Player Matchup

King Arthur
King Arthur
BloodyXxLo25
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,365 Elo+
Party 1
Fafnir
Fafnir
Gaucherider
Fafnir
Level 67
God Stats
6W - 6L
1,240 SR
Queue Stats
197W - 220L
1,519 Elo+
Party 1
Apollo
Apollo
ImpatientEnd
Apollo
Level 63
God Stats
9W - 12L
1,502 SR
Queue Stats
20W - 18L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kai0Valor
Morgan Le Fay
Level 28
God Stats
10W - 12L
1,285 SR
Queue Stats
56W - 57L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
joeshepp11
Gilgamesh
Level 79
God Stats
14W - 16L
1,480 SR
Queue Stats
105W - 114L
1,446 Elo+
Party 1
Team Averages
Level 49
1,401 SR
1,464 Elo+

VS

Team Averages
Level 27
1,558 SR
1,495 Elo+
Chaac
Chaac
NomadicHawk5689
Chaac
Level 40
God Stats
10W - 4L
1,500 SR
Queue Stats
205W - 236L
1,183 Elo+
Party 3
Mercury
Mercury
Red4706Wolf
Mercury
Level 23
God Stats
1W - 2L
1,249 SR
Queue Stats
207W - 245L
1,183 Elo+
Party 3
Loki
Loki
dkgoblin
Loki
Level 2
God Stats
7W - 6L
1,736 SR
Queue Stats
43W - 39L
1,678 Elo+
Party 2
Artemis
Artemis
motherbear3
Artemis
Level 66
God Stats
32W - 24L
1,804 SR
Queue Stats
36W - 29L
1,757 Elo+
Party 2
Olorun
Olorun
slayermaker
Olorun
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 21L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodyXxLo25
King Arthur
11
0 / 7 / 1
7,268
383
2,943
10,577
7,800
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
13
2 / 3 / 1
8,560
451
4,545
22,077
20,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
2 / 8 / 3
8,075
425
7,643
14,969
4,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Kai0Valor
Morgan Le Fay
15
3 / 4 / 1
9,572
504
12,544
14,459
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
joeshepp11
Gilgamesh
13
3 / 6 / 4
8,361
440
10,777
16,912
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 3
11,485
604
11,104
10,957
9,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Red4706Wolf
Mercury
17
2 / 2 / 6
10,355
545
6,282
14,091
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
17
9 / 2 / 8
10,647
560
13,804
11,760
6,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
motherbear3
Artemis
15
4 / 3 / 8
9,987
526
16,036
13,378
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
19
5 / 3 / 1
11,318
596
13,107
16,251
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
28
28
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BloodyXxLo25
King Arthur
0
7
1
0.07
L
Fafnir
2
3
1
0.83
L
Apollo
2
8
3
0.44
L
Morgan Le Fay
Kai0Valor
Morgan Le Fay
3
4
1
0.88
W
8
0
3
9.5
W
Mercury
Red4706Wolf
Mercury
2
2
6
2.5
W
Loki
9
2
8
6.5
L
Gilgamesh
joeshepp11
Gilgamesh
3
6
4
0.83
W
Artemis
motherbear3
Artemis
4
3
8
2.67
W
Olorun
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,452
Damage
60,333
78,994
Taken
66,437
45,757
Mitigated
31,656
19,857
Healing
30,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BloodyXxLo25
King Arthur
2,943
470
0
751
10,577
7,800
0
0
10,577
0
26,693
L
Fafnir
4,545
2,002
918
7,259
22,077
20,983
78
2,076
20,001
21,735
0
L
Apollo
7,643
3,810
0
3,087
14,969
4,243
860
1,308
13,661
0
41,432
L
Morgan Le Fay
Kai0Valor
Morgan Le Fay
12,544
1,303
0
3,793
14,459
6,081
1,061
8,193
6,266
68,875
0
W
11,104
1,851
0
6,249
10,957
9,083
1,820
1,464
9,493
0
58,076
W
Mercury
Red4706Wolf
Mercury
6,282
3,187
0
7,563
14,091
5,196
918
619
13,472
0
64,543
W
Loki
13,804
2,799
570
3,012
11,760
6,857
131
1,513
10,247
0
52,082
L
Gilgamesh
joeshepp11
Gilgamesh
10,777
2,168
0
4,049
16,912
6,650
258
457
16,455
0
43,639
W
Artemis
motherbear3
Artemis
16,036
7,402
141
5,392
13,378
4,217
891
2,930
10,448
0
69,064
W
Olorun
13,107
6,308
75
7,816
16,251
6,303
0
10,563
5,688
84,485
9,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,836
Gold Earned
53,792
348
Minions Killed
534
0
Camps Cleared
0
1,557,198
Distance Traveled
1,798,217
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,268
383
52
3
0
260,331
0
L
Fafnir
8,560
451
24
1
0
318,270
5
L
Apollo
8,075
425
75
4
0
306,906
6
L
Morgan Le Fay
9,572
504
138
7
0
319,786
2
W
Chaac
11,485
604
113
6
0
351,470
3
W
Mercury
10,355
545
110
6
0
368,503
3
W
Loki
10,647
560
63
3
0
393,437
3
L
Gilgamesh
8,361
440
59
3
0
351,905
0
W
Artemis
9,987
526
101
5
0
314,744
4
W
Olorun
11,318
596
147
8
0
370,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role