Player Matchup

Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Glowss
Loki
Level 129
God Stats
7W - 5L
1,736 SR
Queue Stats
581W - 547L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Gr1m0
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 90L
1,463 Elo+
Solo
Pele
Pele
Karundath
Pele
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,311 Elo+
Solo
Poseidon
Poseidon
xFMPx
Poseidon
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
581W - 549L
1,496 Elo+
Party 1
Team Averages
Level 100
1,547 SR
1,456 Elo+

VS

Team Averages
Level 100
1,500 SR
1,521 Elo+
Zeus
Zeus
Big__Rickz
Zeus
Level 128
God Stats
7W - 2L
1,500 SR
Queue Stats
237W - 288L
1,555 Elo+
Solo
Bastet
Bastet
Haiyane77
Bastet
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
207W - 196L
1,628 Elo+
Party 2
Olorun
Olorun
Pintoke
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,486 Elo+
Party 2
Ares
Ares
RIUNDAL
Ares
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
palecircus
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
2 / 7 / 18
10,446
696
9,610
24,866
23,735
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
Glowss
Loki
20
10 / 6 / 11
12,519
835
19,810
15,962
7,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Gr1m0
Baron Samedi
20
12 / 7 / 10
12,382
825
17,150
20,985
12,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
15
1 / 8 / 8
9,467
631
9,151
14,918
5,595
Poseidon
xFMPx
Poseidon
16
2 / 6 / 13
10,035
669
13,837
16,086
6,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 11
11,897
793
24,305
16,051
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Haiyane77
Bastet
20
10 / 4 / 14
13,055
870
29,127
18,220
8,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Pintoke
Olorun
18
6 / 6 / 9
11,751
783
8,700
13,571
5,780
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
RIUNDAL
Ares
16
3 / 6 / 19
11,272
751
9,630
28,250
22,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
palecircus
Kuzenbo
18
5 / 4 / 17
12,095
806
11,670
24,906
40,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
104
27
Kills
34
34
Deaths
27
60
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
7
18
1.57
W
10
7
11
2.21
L
Loki
Glowss
Loki
10
6
11
2.58
L
Baron Samedi
Gr1m0
Baron Samedi
12
7
10
2.43
W
Bastet
Haiyane77
Bastet
10
4
14
4.25
L
Pele
1
8
8
0.63
W
Olorun
Pintoke
Olorun
6
6
9
1.75
W
Ares
RIUNDAL
Ares
3
6
19
2.08
W
Kuzenbo
palecircus
Kuzenbo
5
4
17
3.38
L
Poseidon
xFMPx
Poseidon
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,558
Damage
83,432
92,817
Taken
100,998
56,281
Mitigated
83,451
30,990
Healing
36,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,610
661
3,134
4,335
24,866
23,735
90
8,857
15,781
16,716
0
W
24,305
1,874
2,969
3,464
16,051
6,524
681
8,938
7,113
41,644
0
L
Loki
Glowss
Loki
19,810
2,873
1,964
2,852
15,962
7,644
397
9,578
6,161
0
45,425
L
Baron Samedi
Gr1m0
Baron Samedi
17,150
928
3,191
5,845
20,985
12,980
88
12,324
8,435
32,792
0
W
Bastet
Haiyane77
Bastet
29,127
8,518
1,868
7,118
18,220
8,125
1,293
5,081
13,139
0
56,283
L
Pele
9,151
1,922
1,274
3,363
14,918
5,595
335
11,352
3,256
0
16,581
W
Olorun
Pintoke
Olorun
8,700
5,167
2,354
2,008
13,571
5,780
2,491
5,437
8,134
24,395
0
W
Ares
RIUNDAL
Ares
9,630
340
1,196
7,650
28,250
22,287
413
9,902
18,348
12,083
0
W
Kuzenbo
palecircus
Kuzenbo
11,670
3,189
2,957
4,702
24,906
40,735
132
11,239
13,667
17,358
0
L
Poseidon
xFMPx
Poseidon
13,837
1,843
1,558
3,474
16,086
6,327
655
10,906
4,879
30,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,849
Gold Earned
60,070
161
Minions Killed
120
0
Camps Cleared
0
1,217,536
Distance Traveled
1,337,638
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,446
696
17
1
0
220,334
1
W
Zeus
11,897
793
39
3
0
226,296
2
L
Loki
12,519
835
35
2
0
294,455
0
L
Baron Samedi
12,382
825
47
3
0
215,830
0
W
Bastet
13,055
870
50
3
0
321,531
1
L
Pele
9,467
631
21
1
0
251,448
0
W
Olorun
11,751
783
22
1
0
246,294
0
W
Ares
11,272
751
5
0
0
256,341
0
W
Kuzenbo
12,095
806
4
0
0
287,176
0
L
Poseidon
10,035
669
41
3
0
235,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role