Player Matchup

Izanami
Izanami
Seek Revenge426
Izanami
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 88L
1,284 Elo+
Party 1
Chaac
Chaac
Try Nino
Chaac
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 32L
1,265 Elo+
Party 1
Poseidon
Poseidon
Weezy3799
Poseidon
Level 28
God Stats
1W - 1L
1,431 SR
Queue Stats
20W - 40L
1,256 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xCalvinxKleinx
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,501 Elo+
Solo
Kukulkan
Kukulkan
xLilFuzzX
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,178 Elo+
Party 1
Team Averages
Level 68
1,486 SR
1,297 Elo+

VS

Team Averages
Level 110
1,457 SR
1,413 Elo+
Fenrir
Fenrir
FreeRad105
Fenrir
Level 143
God Stats
4W - 5L
1,285 SR
Queue Stats
571W - 598L
1,343 Elo+
Solo
Chiron
Chiron
Im DannyA
Chiron
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
155W - 157L
1,344 Elo+
Solo
Thoth
Thoth
TanoKillamee
Thoth
Level 117
God Stats
15W - 3L
1,500 SR
Queue Stats
188W - 184L
1,609 Elo+
Solo
Kukulkan
Kukulkan
francoheroe
Kukulkan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,452 Elo+
Solo
Athena
Athena
headshotguru74
Athena
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 119L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 4
14,775
704
29,081
22,359
9,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
Try Nino
Chaac
19
1 / 7 / 12
12,342
588
17,252
22,396
25,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Weezy3799
Poseidon
15
2 / 10 / 5
10,710
510
9,467
14,684
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
xCalvinxKleinx
Ah Muzen Cab
20
5 / 6 / 5
12,728
606
30,381
21,556
9,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
xLilFuzzX
Kukulkan
20
0 / 6 / 10
11,787
561
18,035
14,626
6,529
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FreeRad105
Fenrir
17
7 / 9 / 9
12,325
587
11,497
23,597
20,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Im DannyA
Chiron
20
8 / 4 / 13
14,607
696
20,377
24,355
11,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 2 / 17
14,651
698
15,980
19,136
9,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
francoheroe
Kukulkan
20
12 / 1 / 17
15,017
715
19,668
10,909
5,996
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 26
14,374
684
22,820
38,240
58,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
18
Kills
36
36
Deaths
18
36
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FreeRad105
Fenrir
7
9
9
1.28
W
Chiron
Im DannyA
Chiron
8
4
13
3.63
L
10
7
4
1.71
W
6
2
17
7.25
L
Chaac
Try Nino
Chaac
1
7
12
1
L
Poseidon
Weezy3799
Poseidon
2
10
5
0.45
W
Kukulkan
francoheroe
Kukulkan
12
1
17
20.5
W
3
2
26
8
L
Ah Muzen Cab
xCalvinxKleinx
Ah Muzen Cab
5
6
5
1.25
L
Kukulkan
xLilFuzzX
Kukulkan
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,216
Damage
90,342
95,621
Taken
116,237
56,056
Mitigated
106,895
33,450
Healing
53,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FreeRad105
Fenrir
11,497
3,030
4,158
3,444
23,597
20,739
1,417
6,579
17,018
0
13,957
W
Chiron
Im DannyA
Chiron
20,377
4,627
5,755
9,691
24,355
11,934
1,983
6,329
18,026
0
52,776
L
29,081
20,643
2,198
6,087
22,359
9,971
609
12,863
9,496
0
62,319
W
15,980
478
4,062
2,944
19,136
9,897
1,098
4,240
14,896
50,310
0
L
Chaac
Try Nino
Chaac
17,252
2,310
2,866
7,254
22,396
25,083
0
12,964
9,432
0
26,613
L
Poseidon
Weezy3799
Poseidon
9,467
1,478
1,088
1,390
14,684
5,311
0
10,872
3,812
22,629
0
W
Kukulkan
francoheroe
Kukulkan
19,668
830
7,007
1,849
10,909
5,996
546
1,346
9,563
55,360
0
W
22,820
3,462
5,718
8,741
38,240
58,329
307
9,008
29,232
33,026
0
L
Ah Muzen Cab
xCalvinxKleinx
Ah Muzen Cab
30,381
8,240
1,042
7,887
21,556
9,162
0
11,597
9,959
0
54,138
L
Kukulkan
xLilFuzzX
Kukulkan
18,035
1,952
1,920
1,718
14,626
6,529
0
10,172
4,454
39,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,342
Gold Earned
70,974
220
Minions Killed
258
0
Camps Cleared
0
1,632,457
Distance Traveled
1,978,746
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,325
587
3
0
0
338,451
0
W
Chiron
14,607
696
71
3
0
376,856
0
L
Izanami
14,775
704
76
4
0
347,491
2
W
Thoth
14,651
698
81
4
0
409,937
0
L
Chaac
12,342
588
25
1
0
352,616
2
L
Poseidon
10,710
510
32
2
0
279,365
0
W
Kukulkan
15,017
715
86
4
0
408,168
0
W
Athena
14,374
684
17
1
0
445,334
0
L
Ah Muzen Cab
12,728
606
39
2
0
293,186
0
L
Kukulkan
11,787
561
48
2
0
359,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role