Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Rexxar93
Artio
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,335 Elo+
Party 4
Arachne
Arachne
kratos24326
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,235 Elo+
Party 4
Hercules
Hercules
mikakira
Hercules
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 244L
1,397 Elo+
Party 2
Hachiman
Hachiman
paposamp
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,235 Elo+
Party 4
Team Averages
Level 110
1,500 SR
1,340 Elo+

VS

Team Averages
Level 103
1,562 SR
1,478 Elo+
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FLOXXX 78
Nox
Level 129
God Stats
4W - 0L
1,715 SR
Queue Stats
92W - 88L
1,526 Elo+
Party 1
Chaac
Chaac
Solicitous
Chaac
Level 104
God Stats
3W - 4L
1,285 SR
Queue Stats
76W - 75L
1,403 Elo+
Party 3
Fenrir
Fenrir
TheCooziks78
Fenrir
Level 109
God Stats
4W - 1L
1,808 SR
Queue Stats
79W - 93L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 7 / 3
9,854
616
5,550
18,262
23,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
Rexxar93
Artio
17
1 / 8 / 4
10,120
633
12,480
26,558
26,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
kratos24326
Arachne
16
2 / 9 / 2
9,954
622
5,812
18,603
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
mikakira
Hercules
16
3 / 8 / 2
10,247
640
8,769
27,075
32,652
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
paposamp
Hachiman
15
1 / 7 / 1
9,679
605
16,336
17,600
6,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
12 / 2 / 22
13,000
813
31,489
20,331
13,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
 
Nemesis
19
6 / 1 / 25
11,832
740
14,686
11,505
6,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 2 / 25
11,568
723
15,748
6,963
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
6 / 2 / 24
11,452
716
14,324
16,158
16,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
19
9 / 1 / 21
11,518
720
14,852
17,334
7,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
156
7
Kills
39
39
Deaths
8
12
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
3
0.21
W
Hades
 
Hades
12
2
22
11.5
W
Nemesis
 
Nemesis
6
1
25
18.5
W
6
2
25
9.25
L
Artio
Rexxar93
Artio
1
8
4
0.38
W
Chaac
6
2
24
9
W
Fenrir
9
1
21
19.5
L
Arachne
kratos24326
Arachne
2
9
2
0.33
L
Hercules
mikakira
Hercules
3
8
2
0.5
L
Hachiman
paposamp
Hachiman
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,947
Damage
91,099
108,098
Taken
72,291
96,496
Mitigated
47,464
34,087
Healing
45,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,550
383
798
3,140
18,262
23,581
831
9,311
8,951
8,633
0
W
Hades
 
Hades
31,489
3,978
5,919
10,466
20,331
13,201
1,369
5,113
15,218
54,980
0
W
Nemesis
 
Nemesis
14,686
3,119
1,385
2,007
11,505
6,409
670
2,399
9,106
0
29,302
W
15,748
1,874
2,057
1,068
6,963
3,144
1,270
1,674
5,289
32,543
0
L
Artio
Rexxar93
Artio
12,480
656
2,251
7,152
26,558
26,914
0
9,548
17,010
25,910
0
W
Chaac
14,324
3,311
3,917
7,966
16,158
16,729
1,262
3,666
12,492
0
30,456
W
Fenrir
14,852
2,178
2,757
7,497
17,334
7,981
1,502
5,178
12,156
0
21,875
L
Arachne
kratos24326
Arachne
5,812
2,391
647
2,605
18,603
7,157
616
9,078
9,525
0
11,874
L
Hercules
mikakira
Hercules
8,769
756
1,126
9,216
27,075
32,652
163
10,870
16,205
0
21,384
L
Hachiman
paposamp
Hachiman
16,336
10,949
935
6,217
17,600
6,192
34
8,430
9,170
0
37,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
59,370
105
Minions Killed
162
0
Camps Cleared
0
1,270,110
Distance Traveled
1,612,388
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,854
616
3
0
0
258,312
1
W
Hades
13,000
813
47
3
0
307,299
0
W
Nemesis
11,832
740
24
2
0
340,117
0
W
Nox
11,568
723
50
3
0
281,006
0
L
Artio
10,120
633
12
1
0
251,236
0
W
Chaac
11,452
716
31
2
0
318,878
1
W
Fenrir
11,518
720
10
1
0
365,088
0
L
Arachne
9,954
622
20
1
0
267,584
0
L
Hercules
10,247
640
27
2
0
253,868
0
L
Hachiman
9,679
605
43
3
0
239,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role