Player Matchup

Cupid
Cupid
EmperorSloomy
Cupid
Level 54
God Stats
1W - 2L
1,695 SR
Queue Stats
50W - 62L
1,715 Elo+
Party 3
Erlang Shen
Erlang Shen
FatalMutation
Erlang Shen
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 194L
1,527 Elo+
Party 3
Scylla
Scylla
Ghost4834
Scylla
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 57L
1,255 Elo+
Party 1
Thanatos
Thanatos
TRIAD PRINCE
Thanatos
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 46L
1,255 Elo+
Party 1
Bacchus
Bacchus
bunkw
Bacchus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 230L
1,407 Elo+
Party 3
Team Averages
Level 120
1,539 SR
1,432 Elo+

VS

Team Averages
Level 112
1,475 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ActuallyNoOne
Hun Batz
Level 103
God Stats
7W - 6L
1,369 SR
Queue Stats
218W - 210L
1,465 Elo+
Party 4
Ares
Ares
GeneticNinja
Ares
Level 123
God Stats
3W - 0L
1,463 SR
Queue Stats
46W - 47L
1,145 Elo+
Solo
Mulan
Mulan
JRIGS
Mulan
Level 109
God Stats
7W - 12L
1,500 SR
Queue Stats
268W - 258L
1,619 Elo+
Party 2
Cernunnos
Cernunnos
SunlessSeas
Cernunnos
Level 64
God Stats
9W - 9L
1,542 SR
Queue Stats
49W - 50L
1,627 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,279
449
4,505
6,801
1,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
FatalMutation
Erlang Shen
14
2 / 3 / 1
8,480
606
8,904
9,906
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Ghost4834
Scylla
12
1 / 3 / 2
7,632
545
3,548
6,603
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TRIAD PRINCE
Thanatos
10
3 / 3 / 2
6,615
473
2,828
8,160
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
bunkw
Bacchus
10
2 / 5 / 0
6,686
478
4,439
11,000
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 3
8,105
579
3,924
3,973
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
ActuallyNoOne
Hun Batz
13
5 / 3 / 4
7,949
568
6,779
8,836
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 5
7,807
558
6,414
9,818
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
JRIGS
Mulan
14
3 / 2 / 0
7,758
554
6,765
12,087
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
SunlessSeas
Cernunnos
13
4 / 1 / 5
7,458
533
6,194
7,556
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
19
19
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
3
1.75
W
Hun Batz
ActuallyNoOne
Hun Batz
5
3
4
2.33
L
0
5
1
0.1
L
Erlang Shen
FatalMutation
Erlang Shen
2
3
1
0.83
W
5
0
5
7.5
L
Scylla
Ghost4834
Scylla
1
3
2
0.67
W
Mulan
JRIGS
Mulan
3
2
0
1.5
W
Cernunnos
SunlessSeas
Cernunnos
4
1
5
6.5
L
Thanatos
TRIAD PRINCE
Thanatos
3
3
2
1.33
L
Bacchus
bunkw
Bacchus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,224
Damage
30,076
42,470
Taken
42,270
22,980
Mitigated
21,214
14,502
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,924
343
0
1,113
3,973
1,227
147
1,994
1,741
50,200
0
W
Hun Batz
ActuallyNoOne
Hun Batz
6,779
3,412
0
3,839
8,836
2,687
0
1,355
7,421
0
47,963
L
4,505
1,735
328
1,025
6,801
1,877
0
2,218
4,583
0
30,629
L
Erlang Shen
FatalMutation
Erlang Shen
8,904
4,633
0
4,400
9,906
7,605
162
0
9,381
0
54,737
W
6,414
399
0
2,990
9,818
7,748
165
1,828
7,803
18,506
0
L
Scylla
Ghost4834
Scylla
3,548
425
0
1,163
6,603
1,768
0
2,894
3,571
44,461
0
W
Mulan
JRIGS
Mulan
6,765
1,266
0
5,836
12,087
7,044
0
0
12,087
660
39,728
W
Cernunnos
SunlessSeas
Cernunnos
6,194
3,122
0
2,376
7,556
2,508
600
2,474
5,044
0
43,639
L
Thanatos
TRIAD PRINCE
Thanatos
2,828
1,200
0
6,175
8,160
2,333
0
610
7,462
0
28,023
L
Bacchus
bunkw
Bacchus
4,439
265
0
1,411
11,000
9,397
0
4,347
6,610
18,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
39,077
356
Minions Killed
398
0
Camps Cleared
0
1,262,338
Distance Traveled
1,365,234
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,105
579
98
7
0
254,285
7
W
Hun Batz
7,949
568
99
7
0
299,873
5
L
Cupid
6,279
449
60
4
0
263,503
0
L
Erlang Shen
8,480
606
110
8
0
252,506
6
W
Ares
7,807
558
12
1
0
284,882
4
L
Scylla
7,632
545
109
8
0
231,139
7
W
Mulan
7,758
554
91
7
0
269,384
1
W
Cernunnos
7,458
533
98
7
0
256,810
1
L
Thanatos
6,615
473
46
3
0
241,266
0
L
Bacchus
6,686
478
31
2
0
273,924
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role