Player Matchup

Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
D00KIE2
Baron Samedi
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 142L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
ImTooPure
Hou Yi
Level 46
God Stats
8W - 5L
1,917 SR
Queue Stats
140W - 122L
1,670 Elo+
Party 1
Agni
Agni
Reaper_Stoner_
Agni
Level 29
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 1L
1,466 Elo+
Solo
Mercury
Mercury
lileakinaldo
Mercury
Level 99
God Stats
5W - 2L
1,466 SR
Queue Stats
89W - 72L
1,486 Elo+
Party 1
Team Averages
Level 82
1,617 SR
1,541 Elo+

VS

Team Averages
Level 72
1,622 SR
1,671 Elo+
Anubis
Anubis
Badrex09
Anubis
Level 18
God Stats
3W - 2L
1,817 SR
Queue Stats
8W - 13L
1,621 Elo+
Solo
Horus
Horus
Brianx321
Horus
Level 86
God Stats
68W - 39L
1,710 SR
Queue Stats
135W - 93L
1,771 Elo+
Party 2
Tiamat
Tiamat
HartmannAoE
Tiamat
Level 126
God Stats
134W - 107L
1,753 SR
Queue Stats
472W - 456L
1,792 Elo+
Party 2
Bastet
Bastet
SlightlySmiting
Bastet
Level 25
God Stats
1W - 2L
1,502 SR
Queue Stats
11W - 10L
1,466 Elo+
Party 2
Ymir
Ymir
TheZigbot9000
Ymir
Level 103
God Stats
9W - 14L
1,330 SR
Queue Stats
171W - 164L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
17 / 4 / 13
16,527
870
27,194
29,371
42,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
D00KIE2
Baron Samedi
19
2 / 7 / 17
13,007
685
15,350
15,549
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
ImTooPure
Hou Yi
20
4 / 5 / 12
13,714
722
14,182
15,761
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 6 / 9
12,767
672
5,425
16,009
6,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
lileakinaldo
Mercury
20
9 / 1 / 12
14,882
783
21,576
19,619
8,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Badrex09
Anubis
15
1 / 5 / 1
10,503
553
1,836
9,416
3,811
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Brianx321
Horus
20
6 / 6 / 7
13,039
686
24,833
27,911
20,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
19
3 / 7 / 8
13,012
685
16,634
23,691
37,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 5 / 4
13,484
710
11,718
20,438
9,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 9 / 8
13,113
690
11,981
26,979
29,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
32
Kills
22
23
Deaths
32
63
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
17
4
13
5.88
L
Anubis
Badrex09
Anubis
1
5
1
0.3
L
Horus
Brianx321
Horus
6
6
7
1.58
W
Baron Samedi
D00KIE2
Baron Samedi
2
7
17
1.5
L
Tiamat
3
7
8
1
W
Hou Yi
ImTooPure
Hou Yi
4
5
12
2
W
0
6
9
0.75
L
8
5
4
2
L
4
9
8
0.89
W
Mercury
lileakinaldo
Mercury
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,727
Damage
67,002
96,309
Taken
108,435
66,701
Mitigated
102,101
28,197
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
27,194
6,460
0
8,163
29,371
42,633
458
7,909
21,462
0
63,147
L
Anubis
Badrex09
Anubis
1,836
130
84
600
9,416
3,811
0
2,261
7,099
9,106
0
L
Horus
Brianx321
Horus
24,833
11,782
1,351
3,784
27,911
20,787
888
5,419
22,033
0
55,616
W
Baron Samedi
D00KIE2
Baron Samedi
15,350
482
1,499
4,352
15,549
4,490
1,916
5,822
9,727
34,362
0
L
Tiamat
16,634
903
726
3,318
23,691
37,733
1,073
2,995
20,176
43,259
0
W
Hou Yi
ImTooPure
Hou Yi
14,182
8,897
0
3,891
15,761
4,762
2,915
5,804
9,957
0
47,829
W
5,425
1,054
61
3,749
16,009
6,399
1,822
3,440
12,569
57,142
0
L
11,718
4,757
0
1,962
20,438
9,827
526
4,293
15,774
0
41,255
L
11,981
3,219
1,998
1,510
26,979
29,943
0
5,286
21,074
38,176
0
W
Mercury
lileakinaldo
Mercury
21,576
12,827
0
6,482
19,619
8,417
2,873
7,476
12,143
0
66,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,897
Gold Earned
63,151
342
Minions Killed
230
0
Camps Cleared
0
1,838,540
Distance Traveled
1,536,767
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,527
870
77
4
0
403,428
0
L
Anubis
10,503
553
9
0
0
116,367
3
L
Horus
13,039
686
63
3
0
393,156
1
W
Baron Samedi
13,007
685
36
2
0
309,753
0
L
Tiamat
13,012
685
47
2
0
371,362
0
W
Hou Yi
13,714
722
78
4
0
363,734
1
W
Agni
12,767
672
65
3
0
293,047
0
L
Bastet
13,484
710
64
3
0
367,971
1
L
Ymir
13,113
690
47
2
0
287,911
0
W
Mercury
14,882
783
86
5
0
468,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role