Player Matchup

Eset
Eset
Akaju
Eset
Level 75
God Stats
3W - 4L
1,750 SR
Queue Stats
159W - 174L
1,633 Elo+
Party 2
Izanami
Izanami
ChoocolatePapi
Izanami
Level 25
God Stats
13W - 7L
1,781 SR
Queue Stats
26W - 21L
1,684 Elo+
Party 2
Khepri
Khepri
L1CHUarg
Khepri
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,269 Elo+
Party 1
Chaac
Chaac
RevanVolrath
Chaac
Level 105
God Stats
20W - 27L
1,700 SR
Queue Stats
160W - 176L
1,633 Elo+
Party 2
Loki
Loki
Splashybroom
Loki
Level 46
God Stats
2W - 0L
1,607 SR
Queue Stats
32W - 25L
1,544 Elo+
Party 1
Team Averages
Level 54
1,668 SR
1,553 Elo+

VS

Team Averages
Level 51
1,445 SR
1,520 Elo+
Odin
Odin
BetterCarton359
Odin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,300 Elo+
Solo
Neith
Neith
DovahBun
Neith
Level 21
God Stats
2W - 3L
1,472 SR
Queue Stats
4W - 4L
1,642 Elo+
Party 3
Atlas
Atlas
Skybaron
Atlas
Level 68
God Stats
15W - 16L
1,802 SR
Queue Stats
29W - 37L
1,519 Elo+
Party 3
Zhong Kui
Zhong Kui
YeahKingIll
Zhong Kui
Level 86
God Stats
7W - 12L
1,349 SR
Queue Stats
33W - 41L
1,642 Elo+
Party 3
Loki
Loki
chelseaventure
Loki
Level 66
God Stats
0W - 1L
1,102 SR
Queue Stats
23W - 38L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Akaju
Eset
19
5 / 1 / 19
11,603
774
14,306
9,719
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 2 / 5
13,550
903
27,454
14,114
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
L1CHUarg
Khepri
17
2 / 1 / 13
10,386
692
2,806
7,763
8,909
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 1 / 19
11,597
773
15,286
15,372
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
5 / 2 / 17
11,707
780
15,411
13,844
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 3
9,241
616
2,971
25,080
24,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
DovahBun
Neith
16
0 / 6 / 2
9,297
620
5,625
12,282
4,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Skybaron
Atlas
17
4 / 3 / 0
10,768
718
9,363
17,326
20,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
YeahKingIll
Zhong Kui
16
1 / 10 / 2
9,524
635
10,512
20,231
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 1
10,147
676
7,393
16,485
5,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
15
33
Kills
7
7
Deaths
33
73
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
Akaju
Eset
5
1
19
14.5
L
0
9
3
0.17
W
18
2
5
10.25
L
Neith
DovahBun
Neith
0
6
2
0.17
W
Khepri
L1CHUarg
Khepri
2
1
13
8.5
W
3
1
19
12.5
L
Atlas
Skybaron
Atlas
4
3
0
1.33
W
5
2
17
6.75
L
Zhong Kui
YeahKingIll
Zhong Kui
1
10
2
0.2
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,263
Damage
35,864
60,812
Taken
91,404
41,225
Mitigated
66,689
21,780
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Akaju
Eset
14,306
2,498
379
4,176
9,719
4,471
749
3,582
6,137
34,610
0
L
2,971
812
31
3,970
25,080
24,965
351
3,697
20,934
1,601
21,303
W
27,454
18,213
0
4,053
14,114
6,686
689
3,778
10,336
0
68,052
L
Neith
DovahBun
Neith
5,625
1,675
0
1,260
12,282
4,384
560
2,042
9,850
0
30,353
W
Khepri
L1CHUarg
Khepri
2,806
226
0
99
7,763
8,909
711
4,461
3,302
10,610
0
W
15,286
1,564
804
7,816
15,372
14,310
2,236
4,373
10,999
0
35,983
L
Atlas
Skybaron
Atlas
9,363
2,661
126
4,086
17,326
20,690
335
3,338
13,523
31,594
0
W
15,411
3,827
222
4,231
13,844
6,849
699
3,897
9,947
0
60,472
L
Zhong Kui
YeahKingIll
Zhong Kui
10,512
3,127
344
3,298
20,231
10,769
1,321
3,371
16,479
26,955
0
L
7,393
1,928
0
2,436
16,485
5,881
0
4,384
11,702
0
33,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,843
Gold Earned
48,977
258
Minions Killed
200
0
Camps Cleared
0
1,619,545
Distance Traveled
1,292,158
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,603
774
44
3
0
322,929
0
L
Odin
9,241
616
29
2
0
251,000
2
W
Izanami
13,550
903
93
6
0
292,159
2
L
Neith
9,297
620
56
4
0
246,356
0
W
Khepri
10,386
692
15
1
0
338,069
0
W
Chaac
11,597
773
33
2
0
322,798
0
L
Atlas
10,768
718
33
2
0
282,943
5
W
Loki
11,707
780
73
5
0
343,590
2
L
Zhong Kui
9,524
635
32
2
0
218,176
0
L
Loki
10,147
676
50
3
0
293,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role