Player Matchup

Susano
Susano
Apegamer007
Susano
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 151L
1,308 Elo+
Party 1
Ymir
Ymir
Ccat112
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,253 Elo+
Party 3
Nu Wa
Nu Wa
IchTrinkeKetchup
Nu Wa
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 28L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
MAXULORK
Sun Wukong
Level 57
God Stats
22W - 9L
1,787 SR
Queue Stats
67W - 58L
1,362 Elo+
Solo
Medusa
Medusa
ИССУС88
Medusa
Level 64
God Stats
7W - 9L
1,476 SR
Queue Stats
30W - 43L
1,243 Elo+
Party 3
Team Averages
Level 72
1,553 SR
1,322 Elo+

VS

Team Averages
Level 60
1,569 SR
1,535 Elo+
Artio
Artio
ANTIGOATT
Artio
Level 69
God Stats
5W - 11L
1,500 SR
Queue Stats
315W - 334L
1,525 Elo+
Party 4
Chaac
Chaac
Taida99
Chaac
Level 66
God Stats
11W - 9L
1,154 SR
Queue Stats
164W - 146L
1,356 Elo+
Solo
Achilles
Achilles
Xenerious
Achilles
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
267W - 270L
1,484 Elo+
Party 4
Rama
Rama
myto00
Rama
Level 29
God Stats
4W - 0L
1,981 SR
Queue Stats
30W - 23L
1,654 Elo+
Party 2
Izanami
Izanami
raulh1997
Izanami
Level 72
God Stats
13W - 5L
1,709 SR
Queue Stats
48W - 40L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
2 / 10 / 1
10,305
429
10,606
19,896
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
Ccat112
Ymir
14
2 / 9 / 5
9,995
416
11,567
27,253
35,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 10 / 6
12,485
520
17,592
16,275
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MAXULORK
Sun Wukong
17
1 / 3 / 2
10,941
456
12,947
18,369
11,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
15
1 / 9 / 1
9,418
392
9,451
17,604
5,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ANTIGOATT
Artio
17
3 / 1 / 22
12,832
535
9,124
28,449
35,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Taida99
Chaac
19
0 / 1 / 11
12,240
510
9,124
18,415
15,125
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Xenerious
Achilles
17
5 / 1 / 7
12,011
500
8,387
18,043
11,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
myto00
Rama
20
26 / 3 / 6
16,068
670
34,585
27,459
13,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
raulh1997
Izanami
20
7 / 5 / 12
13,400
558
14,457
18,213
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
11
Kills
41
41
Deaths
11
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artio
ANTIGOATT
Artio
3
1
22
14
L
Susano
2
10
1
0.25
L
Ymir
Ccat112
Ymir
2
9
5
0.5
L
5
10
6
0.8
L
Sun Wukong
MAXULORK
Sun Wukong
1
3
2
0.67
W
Chaac
Taida99
Chaac
0
1
11
5.5
W
Achilles
Xenerious
Achilles
5
1
7
8.5
W
Rama
myto00
Rama
26
3
6
9.67
W
Izanami
raulh1997
Izanami
7
5
12
2.6
L
Medusa
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,163
Damage
75,677
99,397
Taken
110,579
61,008
Mitigated
83,978
17,007
Healing
55,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ANTIGOATT
Artio
9,124
1,732
2,979
11,186
28,449
35,604
667
9,012
19,087
28,050
6,469
L
Susano
10,606
1,888
0
3,482
19,896
5,546
150
1,050
18,846
0
58,208
L
Ymir
Ccat112
Ymir
11,567
2,375
437
3,269
27,253
35,017
264
5,052
22,201
35,269
0
L
17,592
3,623
0
1,500
16,275
3,647
531
474
15,801
70,070
0
L
Sun Wukong
MAXULORK
Sun Wukong
12,947
2,054
0
5,372
18,369
11,781
144
555
17,814
5,980
60,755
W
Chaac
Taida99
Chaac
9,124
1,500
0
4,250
18,415
15,125
942
4,816
13,461
134
70,801
W
Achilles
Xenerious
Achilles
8,387
2,617
295
9,861
18,043
11,364
0
5,051
12,848
0
67,478
W
Rama
myto00
Rama
34,585
31,451
0
17,722
27,459
13,662
8,389
8,683
18,382
0
149,722
W
Izanami
raulh1997
Izanami
14,457
10,083
1,544
7,412
18,213
8,223
4,577
6,663
11,408
0
113,537
L
Medusa
9,451
3,648
413
2,534
17,604
5,017
284
872
16,732
0
65,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,144
Gold Earned
66,551
506
Minions Killed
606
0
Camps Cleared
0
1,933,070
Distance Traveled
2,133,848
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,832
535
34
1
0
463,903
0
L
Susano
10,305
429
104
4
0
423,959
2
L
Ymir
9,995
416
47
2
0
366,518
0
L
Nu Wa
12,485
520
113
5
0
333,149
3
L
Sun Wukong
10,941
456
144
6
0
426,321
10
W
Chaac
12,240
510
134
6
0
402,364
7
W
Achilles
12,011
500
103
4
0
416,467
0
W
Rama
16,068
670
163
7
0
433,751
2
W
Izanami
13,400
558
172
7
0
417,363
2
L
Medusa
9,418
392
98
4
0
383,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role