Player Matchup

Achilles
Achilles
Gold IV
DragãoOrientabot
Achilles
Gold IV
Level 119
God Stats
1W - 3L
1,745 SR
Queue Stats
47W - 52L
1,522 MMR
Solo
Discordia
Discordia
Silver I
Lordakon
Discordia
Silver I
Level 160
God Stats
3W - 2L
1,419 SR
Queue Stats
239W - 229L
1,540 MMR
Party 4
Ares
Ares
Silver III
lnoxline
Ares
Silver III
Level 126
God Stats
3W - 4L
1,278 SR
Queue Stats
105W - 129L
1,501 MMR
Party 3
Izanami
Izanami
Silver I
papah91
Izanami
Silver I
Level 156
God Stats
1W - 2L
1,763 SR
Queue Stats
242W - 250L
1,588 MMR
Party 3
Erlang Shen
Erlang Shen
Silver II
smbadat
Erlang Shen
Silver II
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
194W - 179L
1,514 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,541 SR
1,533 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,575 SR
1,534 MMR
Mulan
Mulan
Bronze III
Lordaub
Mulan
Bronze III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,541 MMR
Party 1
Agni
Agni
Gold V
Nemesisadam
Agni
Gold V
Level 61
God Stats
12W - 9L
1,616 SR
Queue Stats
68W - 68L
1,633 MMR
Party 2
Rama
Rama
Silver III
PhantomUK
Rama
Silver III
Level 131
God Stats
8W - 4L
1,706 SR
Queue Stats
87W - 83L
1,452 MMR
Party 2
Hun Batz
Hun Batz
Silver I
UmExcuseMe
Hun Batz
Silver I
Level 154
God Stats
5W - 2L
1,551 SR
Queue Stats
204W - 183L
1,545 MMR
Solo
Sobek
Sobek
Silver II
badkillerful
Sobek
Silver II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
9,076
504
8,341
12,394
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Lordakon
Discordia
16
2 / 4 / 1
9,864
548
7,490
9,591
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
10
0 / 5 / 2
6,921
385
2,653
13,987
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
papah91
Izanami
14
0 / 5 / 3
8,537
474
6,316
10,261
2,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
smbadat
Erlang Shen
16
3 / 5 / 1
9,400
522
10,662
20,770
14,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
MedusaLokiGilgameshTiamat

VS

Bans
AthenaGebZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lordaub
Mulan
18
4 / 3 / 2
11,582
643
12,918
15,832
10,996
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 1 / 8
11,146
619
6,504
6,797
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
18
7 / 3 / 3
11,582
643
12,426
14,302
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
UmExcuseMe
Hun Batz
18
9 / 2 / 4
11,496
639
10,621
12,129
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 1 / 16
10,503
584
7,025
14,654
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
10
Kills
23
23
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Discordia
Lordakon
Discordia
2
4
1
0.63
W
Mulan
Lordaub
Mulan
4
3
2
1.67
W
1
1
8
5
W
Rama
7
3
3
2.83
W
Hun Batz
UmExcuseMe
Hun Batz
9
2
4
5.5
W
2
1
16
10
L
Ares
0
5
2
0.2
L
Izanami
papah91
Izanami
0
5
3
0.3
L
Erlang Shen
smbadat
Erlang Shen
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,462
Damage
49,494
67,003
Taken
63,714
36,910
Mitigated
39,498
10,264
Healing
26,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,341
2,068
0
2,922
12,394
7,105
0
2,422
9,910
0
54,995
L
Discordia
Lordakon
Discordia
7,490
197
0
707
9,591
2,648
0
2,360
7,089
80,722
0
W
Mulan
Lordaub
Mulan
12,918
2,016
57
6,158
15,832
10,996
0
1,531
13,345
0
82,485
W
6,504
576
0
2,136
6,797
2,247
398
1,475
5,277
80,532
0
W
Rama
12,426
8,976
0
7,328
14,302
5,065
2,664
1,473
12,680
0
92,862
W
Hun Batz
UmExcuseMe
Hun Batz
10,621
3,523
0
4,985
12,129
3,510
960
4,217
7,551
0
81,484
W
7,025
861
488
5,454
14,654
17,680
282
2,788
10,988
21,881
3,391
L
Ares
2,653
184
0
1,157
13,987
10,618
0
2,767
11,188
18,810
0
L
Izanami
papah91
Izanami
6,316
4,638
0
2,300
10,261
2,155
0
2,596
7,629
0
62,109
L
Erlang Shen
smbadat
Erlang Shen
10,662
4,325
0
3,178
20,770
14,384
0
2,640
18,116
5,118
58,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
56,309
547
Minions Killed
642
0
Camps Cleared
0
1,650,085
Distance Traveled
1,792,128
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,076
504
88
5
0
361,252
1
L
Discordia
9,864
548
165
9
0
335,338
11
W
Mulan
11,582
643
154
9
0
339,312
3
W
Agni
11,146
619
168
9
0
342,280
4
W
Rama
11,582
643
158
9
0
295,139
5
W
Hun Batz
11,496
639
128
7
0
414,008
5
W
Sobek
10,503
584
34
2
0
401,389
3
L
Ares
6,921
385
25
1
0
301,889
4
L
Izanami
8,537
474
133
7
0
312,323
6
L
Erlang Shen
9,400
522
136
8
0
339,283
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role