Player Matchup

Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Gold III
ElEugenioTO
Mulan
Gold III
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
402W - 380L
1,688 MMR
Party 1
Artio
Artio
Gold I
opboy5
Artio
Gold I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
520W - 519L
1,667 MMR
Party 3
Thor
Thor
Platinum III
pegaso74
Thor
Platinum III
Level 160
God Stats
1W - 9L
1,223 SR
Queue Stats
321W - 312L
1,959 MMR
Party 1
Thoth
Thoth
Platinum IV
stealzyy
Thoth
Platinum IV
Level 158
God Stats
71W - 61L
1,847 SR
Queue Stats
816W - 820L
1,844 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,514 SR
1,732 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,660 SR
1,751 MMR
Vamana
Vamana
Platinum IV
 
Vamana
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
ForFunGamer
Apollo
Gold III
Level 77
God Stats
7W - 2L
1,907 SR
Queue Stats
41W - 27L
1,812 MMR
Party 2
Athena
Athena
Platinum IV
NotRadtke
Athena
Platinum IV
Level 68
God Stats
6W - 4L
2,017 SR
Queue Stats
117W - 115L
1,810 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
TheDanimaI
Morgan Le Fay
Gold II
Level 154
God Stats
6W - 2L
1,514 SR
Queue Stats
58W - 38L
1,859 MMR
Party 2
Thanatos
Thanatos
Gold III
oMateob
Thanatos
Gold III
Level 148
God Stats
3W - 2L
1,362 SR
Queue Stats
83W - 65L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 3 / 0
6,357
454
4,559
8,163
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 1
8,474
605
9,399
13,128
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
opboy5
Artio
9
1 / 2 / 2
6,239
446
2,787
9,598
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
11
0 / 8 / 3
6,834
488
4,055
13,453
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
stealzyy
Thoth
11
0 / 4 / 0
6,704
479
3,358
8,179
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LokiBastetSol

VS

Bans
CliodhnaAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 1 / 5
10,108
722
8,487
13,639
15,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
17
5 / 0 / 3
10,101
722
7,812
9,733
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
NotRadtke
Athena
12
2 / 1 / 7
8,469
605
4,862
10,927
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
TheDanimaI
Morgan Le Fay
16
4 / 2 / 6
9,786
699
8,068
7,304
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
oMateob
Thanatos
16
5 / 0 / 10
9,898
707
12,532
12,218
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
22
22
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
W
Vamana
 
Vamana
6
1
5
8.5
L
3
5
1
0.7
W
Apollo
5
0
3
6.5
W
Athena
NotRadtke
Athena
2
1
7
5.5
W
Morgan Le Fay
TheDanimaI
Morgan Le Fay
4
2
6
3.5
W
Thanatos
oMateob
Thanatos
5
0
10
10
L
Artio
opboy5
Artio
1
2
2
1
L
Thor
0
8
3
0.19
L
Thoth
stealzyy
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
41,761
52,521
Taken
53,821
18,963
Mitigated
37,417
13,800
Healing
31,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,559
1,960
210
2,629
8,163
897
0
419
7,709
0
35,424
W
Vamana
 
Vamana
8,487
4,398
0
6,159
13,639
15,180
3,615
1,822
11,289
258
61,122
L
9,399
1,772
144
3,748
13,128
7,133
0
3,372
9,756
0
47,502
W
Apollo
7,812
4,768
0
5,020
9,733
3,015
3,514
1,158
8,575
0
83,782
W
Athena
NotRadtke
Athena
4,862
1,797
1,402
2,547
10,927
10,107
497
1,115
9,477
22,391
5,869
W
Morgan Le Fay
TheDanimaI
Morgan Le Fay
8,068
578
0
2,166
7,304
3,401
1,501
1,201
5,943
65,424
0
W
Thanatos
oMateob
Thanatos
12,532
3,104
0
13,926
12,218
5,714
547
849
11,214
0
72,555
L
Artio
opboy5
Artio
2,787
230
566
3,310
9,598
5,688
0
3,668
5,930
11,779
0
L
Thor
4,055
1,258
0
2,776
13,453
3,404
0
2,919
10,534
0
32,076
L
Thoth
stealzyy
Thoth
3,358
49
0
417
8,179
1,841
0
2,098
6,081
45,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
48,362
364
Minions Killed
547
0
Camps Cleared
0
1,282,677
Distance Traveled
1,556,159
132
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,357
454
83
6
0
272,160
121
W
Vamana
10,108
722
121
9
0
310,624
2
L
Mulan
8,474
605
96
7
0
278,304
3
W
Apollo
10,101
722
153
11
0
289,912
6
W
Athena
8,469
605
37
3
0
296,084
6
W
Morgan Le Fay
9,786
699
129
9
0
296,660
3
W
Thanatos
9,898
707
107
8
0
362,879
4
L
Artio
6,239
446
11
1
0
215,221
4
L
Thor
6,834
488
78
6
0
268,903
0
L
Thoth
6,704
479
96
7
0
248,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role