Player Matchup

Merlin
Merlin
Azaxis
Merlin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 142L
1,560 Elo+
Party 1
Cupid
Cupid
Katherine021821
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,470 Elo+
Party 3
Hun Batz
Hun Batz
SunnyStrachan
Hun Batz
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
233W - 204L
1,489 Elo+
Party 1
Tyr
Tyr
TheBlast13
Tyr
Level 97
God Stats
1W - 4L
1,285 SR
Queue Stats
215W - 232L
1,247 Elo+
Party 3
Freya
Freya
TheNeverReady
Freya
Level 90
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 79L
1,380 Elo+
Party 1
Team Averages
Level 82
1,457 SR
1,429 Elo+

VS

Team Averages
Level 86
1,500 SR
1,414 Elo+
Nu Wa
Nu Wa
AbelVHV
Nu Wa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 47L
1,301 Elo+
Party 2
Sun Wukong
Sun Wukong
Camaleon_n
Sun Wukong
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 76L
1,501 Elo+
Solo
He Bo
He Bo
WhiteSnake87
He Bo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
YiChui
Xing Tian
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 74L
1,500 Elo+
Party 2
Olorun
Olorun
kaldrlecaillou
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azaxis
Merlin
17
3 / 6 / 8
10,457
697
16,320
11,939
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 10
10,133
676
12,974
12,982
5,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SunnyStrachan
Hun Batz
17
1 / 5 / 10
10,085
672
17,662
15,315
8,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 8 / 10
10,757
717
11,869
26,734
26,943
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 7 / 5
12,545
836
14,869
18,645
7,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AbelVHV
Nu Wa
17
3 / 5 / 18
10,631
709
18,942
14,527
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Camaleon_n
Sun Wukong
20
10 / 3 / 15
12,834
856
19,360
30,735
28,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 3 / 18
11,524
768
12,521
11,100
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
YiChui
Xing Tian
16
4 / 3 / 13
10,470
698
11,927
20,700
24,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 3 / 15
11,436
762
12,699
13,813
7,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
108
17
Kills
29
29
Deaths
17
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AbelVHV
Nu Wa
3
5
18
2.4
L
Merlin
Azaxis
Merlin
3
6
8
1.17
W
Sun Wukong
Camaleon_n
Sun Wukong
10
3
15
5.83
L
1
3
10
2
L
Hun Batz
SunnyStrachan
Hun Batz
1
5
10
1.2
L
4
8
10
1.13
L
8
7
5
1.5
W
5
3
18
4.67
W
Xing Tian
YiChui
Xing Tian
4
3
13
3.5
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,694
Damage
75,449
85,615
Taken
90,875
52,858
Mitigated
72,338
33,877
Healing
32,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AbelVHV
Nu Wa
18,942
5,391
1,878
826
14,527
6,398
462
5,126
9,350
37,676
0
L
Merlin
Azaxis
Merlin
16,320
1,070
1,267
898
11,939
4,466
806
7,381
4,374
43,044
0
W
Sun Wukong
Camaleon_n
Sun Wukong
19,360
4,124
1,639
12,363
30,735
28,514
1,339
10,124
20,107
0
41,236
L
12,974
4,643
5,531
4,182
12,982
5,277
1,839
9,041
3,780
0
27,915
L
Hun Batz
SunnyStrachan
Hun Batz
17,662
1,366
1,580
2,545
15,315
8,572
110
10,232
4,722
0
39,928
L
11,869
2,555
1,304
7,816
26,734
26,943
171
16,989
9,174
0
16,498
L
14,869
4,920
1,422
7,332
18,645
7,600
792
12,446
5,819
29,033
0
W
12,521
312
1,085
1,247
11,100
4,949
1,132
3,685
7,316
28,635
0
W
Xing Tian
YiChui
Xing Tian
11,927
581
1,027
2,383
20,700
24,736
134
7,682
12,731
17,752
0
W
12,699
5,749
5,271
5,194
13,813
7,741
1,693
4,572
8,982
25,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,977
Gold Earned
56,895
184
Minions Killed
153
0
Camps Cleared
0
1,265,880
Distance Traveled
1,352,269
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,631
709
34
2
0
235,311
3
L
Merlin
10,457
697
50
3
0
232,496
2
W
Sun Wukong
12,834
856
43
3
0
259,104
0
L
Cupid
10,133
676
36
2
0
273,517
1
L
Hun Batz
10,085
672
56
4
0
274,671
2
L
Tyr
10,757
717
9
1
0
242,697
0
L
Freya
12,545
836
33
2
0
242,499
1
W
He Bo
11,524
768
30
2
0
267,103
1
W
Xing Tian
10,470
698
11
1
0
316,117
7
W
Olorun
11,436
762
35
2
0
274,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role