Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
EL_ARGEN04
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,880 Elo+
Party 1
Bacchus
Bacchus
RD_mhanigoldo
Bacchus
Level 64
God Stats
45W - 25L
1,950 SR
Queue Stats
143W - 157L
1,709 Elo+
Party 1
Tyr
Tyr
Semagibi
Tyr
Level 113
God Stats
10W - 17L
1,387 SR
Queue Stats
559W - 541L
1,644 Elo+
Party 1
Mercury
Mercury
Xxdarksasuke8xX
Mercury
Level 99
God Stats
18W - 16L
1,828 SR
Queue Stats
386W - 367L
1,598 Elo+
Party 1
Team Averages
Level 73
1,633 SR
1,666 Elo+

VS

Team Averages
Level 94
1,613 SR
1,520 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Apexx CS
Bastet
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 167L
1,429 Elo+
Party 3
Izanami
Izanami
JRIGS
Izanami
Level 109
God Stats
46W - 33L
1,943 SR
Queue Stats
268W - 258L
1,627 Elo+
Party 2
Horus
Horus
LargeSota
Horus
Level 27
God Stats
2W - 2L
1,413 SR
Queue Stats
9W - 8L
1,576 Elo+
Party 2
Tyr
Tyr
Truffnut
Tyr
Level 89
God Stats
5W - 2L
1,711 SR
Queue Stats
224W - 207L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 4 / 0
4,459
446
1,255
5,117
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
EL_ARGEN04
Artemis
8
1 / 4 / 0
4,838
484
1,819
4,770
925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
5
0 / 5 / 1
4,126
413
1,176
8,456
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,657
566
5,327
7,521
5,955
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,950
495
948
5,643
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 0 / 2
7,750
775
6,680
5,968
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Apexx CS
Bastet
10
2 / 0 / 5
6,036
604
5,884
5,936
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
JRIGS
Izanami
12
7 / 0 / 3
7,117
712
5,294
3,545
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
LargeSota
Horus
9
0 / 1 / 9
6,102
610
1,284
2,887
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 0 / 2
6,452
645
2,708
5,328
3,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
18
18
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Sol
 
Sol
6
0
2
7
W
Bastet
Apexx CS
Bastet
2
0
5
4.5
L
Artemis
EL_ARGEN04
Artemis
1
4
0
0.25
W
Izanami
JRIGS
Izanami
7
0
3
8.5
W
Horus
LargeSota
Horus
0
1
9
4.5
L
Bacchus
0
5
1
0.1
L
0
2
0
0
W
3
0
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,525
Damage
21,850
31,507
Taken
23,664
14,067
Mitigated
8,991
5,636
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,255
42
0
1,059
5,117
1,845
32
0
5,117
16,406
0
W
Sol
 
Sol
6,680
4,278
0
2,431
5,968
1,654
2,302
614
5,354
51,489
0
W
Bastet
Apexx CS
Bastet
5,884
1,797
0
2,715
5,936
1,864
0
355
5,581
0
26,439
L
Artemis
EL_ARGEN04
Artemis
1,819
1,033
0
530
4,770
925
646
2,606
2,164
0
16,535
W
Izanami
JRIGS
Izanami
5,294
3,731
170
1,221
3,545
1,152
2,060
916
2,629
0
39,852
W
Horus
LargeSota
Horus
1,284
634
216
837
2,887
1,143
376
482
2,405
0
5,498
L
Bacchus
1,176
137
99
752
8,456
3,943
0
3,188
5,268
8,201
0
L
5,327
814
0
2,541
7,521
5,955
0
0
7,521
0
34,858
W
2,708
510
0
1,027
5,328
3,178
0
64
5,264
0
28,030
L
948
453
0
655
5,643
1,399
0
886
4,757
0
24,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,030
Gold Earned
33,457
206
Minions Killed
307
0
Camps Cleared
0
837,761
Distance Traveled
1,062,621
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,459
446
29
3
0
153,053
1
W
Sol
7,750
775
96
10
0
184,484
3
W
Bastet
6,036
604
45
5
0
220,221
0
L
Artemis
4,838
484
33
3
0
135,981
0
W
Izanami
7,117
712
86
9
0
214,582
1
W
Horus
6,102
610
17
2
0
226,487
0
L
Bacchus
4,126
413
8
1
0
177,567
0
L
Tyr
5,657
566
79
8
0
179,440
4
W
Tyr
6,452
645
63
6
0
216,847
1
L
Mercury
4,950
495
57
6
0
191,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role