Player Matchup

Fenrir
Fenrir
ElKatzchen
Fenrir
Level 36
God Stats
0W - 3L
1,564 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
Lagman_12
Ravana
Level 47
God Stats
10W - 11L
1,458 SR
Queue Stats
195W - 213L
1,561 Elo+
Party 2
Atlas
Atlas
ali_campillay123
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
fenamanx
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
superfena
Ymir
Level 27
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 33
1,484 SR
1,512 Elo+

VS

Team Averages
Level 68
1,484 SR
1,415 Elo+
Guan Yu
Guan Yu
CODEMAN122097
Guan Yu
Level 107
God Stats
11W - 12L
1,500 SR
Queue Stats
174W - 201L
1,422 Elo+
Party 1
Awilix
Awilix
OMFGMistake
Awilix
Level 31
God Stats
1W - 1L
1,294 SR
Queue Stats
1W - 4L
1,255 Elo+
Solo
Vamana
Vamana
Respect Yoo
Vamana
Level 86
God Stats
11W - 10L
1,577 SR
Queue Stats
34W - 45L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
WAY2B3AST4U
Hun Batz
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 157L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
its Vaticinal
Gilgamesh
Level 29
God Stats
13W - 4L
1,551 SR
Queue Stats
16W - 10L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElKatzchen
Fenrir
13
4 / 6 / 2
8,466
423
6,434
15,420
7,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ravana
Lagman_12
Ravana
17
6 / 2 / 3
10,439
522
11,110
14,753
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 2
7,956
398
4,879
12,776
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 6 / 2
9,589
479
5,449
13,326
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
0 / 3 / 1
8,007
400
4,702
16,591
9,659
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
6 / 1 / 9
11,769
588
11,181
14,759
10,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
15
1 / 5 / 4
10,651
533
6,571
13,074
4,196
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
19
3 / 3 / 1
12,245
612
12,421
17,118
10,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
WAY2B3AST4U
Hun Batz
20
8 / 2 / 1
12,958
648
10,643
14,471
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
its Vaticinal
Gilgamesh
17
3 / 2 / 7
11,149
557
9,568
13,431
9,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
21
21
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
6
1
9
10.5
L
Fenrir
ElKatzchen
Fenrir
4
6
2
0.83
L
Ravana
Lagman_12
Ravana
6
2
3
3.75
W
Awilix
1
5
4
0.6
W
Vamana
3
3
1
1.17
W
Hun Batz
WAY2B3AST4U
Hun Batz
8
2
1
4.25
L
0
4
2
0.25
L
3
6
2
0.67
W
Gilgamesh
its Vaticinal
Gilgamesh
3
2
7
3.25
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,574
Damage
50,384
72,866
Taken
72,853
40,276
Mitigated
41,461
19,070
Healing
32,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
11,181
1,898
1,590
8,260
14,759
10,553
1,084
3,945
10,493
0
71,256
L
Fenrir
ElKatzchen
Fenrir
6,434
678
0
2,062
15,420
7,865
550
0
15,420
0
36,069
L
Ravana
Lagman_12
Ravana
11,110
2,963
0
4,370
14,753
7,448
1,360
0
14,753
0
65,036
W
Awilix
6,571
3,673
52
2,235
13,074
4,196
2,955
474
12,210
0
43,730
W
Vamana
12,421
8,297
671
8,710
17,118
10,484
1,052
7,980
9,051
0
86,015
W
Hun Batz
WAY2B3AST4U
Hun Batz
10,643
1,838
309
6,451
14,471
6,245
168
3,307
10,992
0
122,994
L
4,879
2,422
0
2,631
12,776
10,309
56
0
12,776
23,621
0
L
5,449
1,443
1,390
5,647
13,326
4,995
115
0
13,326
44,235
0
W
Gilgamesh
its Vaticinal
Gilgamesh
9,568
5,445
261
3,845
13,431
9,983
540
3,171
10,220
0
74,684
L
Ymir
4,702
1,202
0
2,970
16,591
9,659
0
0
16,591
37,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,457
Gold Earned
58,772
345
Minions Killed
616
0
Camps Cleared
0
1,844,522
Distance Traveled
1,976,388
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,769
588
92
5
0
429,143
2
L
Fenrir
8,466
423
67
3
0
407,112
0
L
Ravana
10,439
522
112
6
0
423,052
2
W
Awilix
10,651
533
85
4
0
356,314
1
W
Vamana
12,245
612
148
7
0
359,097
1
W
Hun Batz
12,958
648
181
9
0
432,849
0
L
Atlas
7,956
398
31
2
0
356,282
0
L
Ra
9,589
479
60
3
0
325,016
0
W
Gilgamesh
11,149
557
110
6
0
398,985
1
L
Ymir
8,007
400
75
4
0
333,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role