ah Puch
11,159
858
33
3
0
248,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role