Player Matchup

Artemis
Artemis
Bairam888
Artemis
Level 86
God Stats
28W - 46L
1,459 SR
Queue Stats
199W - 185L
1,372 Elo+
Solo
Medusa
Medusa
GonzOliver
Medusa
Level 68
God Stats
5W - 4L
1,307 SR
Queue Stats
155W - 186L
1,484 Elo+
Solo
Cthulhu
Cthulhu
KxngRoyalty_KDK
Cthulhu
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 25L
1,188 Elo+
Solo
Jormungandr
Jormungandr
Roger1177792
Jormungandr
Level 61
God Stats
19W - 15L
1,264 SR
Queue Stats
99W - 85L
1,469 Elo+
Solo
Nu Wa
Nu Wa
TangoDoflamingo
Nu Wa
Level 68
God Stats
3W - 2L
1,718 SR
Queue Stats
13W - 14L
1,329 Elo+
Solo
Team Averages
Level 66
1,450 SR
1,368 Elo+

VS

Team Averages
Level 67
1,442 SR
1,421 Elo+
Cerberus
Cerberus
DorsalGalaxy5
Cerberus
Level 52
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 12L
1,476 Elo+
Solo
Amaterasu
Amaterasu
HoodedCrow KDC
Amaterasu
Level 108
God Stats
1W - 3L
1,391 SR
Queue Stats
11W - 13L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
KillToSurvive44
Tsukuyomi
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 240L
1,663 Elo+
Solo
Cernunnos
Cernunnos
SWAT1222
Cernunnos
Level 57
God Stats
17W - 8L
1,326 SR
Queue Stats
192W - 192L
1,323 Elo+
Solo
Eset
Eset
XdannyboiX6625
Eset
Level 55
God Stats
4W - 5L
1,493 SR
Queue Stats
146W - 152L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bairam888
Artemis
7
1 / 0 / 1
4,328
721
481
4,208
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
GonzOliver
Medusa
7
2 / 1 / 2
4,145
691
3,498
3,255
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 1 / 2
4,325
721
1,368
3,731
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Roger1177792
Jormungandr
9
2 / 0 / 1
5,198
866
1,805
1,809
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 1 / 1
4,224
704
1,861
2,457
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DorsalGalaxy5
Cerberus
5
0 / 1 / 2
3,848
641
1,938
4,410
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
HoodedCrow KDC
Amaterasu
4
0 / 2 / 0
3,245
541
304
2,793
1,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
KillToSurvive44
Tsukuyomi
5
0 / 2 / 0
3,636
606
959
3,613
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
SWAT1222
Cernunnos
6
2 / 2 / 0
3,828
638
1,841
3,212
714
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 1 / 0
4,480
747
1,245
2,490
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bairam888
Artemis
1
0
1
1.5
L
Cerberus
DorsalGalaxy5
Cerberus
0
1
2
1
W
Medusa
GonzOliver
Medusa
2
1
2
3
L
Amaterasu
HoodedCrow KDC
Amaterasu
0
2
0
0
L
Tsukuyomi
KillToSurvive44
Tsukuyomi
0
2
0
0
W
2
1
2
3
W
Jormungandr
Roger1177792
Jormungandr
2
0
1
2.5
L
Cernunnos
SWAT1222
Cernunnos
2
2
0
1
W
1
1
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,013
Damage
6,287
15,460
Taken
16,518
4,498
Mitigated
4,958
5,667
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bairam888
Artemis
481
72
166
2,437
4,208
975
0
0
4,180
0
14,108
L
Cerberus
DorsalGalaxy5
Cerberus
1,938
495
0
1,572
4,410
1,506
0
1,078
3,308
9,400
0
W
Medusa
GonzOliver
Medusa
3,498
1,742
0
1,205
3,255
725
0
595
2,660
0
18,074
L
Amaterasu
HoodedCrow KDC
Amaterasu
304
0
0
800
2,793
1,192
0
1,385
1,385
0
6,801
L
Tsukuyomi
KillToSurvive44
Tsukuyomi
959
240
0
1,388
3,613
944
0
694
2,905
0
11,148
W
1,368
495
0
829
3,731
1,452
0
1,343
2,388
9,321
0
W
Jormungandr
Roger1177792
Jormungandr
1,805
1,003
0
500
1,809
715
1,268
0
1,781
25,398
0
L
Cernunnos
SWAT1222
Cernunnos
1,841
823
0
439
3,212
714
492
661
2,527
0
12,214
W
1,861
46
0
530
2,457
631
0
1,099
1,212
17,191
0
L
1,245
86
0
769
2,490
602
0
975
1,359
19,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,220
Gold Earned
19,037
193
Minions Killed
134
0
Camps Cleared
0
614,612
Distance Traveled
545,920
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,328
721
43
7
0
112,204
0
L
Cerberus
3,848
641
19
3
0
120,938
0
W
Medusa
4,145
691
32
5
0
122,383
2
L
Amaterasu
3,245
541
12
2
0
76,286
0
L
Tsukuyomi
3,636
606
33
6
0
121,217
1
W
Cthulhu
4,325
721
16
3
0
143,692
0
W
Jormungandr
5,198
866
56
9
0
123,078
0
L
Cernunnos
3,828
638
30
5
0
110,799
1
W
Nu Wa
4,224
704
46
8
0
113,255
0
L
Eset
4,480
747
40
7
0
116,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role