Player Matchup

Merlin
Merlin
BigDoinks679
Merlin
Level 6
God Stats
3W - 6L
1,530 SR
Queue Stats
3W - 12L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
Gibzen
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,722 Elo+
Party 3
Thanatos
Thanatos
Il Nagel Il
Thanatos
Level 81
God Stats
0W - 4L
1,122 SR
Queue Stats
10W - 10L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
Midnight Ingram
Cthulhu
Level 114
God Stats
1W - 1L
1,700 SR
Queue Stats
44W - 27L
1,762 Elo+
Party 3
Horus
Horus
hufismissing
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,448 Elo+
Party 3
Team Averages
Level 66
1,470 SR
1,564 Elo+

VS

Team Averages
Level 56
1,575 SR
1,654 Elo+
Horus
Horus
Krownzy
Horus
Level 64
God Stats
41W - 23L
1,680 SR
Queue Stats
84W - 66L
1,594 Elo+
Party 2
Achilles
Achilles
Texx1689
Achilles
Level 46
God Stats
1W - 0L
1,516 SR
Queue Stats
194W - 161L
1,548 Elo+
Party 2
Mercury
Mercury
WetmanK
Mercury
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,717 Elo+
Party 1
Izanami
Izanami
oMythics
Izanami
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 97L
1,657 Elo+
Party 1
Ah Puch
Ah Puch
sheedK
Ah Puch
Level 56
God Stats
13W - 5L
1,679 SR
Queue Stats
30W - 14L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 1 / 2
6,855
428
11,515
7,586
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gibzen
Danzaburou
11
0 / 6 / 1
6,840
428
1,129
8,177
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Il Nagel Il
Thanatos
11
1 / 6 / 3
7,148
447
3,894
13,384
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 2 / 4
8,253
516
10,307
10,769
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 2 / 2
7,723
483
7,524
16,090
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Krownzy
Horus
12
1 / 1 / 11
8,237
515
5,429
12,640
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Texx1689
Achilles
14
1 / 1 / 4
7,912
495
4,171
9,664
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
WetmanK
Mercury
16
3 / 3 / 6
9,045
565
9,799
14,439
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
oMythics
Izanami
16
6 / 0 / 6
9,756
610
12,314
9,678
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
sheedK
Ah Puch
14
6 / 4 / 2
8,755
547
12,057
11,759
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
17
17
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
1
2
4
L
Danzaburou
Gibzen
Danzaburou
0
6
1
0.08
L
Thanatos
Il Nagel Il
Thanatos
1
6
3
0.42
W
Horus
Krownzy
Horus
1
1
11
6.5
L
1
2
4
1.5
W
Achilles
Texx1689
Achilles
1
1
4
3
W
Mercury
WetmanK
Mercury
3
3
6
2
L
4
2
2
2.5
W
Izanami
oMythics
Izanami
6
0
6
9
W
Ah Puch
sheedK
Ah Puch
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,369
Damage
43,770
56,006
Taken
58,180
35,880
Mitigated
35,799
19,828
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,515
106
474
2,556
7,586
2,356
0
3,759
3,827
32,732
0
L
Danzaburou
Gibzen
Danzaburou
1,129
541
0
916
8,177
1,946
0
481
7,605
0
32,783
L
Thanatos
Il Nagel Il
Thanatos
3,894
1,947
0
7,990
13,384
4,193
104
3,192
10,192
0
35,918
W
Horus
Krownzy
Horus
5,429
2,583
1,179
4,624
12,640
11,659
0
4,646
7,401
0
20,294
L
10,307
586
467
2,165
10,769
13,220
0
1,533
8,489
47,252
0
W
Achilles
Texx1689
Achilles
4,171
53
0
3,585
9,664
11,159
297
3,755
5,294
0
29,616
W
Mercury
WetmanK
Mercury
9,799
4,356
0
5,442
14,439
5,349
0
4,045
10,083
0
66,227
L
7,524
3,206
661
4,599
16,090
14,165
0
3,092
12,953
0
20,484
W
Izanami
oMythics
Izanami
12,314
8,428
0
5,763
9,678
3,459
376
3,064
6,012
0
94,107
W
Ah Puch
sheedK
Ah Puch
12,057
621
0
3,300
11,759
4,173
0
4,110
7,248
45,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
43,705
318
Minions Killed
449
0
Camps Cleared
0
1,566,381
Distance Traveled
1,600,707
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,855
428
42
3
0
309,365
5
L
Danzaburou
6,840
428
71
4
0
305,060
2
L
Thanatos
7,148
447
76
5
0
319,181
0
W
Horus
8,237
515
27
2
0
333,833
8
L
Cthulhu
8,253
516
96
6
0
301,285
1
W
Achilles
7,912
495
58
4
0
302,823
3
W
Mercury
9,045
565
119
7
0
362,395
1
L
Horus
7,723
483
33
2
0
331,490
1
W
Izanami
9,756
610
168
11
0
310,710
0
W
Ah Puch
8,755
547
77
5
0
290,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role