Player Matchup

Janus
Janus
Gold V
Drinkinglikelife
Janus
Gold V
Level 152
God Stats
12W - 11L
1,568 SR
Queue Stats
90W - 82L
1,513 MMR
Party 1
Nox
Nox
Silver I
PAD00
Nox
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,493 MMR
Solo
Awilix
Awilix
Bronze III
tmitd
Awilix
Bronze III
Level 133
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 75L
1,495 MMR
Solo
Xbalanque
Xbalanque
Silver III
woshizijiren
Xbalanque
Silver III
Level 160
God Stats
12W - 17L
1,848 SR
Queue Stats
679W - 686L
1,458 MMR
Party 1
Chaac
Chaac
Gold III
Ålghoul
Chaac
Gold III
Level 103
God Stats
20W - 14L
1,735 SR
Queue Stats
156W - 131L
1,494 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,630 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,602 SR
1,494 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
Chapulo
Hou Yi
Silver I
Level 146
God Stats
8W - 4L
2,009 SR
Queue Stats
207W - 209L
1,498 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
DragãoOrientabot
Baron Samedi
Gold IV
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,477 MMR
Solo
Scylla
Scylla
Silver III
legen11
Scylla
Silver III
Level 160
God Stats
10W - 4L
1,500 SR
Queue Stats
197W - 194L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,081
560
10,312
11,690
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
PAD00
Nox
12
1 / 3 / 1
7,283
405
2,469
8,507
5,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
tmitd
Awilix
15
1 / 4 / 3
8,888
494
4,307
14,853
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
woshizijiren
Xbalanque
13
0 / 5 / 1
7,520
418
5,253
9,922
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Ålghoul
Chaac
10
1 / 2 / 1
7,140
397
7,314
9,394
4,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BastetGebAnhurSet

VS

Bans
LokiAtlasAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 2 / 2
11,841
658
8,461
15,197
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
 
Hun Batz
19
3 / 1 / 4
11,810
656
6,093
11,421
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Chapulo
Hou Yi
20
8 / 1 / 5
12,965
720
11,999
10,448
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DragãoOrientabot
Baron Samedi
15
3 / 2 / 4
10,288
572
3,308
15,280
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
legen11
Scylla
18
2 / 1 / 6
11,893
661
8,324
5,712
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
18
18
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
2
1.5
W
Hun Batz
 
Hun Batz
3
1
4
5
W
Hou Yi
Chapulo
Hou Yi
8
1
5
10.5
W
Baron Samedi
DragãoOrientabot
Baron Samedi
3
2
4
2.5
L
4
4
2
1.25
L
Nox
PAD00
Nox
1
3
1
0.5
W
Scylla
legen11
Scylla
2
1
6
5
L
Awilix
tmitd
Awilix
1
4
3
0.63
L
Xbalanque
woshizijiren
Xbalanque
0
5
1
0.1
L
Chaac
Ålghoul
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
38,185
54,366
Taken
58,058
19,519
Mitigated
30,390
12,774
Healing
29,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,461
6,501
0
7,792
15,197
5,292
7,174
3,249
11,948
0
71,435
W
Hun Batz
 
Hun Batz
6,093
1,349
0
6,696
11,421
4,407
1,161
2,908
8,513
0
91,311
W
Hou Yi
Chapulo
Hou Yi
11,999
5,929
0
5,030
10,448
4,325
4,799
2,107
8,341
0
99,983
W
Baron Samedi
DragãoOrientabot
Baron Samedi
3,308
525
1,043
6,823
15,280
14,062
425
3,925
11,355
18,385
0
L
10,312
583
0
1,860
11,690
2,967
0
3,614
7,902
70,289
0
L
Nox
PAD00
Nox
2,469
285
75
730
8,507
5,743
0
3,160
5,223
28,728
0
W
Scylla
legen11
Scylla
8,324
879
0
2,455
5,712
2,304
1,851
2,509
3,203
92,342
0
L
Awilix
tmitd
Awilix
4,307
1,397
0
3,831
14,853
4,324
0
2,535
12,218
0
54,009
L
Xbalanque
woshizijiren
Xbalanque
5,253
1,807
0
2,617
9,922
2,136
860
659
9,263
0
52,817
L
Chaac
Ålghoul
Chaac
7,314
1,600
0
3,661
9,394
4,349
0
1,220
8,128
0
32,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
58,797
437
Minions Killed
652
0
Camps Cleared
0
1,599,996
Distance Traveled
1,692,584
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,841
658
158
9
0
284,053
1
W
Hun Batz
11,810
656
140
8
0
393,453
4
W
Hou Yi
12,965
720
165
9
0
338,803
2
W
Baron Samedi
10,288
572
18
1
0
326,441
4
L
Janus
10,081
560
151
8
0
357,706
6
L
Nox
7,283
405
37
2
0
309,451
6
W
Scylla
11,893
661
171
10
0
349,834
6
L
Awilix
8,888
494
100
6
0
379,257
1
L
Xbalanque
7,520
418
92
5
0
350,899
2
L
Chaac
7,140
397
57
3
0
202,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role