Player Matchup

Sobek
Sobek
 
Sobek
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
GladMac
Discordia
Level 64
God Stats
45W - 28L
1,714 SR
Queue Stats
51W - 39L
1,588 Elo+
Party 1
Medusa
Medusa
Nerethos
Medusa
Level 155
God Stats
2W - 5L
1,530 SR
Queue Stats
81W - 72L
1,514 Elo+
Party 1
Team Averages
Level 120
1,581 SR
1,534 Elo+

VS

Team Averages
Level 71
1,555 SR
1,564 Elo+
Merlin
Merlin
Crusader12445
Merlin
Level 66
God Stats
2W - 1L
1,400 SR
Queue Stats
20W - 15L
1,712 Elo+
Party 2
Ymir
Ymir
Sinvern
Ymir
Level 22
God Stats
0W - 1L
1,765 SR
Queue Stats
3W - 2L
1,678 Elo+
Party 2
Hou Yi
Hou Yi
cenior30
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 1 / 7
8,133
813
2,529
7,413
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
GladMac
Discordia
13
7 / 0 / 3
8,156
816
7,626
2,530
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Nerethos
Medusa
12
0 / 1 / 9
7,137
714
6,331
5,061
1,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,500
650
5,286
6,184
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Sinvern
Ymir
10
1 / 3 / 1
6,782
678
2,403
8,862
7,836
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
cenior30
Hou Yi
10
0 / 2 / 2
6,146
615
3,642
4,544
1,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
7
6.5
L
1
5
1
0.3
W
Discordia
GladMac
Discordia
7
0
3
8.5
W
Medusa
Nerethos
Medusa
0
1
9
4.5
L
Ymir
Sinvern
Ymir
1
3
1
0.5
L
Hou Yi
cenior30
Hou Yi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
11,331
15,004
Taken
19,590
10,297
Mitigated
11,571
3,918
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,529
251
0
2,871
7,413
7,391
225
3,573
3,840
10,333
0
L
5,286
409
0
423
6,184
2,432
0
4,187
1,997
18,363
0
W
Discordia
GladMac
Discordia
7,626
657
0
0
2,530
924
287
1,804
726
28,584
0
W
Medusa
Nerethos
Medusa
6,331
2,233
0
1,047
5,061
1,982
802
3,050
2,011
0
31,598
L
Ymir
Sinvern
Ymir
2,403
660
0
1,231
8,862
7,836
0
3,669
5,193
6,680
0
L
Hou Yi
cenior30
Hou Yi
3,642
1,271
211
1,217
4,544
1,303
0
2,299
2,245
0
16,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,426
Gold Earned
19,428
118
Minions Killed
79
8
Camps Cleared
0
598,264
Distance Traveled
488,331
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,133
813
18
2
1
202,389
1
L
Merlin
6,500
650
40
4
0
148,776
2
W
Discordia
8,156
816
39
4
2
205,496
2
W
Medusa
7,137
714
61
6
5
190,379
4
L
Ymir
6,782
678
7
1
0
176,598
4
L
Hou Yi
6,146
615
32
3
0
162,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role