Player Matchup

Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BioHazardAnimal
Discordia
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,277 Elo+
Party 3
Sylvanus
Sylvanus
BuiltOfWrath
Sylvanus
Level 85
God Stats
11W - 7L
1,190 SR
Queue Stats
86W - 71L
1,370 Elo+
Party 3
Sun Wukong
Sun Wukong
Lethal_Kokaku
Sun Wukong
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 157L
1,355 Elo+
Party 1
Charybdis
Charybdis
Shadowgrav3
Charybdis
Level 36
God Stats
1W - 5L
1,222 SR
Queue Stats
9W - 16L
1,287 Elo+
Party 1
Team Averages
Level 95
1,382 SR
1,358 Elo+

VS

Team Averages
Level 64
1,528 SR
1,597 Elo+
Bakasura
Bakasura
Elfregn
Bakasura
Level 84
God Stats
3W - 0L
1,859 SR
Queue Stats
147W - 162L
1,516 Elo+
Solo
Izanami
Izanami
Shloppy454
Izanami
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,665 Elo+
Party 2
Khepri
Khepri
TimmyTwoStep
Khepri
Level 130
God Stats
6W - 5L
1,280 SR
Queue Stats
348W - 339L
1,597 Elo+
Party 2
Anubis
Anubis
Viriathusfam
Anubis
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 85L
1,706 Elo+
Party 2
Mulan
Mulan
Yeniker123
Mulan
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
7 / 9 / 12
13,556
502
24,503
28,898
8,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
BioHazardAnimal
Discordia
20
15 / 8 / 8
14,986
555
28,021
22,459
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
BuiltOfWrath
Sylvanus
18
3 / 7 / 12
11,855
439
13,246
25,326
25,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Lethal_Kokaku
Sun Wukong
20
11 / 5 / 13
15,216
564
30,693
41,850
29,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Shadowgrav3
Charybdis
19
6 / 11 / 12
13,720
508
21,711
24,634
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elfregn
Bakasura
20
5 / 12 / 14
13,918
515
12,552
27,744
14,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Shloppy454
Izanami
20
10 / 8 / 17
15,087
559
24,934
22,687
7,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
20
4 / 5 / 25
15,522
575
13,702
31,665
30,503
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
20
15 / 6 / 12
15,823
586
32,190
28,953
15,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
19
6 / 11 / 10
13,711
508
20,059
30,811
23,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
118
42
Kills
40
40
Deaths
42
57
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
9
12
1.44
L
Discordia
BioHazardAnimal
Discordia
15
8
8
2.38
L
Sylvanus
BuiltOfWrath
Sylvanus
3
7
12
1.29
W
Bakasura
Elfregn
Bakasura
5
12
14
1
L
Sun Wukong
Lethal_Kokaku
Sun Wukong
11
5
13
3.5
L
Charybdis
Shadowgrav3
Charybdis
6
11
12
1.09
W
Izanami
Shloppy454
Izanami
10
8
17
2.31
W
Khepri
4
5
25
3.3
W
Anubis
15
6
12
3.5
W
Mulan
6
11
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,174
Damage
103,437
143,167
Taken
141,860
75,539
Mitigated
91,129
43,728
Healing
38,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
24,503
5,682
0
4,428
28,898
8,613
1,968
10,444
17,855
0
93,287
L
Discordia
BioHazardAnimal
Discordia
28,021
1,172
0
3,419
22,459
5,751
813
10,529
11,454
90,623
0
L
Sylvanus
BuiltOfWrath
Sylvanus
13,246
3,365
5,297
7,652
25,326
25,055
721
7,166
16,814
44,196
13,818
W
Bakasura
Elfregn
Bakasura
12,552
8,345
0
7,109
27,744
14,273
1,712
7,142
19,957
0
68,311
L
Sun Wukong
Lethal_Kokaku
Sun Wukong
30,693
4,880
0
18,325
41,850
29,297
2,334
11,341
28,495
6,179
104,878
L
Charybdis
Shadowgrav3
Charybdis
21,711
12,951
0
4,607
24,634
6,823
4,670
7,876
16,389
0
80,246
W
Izanami
Shloppy454
Izanami
24,934
19,945
0
5,962
22,687
7,991
4,903
3,470
18,835
0
109,554
W
Khepri
13,702
1,314
2,247
5,127
31,665
30,503
80
11,374
19,523
45,865
2,455
W
Anubis
32,190
1,793
0
13,178
28,953
15,087
295
10,727
17,285
98,970
0
W
Mulan
20,059
2,507
0
4,717
30,811
23,275
745
9,581
20,262
5,399
50,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,333
Gold Earned
74,061
609
Minions Killed
532
0
Camps Cleared
0
2,314,463
Distance Traveled
2,354,454
12
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,556
502
109
4
0
526,113
0
L
Discordia
14,986
555
102
4
0
440,445
6
L
Sylvanus
11,855
439
83
3
0
442,530
1
W
Bakasura
13,918
515
101
4
0
504,913
0
L
Sun Wukong
15,216
564
179
7
0
503,254
4
L
Charybdis
13,720
508
136
5
0
402,121
1
W
Izanami
15,087
559
174
6
0
458,448
1
W
Khepri
15,522
575
52
2
0
519,369
32
W
Anubis
15,823
586
119
4
0
414,431
3
W
Mulan
13,711
508
86
3
0
457,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role