Player Matchup

Khepri
Khepri
BayBridge4lyf
Khepri
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 64L
1,561 Elo+
Party 1
Chernobog
Chernobog
Firestormzii
Chernobog
Level 105
God Stats
1W - 4L
1,707 SR
Queue Stats
114W - 119L
1,685 Elo+
Party 2
Sol
Sol
Hazlely
Sol
Level 88
God Stats
8W - 3L
1,779 SR
Queue Stats
16W - 23L
1,637 Elo+
Party 2
Artio
Artio
PanchoPariguayo
Artio
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
206W - 187L
1,572 Elo+
Party 1
Thanatos
Thanatos
PhoenixTheory
Thanatos
Level 88
God Stats
0W - 4L
1,251 SR
Queue Stats
88W - 82L
1,629 Elo+
Solo
Team Averages
Level 118
1,547 SR
1,617 Elo+

VS

Team Averages
Level 119
1,629 SR
1,550 Elo+
Ra
Ra
Brenticus29icus
Ra
Level 97
God Stats
3W - 4L
1,593 SR
Queue Stats
48W - 31L
1,601 Elo+
Solo
Heimdallr
Heimdallr
Grumpe3
Heimdallr
Level 135
God Stats
23W - 13L
2,025 SR
Queue Stats
415W - 376L
1,662 Elo+
Solo
Tyr
Tyr
ReDSeBaSxX
Tyr
Level 120
God Stats
12W - 4L
1,500 SR
Queue Stats
382W - 361L
1,508 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 149
God Stats
442W - 432L
1,529 SR
Queue Stats
487W - 484L
1,539 Elo+
Solo
Ne Zha
Ne Zha
SkylineTo
Ne Zha
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,217
461
5,092
13,529
13,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Firestormzii
Chernobog
15
4 / 4 / 3
9,334
467
12,341
15,986
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
15
2 / 3 / 8
10,075
504
17,704
17,489
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 4 / 5
9,788
489
12,823
20,688
25,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
PhoenixTheory
Thanatos
17
8 / 6 / 6
10,939
547
11,997
17,809
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 8
11,145
557
13,658
15,512
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Grumpe3
Heimdallr
17
5 / 2 / 5
10,748
537
14,366
15,406
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 9
10,803
540
12,350
23,162
15,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
17
3 / 3 / 10
11,298
565
12,829
19,029
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
SkylineTo
Ne Zha
17
1 / 6 / 7
10,178
509
7,959
19,205
7,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
18
Kills
18
19
Deaths
18
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
6
4
8
2.5
L
Chernobog
Firestormzii
Chernobog
4
4
3
1.38
W
Heimdallr
Grumpe3
Heimdallr
5
2
5
3.75
L
Sol
2
3
8
2
L
2
4
5
1.13
L
Thanatos
PhoenixTheory
Thanatos
8
6
6
1.83
W
3
3
9
2.5
W
Sylvanus
3
3
10
2.67
W
Ne Zha
SkylineTo
Ne Zha
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,957
Damage
61,162
85,501
Taken
92,314
57,388
Mitigated
52,978
41,560
Healing
44,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,092
598
232
2,308
13,529
13,646
0
5,827
7,702
24,205
0
W
13,658
1,232
5,634
7,246
15,512
6,836
386
7,690
7,822
70,007
0
L
Chernobog
Firestormzii
Chernobog
12,341
6,730
0
3,640
15,986
5,468
529
6,080
9,906
0
64,856
W
Heimdallr
Grumpe3
Heimdallr
14,366
6,181
0
3,390
15,406
7,428
1,907
4,366
10,992
0
76,780
L
Sol
17,704
4,363
0
9,861
17,489
5,540
1,039
5,623
11,866
86,479
0
L
12,823
1,437
595
9,898
20,688
25,731
0
6,118
14,570
59,252
0
L
Thanatos
PhoenixTheory
Thanatos
11,997
2,539
210
14,816
17,809
7,003
0
5,868
11,941
0
68,269
W
12,350
1,596
694
7,356
23,162
15,744
880
10,953
11,086
13,018
51,371
W
Sylvanus
12,829
6,122
5,167
8,167
19,029
15,311
2,127
3,715
15,266
53,476
0
W
Ne Zha
SkylineTo
Ne Zha
7,959
2,628
0
6,580
19,205
7,659
120
7,382
11,529
0
61,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
54,172
462
Minions Killed
529
0
Camps Cleared
0
1,995,615
Distance Traveled
1,797,915
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,217
461
32
2
0
389,737
7
W
Ra
11,145
557
134
7
0
353,891
8
L
Chernobog
9,334
467
112
6
0
403,223
1
W
Heimdallr
10,748
537
110
6
0
368,499
2
L
Sol
10,075
504
125
6
0
372,705
7
L
Artio
9,788
489
103
5
0
408,364
4
L
Thanatos
10,939
547
90
5
0
421,586
8
W
Tyr
10,803
540
109
5
0
386,169
5
W
Sylvanus
11,298
565
80
4
0
321,303
0
W
Ne Zha
10,178
509
96
5
0
368,053
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role