Player Matchup

Ares
Ares
Acnologia132
Ares
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 71L
1,364 Elo+
Party 1
Scylla
Scylla
Antonking321
Scylla
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 99L
1,486 Elo+
Party 4
Odin
Odin
KiCooo
Odin
Level 68
God Stats
14W - 3L
1,777 SR
Queue Stats
52W - 53L
1,486 Elo+
Party 4
Danzaburou
Danzaburou
Nexos_A
Danzaburou
Level 63
God Stats
15W - 13L
1,735 SR
Queue Stats
135W - 136L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
Trollinator567
Cliodhna
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 19L
1,304 Elo+
Party 1
Team Averages
Level 51
1,603 SR
1,419 Elo+

VS

Team Averages
Level 55
1,453 SR
1,401 Elo+
Cerberus
Cerberus
D1ctatator
Cerberus
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 3L
1,357 Elo+
Party 2
Bakasura
Bakasura
Sabowar
Bakasura
Level 125
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Hades
Hades
TraumatiC119
Hades
Level 65
God Stats
15W - 19L
1,427 SR
Queue Stats
128W - 127L
1,369 Elo+
Party 2
Achilles
Achilles
Unnatural205181
Achilles
Level 32
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
andriman
Artemis
Level 24
God Stats
10W - 7L
1,383 SR
Queue Stats
15W - 18L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
10,130
507
10,501
14,125
16,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
17
2 / 5 / 9
11,412
571
13,851
12,306
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
KiCooo
Odin
17
4 / 1 / 2
11,768
588
8,140
12,896
14,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Nexos_A
Danzaburou
16
11 / 0 / 6
11,758
588
19,419
15,439
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
16
4 / 3 / 7
11,041
552
15,134
14,656
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D1ctatator
Cerberus
9
0 / 6 / 2
6,969
348
2,184
15,181
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Sabowar
Bakasura
17
8 / 6 / 1
10,257
513
10,428
19,328
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 2 / 1
5,949
297
689
4,740
827
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
14
3 / 7 / 3
9,922
496
6,868
25,948
30,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
andriman
Artemis
8
0 / 8 / 2
6,550
328
5,611
14,145
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
28
Kills
11
11
Deaths
29
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Scylla
2
5
9
1.3
L
Cerberus
D1ctatator
Cerberus
0
6
2
0.17
W
Odin
KiCooo
Odin
4
1
2
5
W
Danzaburou
Nexos_A
Danzaburou
11
0
6
14
L
Bakasura
Sabowar
Bakasura
8
6
1
1.42
L
0
2
1
0.25
W
Cliodhna
4
3
7
2.5
L
Achilles
3
7
3
0.64
L
Artemis
andriman
Artemis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,045
Damage
25,780
69,422
Taken
79,342
45,420
Mitigated
48,144
22,442
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,501
599
962
2,615
14,125
16,696
1,493
0
13,644
27,029
3,378
W
Scylla
13,851
1,370
299
3,293
12,306
3,286
994
508
9,689
70,227
0
L
Cerberus
D1ctatator
Cerberus
2,184
184
0
1,689
15,181
5,182
0
2,282
12,213
16,676
0
W
Odin
KiCooo
Odin
8,140
851
24
1,644
12,896
14,683
1,664
1,903
9,900
14,999
55,196
W
Danzaburou
Nexos_A
Danzaburou
19,419
7,325
0
7,594
15,439
5,741
7,114
43
14,692
0
63,887
L
Bakasura
Sabowar
Bakasura
10,428
6,302
542
4,351
19,328
9,045
0
7,605
11,350
0
33,072
L
689
0
29
546
4,740
827
0
630
3,936
4,716
0
W
Cliodhna
15,134
1,213
0
6,011
14,656
5,014
1,181
419
12,835
0
74,737
L
Achilles
6,868
1,326
289
5,076
25,948
30,527
0
9,432
15,475
0
23,304
L
Artemis
andriman
Artemis
5,611
2,733
0
1,265
14,145
2,563
72
3,607
10,233
0
16,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,109
Gold Earned
39,647
502
Minions Killed
205
0
Camps Cleared
0
1,964,594
Distance Traveled
1,217,165
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,130
507
36
2
0
402,448
5
W
Scylla
11,412
571
132
7
0
353,941
0
L
Cerberus
6,969
348
36
2
0
159,936
1
W
Odin
11,768
588
134
7
0
379,403
4
W
Danzaburou
11,758
588
97
5
0
389,598
5
L
Bakasura
10,257
513
101
5
0
435,090
0
L
Hades
5,949
297
20
1
0
57,778
1
W
Cliodhna
11,041
552
103
5
0
439,204
2
L
Achilles
9,922
496
19
1
0
366,085
1
L
Artemis
6,550
328
29
1
0
198,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role