Player Matchup

Bacchus
Bacchus
Basim777
Bacchus
Level 99
God Stats
2W - 0L
1,285 SR
Queue Stats
24W - 31L
1,323 Elo+
Party 2
Serqet
Serqet
OVK Schmee
Serqet
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 104L
1,187 Elo+
Party 2
Merlin
Merlin
OVK WaleGOD
Merlin
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 29L
1,307 Elo+
Party 2
Neith
Neith
OVKGreenZulu
Neith
Level 45
God Stats
1W - 5L
1,406 SR
Queue Stats
21W - 32L
1,307 Elo+
Party 2
Loki
Loki
touchy_priest_96
Loki
Level 27
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 2L
1,307 Elo+
Solo
Team Averages
Level 64
1,453 SR
1,286 Elo+

VS

Team Averages
Level 36
1,397 SR
1,288 Elo+
Ao Kuang
Ao Kuang
ConsularSwine23
Ao Kuang
Level 91
God Stats
1W - 6L
1,281 SR
Queue Stats
501W - 455L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
Ianmelow
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,078 Elo+
Solo
Tsukuyomi
Tsukuyomi
KMAN672
Tsukuyomi
Level 27
God Stats
33W - 40L
1,423 SR
Queue Stats
408W - 388L
1,371 Elo+
Party 1
Thanatos
Thanatos
PABLO2411
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,238 Elo+
Solo
Danzaburou
Danzaburou
TwiztidJuggalo
Danzaburou
Level 28
God Stats
15W - 19L
1,280 SR
Queue Stats
147W - 164L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Basim777
Bacchus
18
1 / 5 / 14
11,717
837
8,443
12,881
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
OVK Schmee
Serqet
15
0 / 5 / 3
9,045
646
993
8,388
4,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
19
7 / 2 / 4
11,681
834
11,203
7,087
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 5 / 2
10,987
785
7,187
11,920
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 0 / 7
12,675
905
18,299
9,329
4,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
10 / 4 / 3
11,003
786
12,245
16,614
6,166
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
Ianmelow
Guan Yu
12
0 / 3 / 0
7,613
544
226
4,444
1,839
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KMAN672
Tsukuyomi
17
5 / 6 / 7
10,400
743
6,300
12,823
4,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
PABLO2411
Thanatos
16
1 / 6 / 3
9,001
643
6,080
13,718
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TwiztidJuggalo
Danzaburou
17
1 / 4 / 3
9,654
690
6,754
8,690
2,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
23
Kills
17
17
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Basim777
Bacchus
1
5
14
1.6
L
Ao Kuang
10
4
3
2.88
L
Guan Yu
Ianmelow
Guan Yu
0
3
0
0
L
Tsukuyomi
KMAN672
Tsukuyomi
5
6
7
1.42
W
Serqet
OVK Schmee
Serqet
0
5
3
0.3
W
Merlin
7
2
4
4.5
W
6
5
2
1.4
L
Thanatos
PABLO2411
Thanatos
1
6
3
0.42
L
Danzaburou
TwiztidJuggalo
Danzaburou
1
4
3
0.63
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
31,605
49,605
Taken
56,289
33,016
Mitigated
20,263
9,147
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Basim777
Bacchus
8,443
715
230
2,057
12,881
16,402
933
4,082
8,799
18,904
0
L
Ao Kuang
12,245
2,882
0
4,275
16,614
6,166
400
5,193
10,940
36,456
0
L
Guan Yu
Ianmelow
Guan Yu
226
146
0
0
4,444
1,839
0
984
3,372
0
1,090
L
Tsukuyomi
KMAN672
Tsukuyomi
6,300
1,666
86
1,148
12,823
4,530
120
3,899
8,629
0
18,086
W
Serqet
OVK Schmee
Serqet
993
293
836
603
8,388
4,073
931
1,432
6,956
0
9,838
W
Merlin
11,203
669
0
616
7,087
3,076
600
2,364
4,723
46,878
0
W
7,187
2,956
697
2,948
11,920
5,201
4,934
2,931
8,989
0
33,943
L
Thanatos
PABLO2411
Thanatos
6,080
1,376
0
5,004
13,718
4,879
0
5,722
7,360
0
27,729
L
Danzaburou
TwiztidJuggalo
Danzaburou
6,754
1,638
328
1,982
8,690
2,849
280
2,672
5,566
0
39,398
W
18,299
4,866
0
1,160
9,329
4,264
2,822
1,436
7,893
0
70,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,105
Gold Earned
47,671
268
Minions Killed
199
0
Camps Cleared
0
1,315,313
Distance Traveled
1,159,609
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,717
837
27
2
0
284,967
0
L
Ao Kuang
11,003
786
64
5
0
269,873
2
L
Guan Yu
7,613
544
2
0
0
136,182
0
L
Tsukuyomi
10,400
743
22
2
0
244,178
2
W
Serqet
9,045
646
15
1
0
255,679
0
W
Merlin
11,681
834
76
5
0
266,696
4
W
Neith
10,987
785
61
4
0
185,751
0
L
Thanatos
9,001
643
36
3
0
248,596
0
L
Danzaburou
9,654
690
75
5
0
260,780
1
W
Loki
12,675
905
89
6
0
322,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role