Player Matchup

Tiamat
Tiamat
Bronze III
AustinTheGr8
Tiamat
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,442 MMR
Party 2
Izanami
Izanami
Bronze III
Coóter
Izanami
Bronze III
Level 84
God Stats
1W - 0L
1,705 SR
Queue Stats
5W - 4L
1,501 MMR
Party 2
Odin
Odin
Bronze III
janmikelvincent_
Odin
Bronze III
Level 152
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 2L
1,501 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,640 SR
1,481 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,576 SR
1,476 MMR
Hou Yi
Hou Yi
Gold IV
King Soupanidas
Hou Yi
Gold IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 321L
1,557 MMR
Party 1
Scylla
Scylla
Silver II
WildManWoods007
Scylla
Silver II
Level 123
God Stats
1W - 3L
1,728 SR
Queue Stats
315W - 350L
1,395 MMR
Party 1
Ganesha
Ganesha
Silver III
eXoTiKKen
Ganesha
Silver III
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
523W - 473L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 1 / 4
9,899
660
13,796
9,228
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Coóter
Izanami
16
3 / 1 / 5
10,432
695
12,512
11,630
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 3
10,216
681
8,778
7,504
5,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ZeusGilgameshAchillesBastetAres

VS

Bans
ArtioThothSolMorgan Le FayPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
9,012
601
7,501
11,275
3,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 1
8,043
536
6,360
11,695
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
eXoTiKKen
Ganesha
12
0 / 3 / 1
8,542
569
5,231
17,741
18,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
4
5
W
Izanami
Coóter
Izanami
3
1
5
5.5
L
2
3
0
0.67
L
0
4
1
0.13
L
Ganesha
eXoTiKKen
Ganesha
0
3
1
0.17
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,086
Damage
19,092
28,362
Taken
40,711
14,017
Mitigated
24,589
9,040
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,796
1,322
0
2,557
9,228
4,871
62
3,033
6,195
34,057
0
W
Izanami
Coóter
Izanami
12,512
9,152
0
3,929
11,630
4,036
1,827
5,521
6,109
0
68,842
L
7,501
1,410
0
1,944
11,275
3,308
0
5,822
5,453
0
34,772
L
6,360
355
0
980
11,695
3,101
0
4,749
6,946
24,347
0
L
Ganesha
eXoTiKKen
Ganesha
5,231
150
0
3,917
17,741
18,180
0
4,002
13,739
18,972
0
W
8,778
2,289
1,219
1,335
7,504
5,110
98
3,386
4,118
0
18,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
25,597
182
Minions Killed
121
9
Camps Cleared
4
846,175
Distance Traveled
737,309
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,899
660
48
3
4
291,704
2
W
Izanami
10,432
695
114
8
4
273,493
2
L
Hou Yi
9,012
601
60
4
1
251,045
1
L
Scylla
8,043
536
61
4
3
220,419
0
L
Ganesha
8,542
569
0
0
0
265,845
1
W
Odin
10,216
681
20
1
1
280,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role