Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Gnägg
Scylla
Level 138
God Stats
2W - 2L
1,947 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Goldessa
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1,080W - 108L
1,801 Elo+
Party 2
Team Averages
Level 153
1,649 SR
1,600 Elo+

VS

Team Averages
Level 143
1,500 SR
1,730 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
RoyalFox
Apollo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 42L
1,846 Elo+
Party 1
Ratatoskr
Ratatoskr
Zhyreal
Ratatoskr
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 54L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 16
8,128
813
7,496
12,643
12,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Gnägg
Scylla
15
12 / 1 / 5
9,312
931
14,124
6,370
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Goldessa
Hun Batz
11
4 / 6 / 8
7,585
759
6,095
9,311
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 7 / 4
6,951
695
8,421
9,094
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
RoyalFox
Apollo
11
2 / 4 / 4
6,672
667
5,233
8,171
1,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Zhyreal
Ratatoskr
11
3 / 6 / 3
7,157
716
7,653
14,202
6,409
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
7
7
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
16
9
L
Sol
 
Sol
2
7
4
0.57
W
Scylla
Gnägg
Scylla
12
1
5
14.5
W
Hun Batz
Goldessa
Hun Batz
4
6
8
1.33
L
Apollo
RoyalFox
Apollo
2
4
4
1
L
Ratatoskr
Zhyreal
Ratatoskr
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
21,307
28,324
Taken
31,467
20,253
Mitigated
10,492
7,219
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,496
1,895
1,116
4,000
12,643
12,855
399
2,847
9,796
0
15,582
L
Sol
 
Sol
8,421
2,249
0
1,399
9,094
2,220
15
4,982
3,997
16,920
1,423
W
Scylla
Gnägg
Scylla
14,124
1,774
0
1,381
6,370
2,666
880
2,486
3,884
33,305
0
W
Hun Batz
Goldessa
Hun Batz
6,095
2,763
0
722
9,311
4,732
562
2,513
6,798
0
21,616
L
Apollo
RoyalFox
Apollo
5,233
3,426
0
890
8,171
1,863
246
3,999
4,073
0
21,420
L
Ratatoskr
Zhyreal
Ratatoskr
7,653
845
323
2,782
14,202
6,409
0
5,391
8,555
0
16,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
20,780
105
Minions Killed
89
3
Camps Cleared
5
581,861
Distance Traveled
518,108
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,128
813
19
2
0
214,954
3
L
Sol
6,951
695
25
3
1
153,956
1
W
Scylla
9,312
931
52
5
1
198,949
0
W
Hun Batz
7,585
759
34
3
2
167,958
1
L
Apollo
6,672
667
45
5
3
169,433
0
L
Ratatoskr
7,157
716
19
2
1
194,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role