Player Matchup

Izanami
Izanami
CxMikasa
Izanami
Level 82
God Stats
1W - 3L
1,881 SR
Queue Stats
47W - 36L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
HeathenYsn
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,500 Elo+
Party 3
Camazotz
Camazotz
NoShoezRob
Camazotz
Level 116
God Stats
4W - 5L
1,359 SR
Queue Stats
51W - 64L
1,431 Elo+
Party 4
Cthulhu
Cthulhu
XxSgtBootsxX
Cthulhu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nike
Nike
ZAEH Trips
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 184L
1,500 Elo+
Party 3
Team Averages
Level 63
1,548 SR
1,486 Elo+

VS

Team Averages
Level 65
1,560 SR
1,469 Elo+
Ymir
Ymir
G22Hurricane
Ymir
Level 79
God Stats
3W - 2L
1,739 SR
Queue Stats
136W - 121L
1,559 Elo+
Party 2
Olorun
Olorun
GM1235732
Olorun
Level 22
God Stats
4W - 3L
1,448 SR
Queue Stats
19W - 21L
1,485 Elo+
Party 2
Poseidon
Poseidon
JABL
Poseidon
Level 46
God Stats
2W - 0L
1,591 SR
Queue Stats
12W - 18L
1,301 Elo+
Solo
Da Ji
Da Ji
PastelNytemare
Da Ji
Level 113
God Stats
5W - 2L
1,500 SR
Queue Stats
334W - 350L
1,496 Elo+
Party 1
Neith
Neith
WolfStorm9
Neith
Level 66
God Stats
17W - 19L
1,523 SR
Queue Stats
221W - 248L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CxMikasa
Izanami
12
0 / 5 / 1
6,557
410
3,442
10,984
3,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
HeathenYsn
Baron Samedi
12
2 / 8 / 1
7,415
463
5,112
10,639
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
NoShoezRob
Camazotz
13
3 / 6 / 1
8,062
504
7,014
12,864
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
XxSgtBootsxX
Cthulhu
11
0 / 7 / 1
6,280
393
3,943
10,435
6,258
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
7,690
481
2,573
7,494
3,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 11
9,879
617
8,024
13,059
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
GM1235732
Olorun
15
3 / 2 / 8
8,928
558
3,710
7,670
3,111
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
JABL
Poseidon
17
3 / 1 / 0
10,089
631
5,020
6,248
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 4
8,882
555
8,195
11,049
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
16
7 / 0 / 8
10,200
638
9,926
8,099
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
28
29
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
CxMikasa
Izanami
0
5
1
0.1
W
9
0
11
14.5
W
Olorun
GM1235732
Olorun
3
2
8
3.5
L
Baron Samedi
HeathenYsn
Baron Samedi
2
8
1
0.31
W
Poseidon
JABL
Poseidon
3
1
0
3
L
Camazotz
NoShoezRob
Camazotz
3
6
1
0.58
W
6
2
4
4
W
Neith
7
0
8
11
L
Cthulhu
XxSgtBootsxX
Cthulhu
0
7
1
0.07
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,084
Damage
34,875
52,416
Taken
46,125
21,182
Mitigated
26,763
8,534
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CxMikasa
Izanami
3,442
2,531
121
2,218
10,984
3,046
254
2,116
8,868
0
46,745
W
8,024
1,840
448
4,347
13,059
15,261
147
1,221
11,770
29,445
3,454
W
Olorun
GM1235732
Olorun
3,710
2,036
748
3,456
7,670
3,111
915
2,558
4,892
46,888
4,985
L
Baron Samedi
HeathenYsn
Baron Samedi
5,112
396
0
1,122
10,639
4,905
0
3,210
7,429
37,171
0
W
Poseidon
JABL
Poseidon
5,020
750
0
1,124
6,248
1,989
1,714
0
6,248
69,163
0
L
Camazotz
NoShoezRob
Camazotz
7,014
2,301
0
3,915
12,864
3,822
0
1,985
10,879
0
41,513
W
8,195
4,003
0
4,144
11,049
3,621
212
1,959
8,954
0
53,509
W
Neith
9,926
4,587
0
5,177
8,099
2,781
1,717
2,869
5,206
0
70,565
L
Cthulhu
XxSgtBootsxX
Cthulhu
3,943
59
85
0
10,435
6,258
0
3,497
6,938
29,177
0
L
2,573
361
0
1,073
7,494
3,151
257
5,020
2,474
0
43,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
47,978
375
Minions Killed
509
0
Camps Cleared
0
1,447,528
Distance Traveled
1,538,292
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,557
410
84
5
0
290,085
4
W
Ymir
9,879
617
45
3
0
311,076
6
W
Olorun
8,928
558
99
6
0
306,614
0
L
Baron Samedi
7,415
463
72
5
0
293,247
0
W
Poseidon
10,089
631
146
9
0
303,187
1
L
Camazotz
8,062
504
82
5
0
314,045
5
W
Da Ji
8,882
555
91
6
0
343,294
2
W
Neith
10,200
638
128
8
0
274,121
5
L
Cthulhu
6,280
393
51
3
0
249,193
0
L
Nike
7,690
481
86
5
0
300,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role