Player Matchup

Thor
Thor
Silver III
BiggieCheese245
Thor
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,361 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
CDiddySnagz
Gilgamesh
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,408 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze IV
Cuau1036
Kumbhakarna
Bronze IV
Level 107
God Stats
0W - 1L
1,741 SR
Queue Stats
18W - 27L
1,363 MMR
Solo
Medusa
Medusa
Bronze III
YouKnowJudo
Medusa
Bronze III
Level 79
God Stats
20W - 19L
1,587 SR
Queue Stats
185W - 184L
1,355 MMR
Solo
Merlin
Merlin
Bronze IV
vWardo
Merlin
Bronze IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,363 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,566 SR
1,370 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,394 SR
1,370 MMR
Awilix
Awilix
Gold V
Dr HxH
Awilix
Gold V
Level 100
God Stats
98W - 67L
1,616 SR
Queue Stats
523W - 512L
1,396 MMR
Solo
Da Ji
Da Ji
Silver I
Escossiaa
Da Ji
Silver I
Level 67
God Stats
1W - 1L
1,280 SR
Queue Stats
23W - 25L
1,394 MMR
Solo
Apollo
Apollo
Silver III
Frixit
Apollo
Silver III
Level 152
God Stats
6W - 7L
1,283 SR
Queue Stats
186W - 184L
1,358 MMR
Solo
Anubis
Anubis
Bronze III
I3GE0RGE
Anubis
Bronze III
Level 119
God Stats
29W - 25L
1,290 SR
Queue Stats
398W - 411L
1,341 MMR
Solo
Atlas
Atlas
Silver II
lamewing
Atlas
Silver II
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
455W - 446L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 9 / 1
12,790
512
16,436
23,586
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
CDiddySnagz
Gilgamesh
16
0 / 6 / 1
10,224
409
8,350
22,232
17,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Cuau1036
Kumbhakarna
15
0 / 8 / 10
10,096
404
6,077
31,057
30,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
17
1 / 10 / 2
10,742
430
10,064
22,323
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
vWardo
Merlin
20
1 / 8 / 3
12,061
482
14,891
17,004
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesSolAthenaCliodhna

VS

Bans
BastetGebIzanamiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dr HxH
Awilix
20
16 / 0 / 4
17,854
714
27,736
22,656
28,736
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Da Ji
Escossiaa
Da Ji
20
8 / 2 / 9
15,665
627
17,910
19,867
8,589
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Frixit
Apollo
20
9 / 2 / 4
16,644
666
17,003
18,920
8,054
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
I3GE0RGE
Anubis
20
4 / 5 / 7
14,420
577
14,009
18,769
8,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
lamewing
Atlas
19
4 / 4 / 17
14,049
562
12,987
25,805
29,855
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
13
Kills
41
41
Deaths
13
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
11
9
1
1.28
L
Gilgamesh
CDiddySnagz
Gilgamesh
0
6
1
0.08
L
Kumbhakarna
Cuau1036
Kumbhakarna
0
8
10
0.63
W
Awilix
Dr HxH
Awilix
16
0
4
18
W
Da Ji
Escossiaa
Da Ji
8
2
9
6.25
W
Apollo
Frixit
Apollo
9
2
4
5.5
W
Anubis
I3GE0RGE
Anubis
4
5
7
1.5
L
Medusa
1
10
2
0.2
W
Atlas
lamewing
Atlas
4
4
17
3.13
L
Merlin
vWardo
Merlin
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,818
Damage
89,645
116,202
Taken
106,017
69,770
Mitigated
83,832
18,310
Healing
40,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,436
4,442
0
4,811
23,586
8,828
0
6,229
17,357
0
78,002
L
Gilgamesh
CDiddySnagz
Gilgamesh
8,350
1,590
0
2,741
22,232
17,817
0
2,779
19,453
0
59,659
L
Kumbhakarna
Cuau1036
Kumbhakarna
6,077
1,091
386
5,712
31,057
30,682
0
11,502
19,555
24,493
0
W
Awilix
Dr HxH
Awilix
27,736
11,628
476
7,227
22,656
28,736
4,414
5,728
16,186
0
131,305
W
Da Ji
Escossiaa
Da Ji
17,910
4,620
0
7,319
19,867
8,589
3,334
4,416
15,356
0
126,951
W
Apollo
Frixit
Apollo
17,003
10,240
0
10,012
18,920
8,054
5,347
2,176
16,695
0
153,394
W
Anubis
I3GE0RGE
Anubis
14,009
729
0
8,617
18,769
8,598
468
6,516
12,253
106,899
0
L
Medusa
10,064
4,025
0
3,893
22,323
5,667
1,430
2,827
19,496
0
90,369
W
Atlas
lamewing
Atlas
12,987
4,099
738
5,829
25,805
29,855
93
5,182
20,019
37,208
0
L
Merlin
vWardo
Merlin
14,891
1,016
0
767
17,004
6,776
0
3,659
13,345
113,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,913
Gold Earned
78,632
590
Minions Killed
762
0
Camps Cleared
0
2,288,648
Distance Traveled
2,496,803
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,790
512
101
4
0
489,669
3
L
Gilgamesh
10,224
409
118
5
0
497,555
4
L
Kumbhakarna
10,096
404
26
1
0
478,674
1
W
Awilix
17,854
714
167
7
0
572,999
3
W
Da Ji
15,665
627
176
7
0
518,415
4
W
Apollo
16,644
666
210
8
0
474,345
4
W
Anubis
14,420
577
171
7
0
389,380
4
L
Medusa
10,742
430
139
6
0
418,935
1
W
Atlas
14,049
562
38
2
0
541,664
5
L
Merlin
12,061
482
206
8
0
403,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role