Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum IV
BookbooooookBook
Persephone
Platinum IV
Level 160
God Stats
10W - 11L
1,715 SR
Queue Stats
240W - 213L
2,001 MMR
Party 1
Serqet
Serqet
Platinum II
Dëśtiny
Serqet
Platinum II
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,865 MMR
Solo
Cthulhu
Cthulhu
Gold I
atmoe
Cthulhu
Gold I
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
446W - 410L
1,634 MMR
Party 1
Horus
Horus
Platinum IV
midman5
Horus
Platinum IV
Level 102
God Stats
140W - 109L
1,960 SR
Queue Stats
360W - 316L
1,939 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,635 SR
1,788 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,655 SR
1,774 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold I
CutestEevee
Jing Wei
Gold I
Level 105
God Stats
9W - 7L
1,949 SR
Queue Stats
285W - 248L
1,786 MMR
Solo
Loki
Loki
Gold II
DiaryofaFatKid
Loki
Gold II
Level 75
God Stats
12W - 11L
1,777 SR
Queue Stats
191W - 161L
1,819 MMR
Solo
Scylla
Scylla
Platinum II
DoctorBojo
Scylla
Platinum II
Level 158
God Stats
5W - 8L
1,511 SR
Queue Stats
274W - 269L
1,916 MMR
Party 2
Ganesha
Ganesha
Platinum V
HunterSama
Ganesha
Platinum V
Level 137
God Stats
2W - 3L
1,540 SR
Queue Stats
261W - 245L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 6 / 1
5,569
557
3,462
7,835
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
BookbooooookBook
Persephone
9
0 / 5 / 0
5,480
548
3,565
6,805
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
Dëśtiny
Serqet
8
1 / 4 / 1
5,417
542
4,744
8,637
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
atmoe
Cthulhu
11
0 / 0 / 0
6,101
610
3,890
6,033
5,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
midman5
Horus
9
1 / 4 / 0
5,479
548
4,536
6,927
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetErlang ShenCliodhnaKhepri

VS

Bans
CamazotzOlorunGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 0 / 6
7,021
702
5,582
5,669
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
CutestEevee
Jing Wei
12
7 / 1 / 4
7,744
774
7,145
6,486
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 0 / 0
6,589
659
3,563
7,766
2,414
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DoctorBojo
Scylla
12
6 / 0 / 7
7,037
704
5,470
5,526
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
HunterSama
Ganesha
10
2 / 1 / 11
6,430
643
4,287
6,248
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
20
19
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
1
0.08
W
Thor
 
Thor
5
0
6
8
L
Persephone
BookbooooookBook
Persephone
0
5
0
0
W
Jing Wei
CutestEevee
Jing Wei
7
1
4
9
W
0
0
0
0
W
Scylla
DoctorBojo
Scylla
6
0
7
9.5
L
Serqet
Dëśtiny
Serqet
1
4
1
0.38
W
Ganesha
HunterSama
Ganesha
2
1
11
7.5
L
Cthulhu
atmoe
Cthulhu
0
0
0
0
L
Horus
midman5
Horus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
26,047
36,237
Taken
31,695
14,644
Mitigated
12,006
7,443
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,462
1,682
0
626
7,835
1,740
0
2,047
5,788
33,941
0
W
Thor
 
Thor
5,582
1,629
0
3,018
5,669
1,619
0
797
4,872
0
40,903
L
Persephone
BookbooooookBook
Persephone
3,565
326
0
930
6,805
1,645
0
2,624
4,176
28,814
0
W
Jing Wei
CutestEevee
Jing Wei
7,145
5,506
0
3,851
6,486
2,174
894
2,044
4,412
0
50,529
W
3,563
999
0
2,058
7,766
2,414
0
3,890
3,876
0
41,636
W
Scylla
DoctorBojo
Scylla
5,470
597
0
1,243
5,526
1,367
0
1,918
3,344
40,713
0
L
Serqet
Dëśtiny
Serqet
4,744
873
0
1,439
8,637
3,054
0
3,561
4,749
0
10,816
W
Ganesha
HunterSama
Ganesha
4,287
1,172
155
1,897
6,248
4,432
0
2,268
3,980
11,261
0
L
Cthulhu
atmoe
Cthulhu
3,890
604
0
2,655
6,033
5,221
0
0
6,033
36,777
0
L
Horus
midman5
Horus
4,536
1,751
161
1,632
6,927
2,984
0
1,522
5,405
0
31,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
34,821
304
Minions Killed
387
0
Camps Cleared
0
973,868
Distance Traveled
1,082,616
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,569
557
71
7
0
171,483
2
W
Thor
7,021
702
89
9
0
225,093
5
L
Persephone
5,480
548
58
6
0
192,288
2
W
Jing Wei
7,744
774
115
12
0
208,407
2
W
Loki
6,589
659
103
10
0
239,164
5
W
Scylla
7,037
704
80
8
0
207,246
4
L
Serqet
5,417
542
8
1
0
211,151
3
W
Ganesha
6,430
643
0
0
0
202,706
2
L
Cthulhu
6,101
610
99
10
0
197,513
4
L
Horus
5,479
548
68
7
0
201,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role