Player Matchup

Hou Yi
Hou Yi
Icymanmike
Hou Yi
Level 28
God Stats
12W - 5L
1,332 SR
Queue Stats
30W - 25L
1,458 Elo+
Party 2
Bacchus
Bacchus
ImmortalRanaTTV
Bacchus
Level 142
God Stats
117W - 104L
1,667 SR
Queue Stats
324W - 362L
1,489 Elo+
Party 1
Bellona
Bellona
ItsAvarice
Bellona
Level 109
God Stats
26W - 24L
1,945 SR
Queue Stats
670W - 705L
1,562 Elo+
Party 1
Bakasura
Bakasura
dizneycrazy
Bakasura
Level 114
God Stats
1W - 3L
1,299 SR
Queue Stats
162W - 138L
1,549 Elo+
Party 2
Chronos
Chronos
z-rains6
Chronos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,516 Elo+
Party 2
Team Averages
Level 99
1,549 SR
1,515 Elo+

VS

Team Averages
Level 33
1,493 SR
1,593 Elo+
Sobek
Sobek
Creeperman 4321
Sobek
Level 45
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 3L
1,716 Elo+
Party 3
Odin
Odin
DwightxWii
Odin
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
ManyRocket75892
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,716 Elo+
Party 3
Raijin
Raijin
STKTwelve
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,716 Elo+
Party 3
Awilix
Awilix
X_Chuyitodios_X
Awilix
Level 33
God Stats
11W - 16L
1,436 SR
Queue Stats
205W - 203L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Icymanmike
Hou Yi
11
5 / 2 / 1
6,754
614
7,514
6,516
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 5
6,205
564
2,474
5,886
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ItsAvarice
Bellona
11
2 / 0 / 2
6,601
600
4,583
6,172
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
dizneycrazy
Bakasura
13
8 / 0 / 2
7,383
671
7,132
4,721
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
z-rains6
Chronos
13
5 / 0 / 3
7,397
672
3,705
3,634
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,854
532
1,623
8,472
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 5 / 0
4,467
406
1,434
5,742
2,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
8
0 / 1 / 1
4,767
433
1,398
3,725
397
Short Bow

Short Bow

+15%
Attack Speed

Raijin
STKTwelve
Raijin
8
0 / 7 / 0
4,659
424
891
6,653
1,729
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,668
424
2,097
8,047
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
21
Kills
2
2
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
5
0
0
W
Hou Yi
Icymanmike
Hou Yi
5
2
1
2.75
W
1
0
5
3.5
W
Bellona
ItsAvarice
Bellona
2
0
2
3
L
Jing Wei
0
1
1
0.5
L
Raijin
STKTwelve
Raijin
0
7
0
0
L
0
4
1
0.13
W
Bakasura
dizneycrazy
Bakasura
8
0
2
9
W
Chronos
z-rains6
Chronos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,408
Damage
7,443
26,929
Taken
32,639
16,111
Mitigated
10,625
9,526
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,623
32
0
2,284
8,472
4,049
0
1,753
6,639
12,670
0
L
1,434
503
0
0
5,742
2,545
0
432
4,797
0
11,083
W
Hou Yi
Icymanmike
Hou Yi
7,514
4,040
0
2,545
6,516
2,313
145
828
5,688
0
48,227
W
2,474
95
133
1,212
5,886
4,956
125
673
5,213
9,064
0
W
Bellona
ItsAvarice
Bellona
4,583
1,175
0
2,177
6,172
5,753
96
0
6,172
0
36,252
L
Jing Wei
1,398
1,123
0
0
3,725
397
0
474
3,251
0
19,183
L
Raijin
STKTwelve
Raijin
891
271
0
145
6,653
1,729
0
2,096
4,090
20,334
0
L
2,097
439
201
1,311
8,047
1,905
0
926
6,600
0
17,622
W
Bakasura
dizneycrazy
Bakasura
7,132
4,516
0
1,148
4,721
1,536
236
311
4,310
0
53,223
W
Chronos
z-rains6
Chronos
3,705
1,777
0
2,311
3,634
1,553
674
702
2,932
38,421
5,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,340
Gold Earned
24,415
402
Minions Killed
153
0
Camps Cleared
0
1,060,034
Distance Traveled
1,042,356
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,854
532
18
2
0
212,308
2
L
Odin
4,467
406
23
2
0
171,951
0
W
Hou Yi
6,754
614
96
9
0
176,749
1
W
Bacchus
6,205
564
10
1
0
217,976
0
W
Bellona
6,601
600
95
9
0
185,780
1
L
Jing Wei
4,767
433
44
4
0
230,419
0
L
Raijin
4,659
424
33
3
0
182,953
0
L
Awilix
4,668
424
35
3
0
244,725
1
W
Bakasura
7,383
671
116
11
0
279,497
1
W
Chronos
7,397
672
85
8
0
200,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role